123,979 Commits over 4,171 Days - 1.24cph!
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Tweaked storage monitor IO ports again due to difficulty accessing input in certain placements
Better capsule auto sizing
Assigned gibs for:
Rechargeable batteries
Fridge
Hitch and Trough
Furnace
Fireplace
Dropbox
Locker
Mailbox
Mixing Table
Modular car lift
Adjusted a bunch of audio falloff ranges
Add some logs to debug sample rate issues in build
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Fix gibbable editor displaying a mesh when no meshes have overrides
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Comment re resizing and triggers
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allow teammates to mount newly purchased vehicles in safe zone
Remaining script error fixes
MainCamera / RustCamera fixes
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final phrases and codegen check
repositioned Storage monitor IO input and output due to largely negative feedback gain accessing
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Redo player prefab changes
Protobuf definitions, codegen, manifest
Only refresh player collider size on the local client, since it's always disabled on other clients. Also adds an early exit.
Have the player's collider resize on the client in the same way it does on the server. Add profiling.