reporust_rebootcancel

145,554 Commits over 4,444 Days - 1.36cph!

7 Days Ago
update_metabolism_network_optimization -> main
7 Days Ago
Code cleanup
7 Days Ago
▌ ▆▍▌▊▉▍▉ ▊▌▌▊▌▋ ▆▍▍▅▌▌▉█▍ ▅▄█▆▊▄▅▅
7 Days Ago
merge from main
7 Days Ago
Fix SenseComponent.Tick InvalidOperationException
7 Days Ago
Fix ai sense adding to a dictionnary while iterating on it
7 Days Ago
▋█ ▋▊▌▇▆ █▍▊█ ▍▋▊▄▅█▇▊█▋▍▍▄ █▊▅▍▇▇▍ ▌██▅▍ █▅▇ ▋▍▇▋
7 Days Ago
Merge from new_navmesh_fixes, fix wolves eating corpses using telepathy, fix look rotation error spam
7 Days Ago
FIx ternary operator precedence oversight causing ai stopping distance being incorrect, remove unused string creation in -useNewNavmeshPath, fix ais not taking into account stopping distance properly
7 Days Ago
large apartment tweaks
7 Days Ago
collapsed blocker update
7 Days Ago
more optimisations in large apartment added a proper static prefab for the bear rug
7 Days Ago
tweaks to apartment large and med dressing, cleaned up large apartment having props outside the -furniture- group and thus not culling
7 Days Ago
Merge from new_navmesh_fixes, fix crash on linux, fix error when no saved navmesh yet on disk
7 Days Ago
merge from hanging pot plants
7 Days Ago
set dressing progress in floor 5
7 Days Ago
Log warning instead of error when no save file for navmesh is found
7 Days Ago
Fixed not being able to reskin large furnace while there's storage adaptors attached Fixed reskinning regular furnace <-> legacy furnace not preserving attached storage adaptor
7 Days Ago
Fix compile errors
7 Days Ago
▇▉▋▇▌▌ ▇██▇▋ ▇▍▆ ▄▊▍▍▅▋▄▄▉ ▄█▋▍▉▌ ▆▉ ▉█▍▅ ▅▌▉ ▍█▉▌▆ █▌ ▌▅▌█▆▆▉▄▊▅▆▄▋▌▅▍▋
7 Days Ago
7 Days Ago
merge from main
7 Days Ago
renamed to wip title bar games, rebuilt skins
7 Days Ago
merge from main
7 Days Ago
▄▄▇▋█▇▍█ ▍▌▌▍▋
7 Days Ago
Fix an issue with streamer mode showing your own name when use_steam_nicknames is enabled
7 Days Ago
update from main
7 Days Ago
Merge from main
7 Days Ago
Merge from main
7 Days Ago
set dressing progress in floor 5
7 Days Ago
converting all Acceleration/VelocityChange to use Force/Impulse in prep for engine change
7 Days Ago
Merge from main
7 Days Ago
re-factoring the apartment wing prefab a bit with all floors set dressing organised under props disabled a bunch more shadow casters on top floor, base for 5th
7 Days Ago
▅ ▄█▅▋█ ▇▍▌▊ ▇▊▄▅▋▉▌▄▇▉▆▍▊
7 Days Ago
Only enforce additional parent validation if an AreaCheck socket mod is present on a deployable, otherwise revert to original behaviour
7 Days Ago
Created a separate Electrical Branch config UI prefab so all I/O cant be named
8 Days Ago
update SetRenderFunc calls
9 Days Ago
subtract 153677 areacheck_parent_fix
9 Days Ago
cherrypicking 153697
9 Days Ago
merge from spraycan_reskin_refactor
9 Days Ago
▄ ▍▍▍▅▉ ▌▌▍▍ ▍▆▄▅▅▉▊▆▄▍▌▅▉▅▍▆▋▌▉▆▅▆█▍▆▋▄▄▋
9 Days Ago
▄▊█▉▌▋▊▆ ▌▊▉▊▌▅▊▍▅▋▇
9 Days Ago
█ ▇▋▇▇▌ ▅▋▋▇▌▍▅▊ ▍▇▋▅▇ ▌█▋▅▄▇█▇▋▇ ▆▉█ ▍▇▅▊▉▇▆ ▍ ▉▆▇▌▉▅▄▆ █▊▇▅▆▋▉
9 Days Ago
█ ▋▇▍█▄▆▋█ ▉▇ ▇▋▊▉▅▌
9 Days Ago
▍█▊▋▄ ▆▌▆ ▇▆▊ ▉▅▄▌██ ▆▆▋▄▄▊▍▅ ▉▋▌▉▌ █▊ ▋▆▅ ▉▄▆▋ ▆▆▇▊█ ▍▉ ▄▅▅▆▍▋
9 Days Ago
fix for last thrown dart in 2p counting as next players first throw
9 Days Ago
▇ ▄▅▊▋▌▉▋ ▋▇▍▊▊█ ▇▇▇▅▅▋▇▌▌ ▆▊▇█▋▅▌▉▇ ▋▅▇▆▍ ▌▍▇▇ ▍▋▍▇▅
9 Days Ago
Communal interiors progress / top floor dressing
9 Days Ago
Glass AR - worldmodel
9 Days Ago
fix scoreboard not updating for 2nd player potential fix camera bug by removing viewmodel camera bone animation