156,567 Commits over 4,566 Days - 1.43cph!
Add convar to softcore gamemode prefab
- it's `max_tool_cupboards` so could technically be set on any server (but intended only for softcore)
Implement maximum amount of TCs placed IN SOFTCORE ONLY
- maximum 3 for now
- follows how the "maximum sleeping bag" system works with the amount shown on the icon & toast when you reach the limit
Only consume electricity when actively generating fuel
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Fix livestock age regressing when calf grows up into adult, and age being more and more incorrect over time because of the random variance
merge from drinkingpoint_optims
merge from drinkingpoint_optims
merge from fix_memdump_logging -> main
merge from qol_spawn_vendors -> main
merge from replicated_convar_save_fix -> main
merge from fix_replicated_bag_range -> main
merge from fix_codelock_load_nre -> main
restore_multiline_console -> main
Bring back multiline input support to the console
merge from qol_loadout_inventory_preview -> main
Fixed UpdateWaterDrinkingPoint running when not needed:
- now runs in the entity looking at tick every 0.1s
- skipped when mounted, or when move speed is above drinkMovementSpeed
Its a trace so it wasnt scaling well in big bases
Cache vending machines and skip rebuilding all their markers when opening the map
Saves around 80ms on a server with 170 vending machines
merge from fix_apartment_teammate_door -> main
merge from fix_apartment_transfer_items -> main
merge from main -> fix_apartment_teammate_door
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merge from fix_custom_item_drag -> main
merge from fix_jungle_plant_water -> main
merge from fix_sentry_modded_tag -> main
merge from fix_motorcycle_dismount_order -> main
merge from fix_client_sail_wind -> main
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Reapplied the fix after the post-merge conflicts
merge from prototype_arctic_trail_path_fix
- New Character Creator Layout
- Stop the icon preview characters looking dead (they had no eyes in their sockets)
- Fix numerous build errors
- Remove eyebrows category
- Add underwear category
merge from console_autocomplete_improvements
merge from lookatboat_optim
Clean: remove stale todo
Don't think I need to fiddle with asset scenes in this case
Tests: none, trivial change
Cache LandmarkInfos so we only rebuild them when necessary
Update: ignore auth messages if already authed
Tests: using a temp servervar triggered reauth while on Craggy - got rejected
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Increase livestock lead break distance from 7 to 15m, show familiarity and gender by default
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