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127,430 Commits over 4,109 Days - 1.29cph!

6 Years Ago
[D11] latest foliage shaders BUT I've renamed TangentToWorld etc back to the old names since HDRP package has been updated separately, once this is merged back we can fix that by opening Foliage in the ASE editor to update from the template and get the new names.
6 Years Ago
updated horse base pose, updated idle
6 Years Ago
[D11] [UI] Map Teleport enabled for everyone so it can be tested. Updating strings and fixed owner ID retrieval.
6 Years Ago
Scene backup. Small refinery bounce fix.
6 Years Ago
[D11] Hooked up Mute Player SFX
6 Years Ago
merge from main
6 Years Ago
[D11] [UI] Map Teleport Implementation. Updated server information to include server owner so we can check if player is owner (to show/hide the teleport option).
6 Years Ago
AND, OR, Simple & timer switch conversions.
6 Years Ago
Coal wagon fix. Trainyard scene setup
6 Years Ago
Renamed small generator to test generator not to be confused with the other small generator
6 Years Ago
Fixed recycler sharing furnace localize token
6 Years Ago
bespoke colliders for asset store cacti
6 Years Ago
Sorting out issues with drag etc
6 Years Ago
Merge from main
6 Years Ago
Cleanup
6 Years Ago
Merge from third person held
6 Years Ago
Merge from instruments
6 Years Ago
Added chassis sound manager and skid sounds. More driving physics work.
6 Years Ago
Slow down the lerp while in third person to reduce jerkiness Reposition the instrument view point a bit
6 Years Ago
Better scroll behaviour on respawn buttons
6 Years Ago
WIP sleeping bag cluster system Detect multiple nearby sleeping bags and merge them into one widget on the death screen
6 Years Ago
Merge to main: Adding support for connecting multiple clients at once locally. Can be useful for testing. New menu entries under Debug: Select Enable Fake Steam ID, then run the game.
6 Years Ago
adding cowbell word model + lod
6 Years Ago
adding cowbell model/mat/textures
6 Years Ago
Some random variation in fade-in time sounds nicer for multi-engine vehicles
6 Years Ago
Base RPM sounds on vehicle estimated max speed. Remove engine doppler as it doesn't sound good.
6 Years Ago
Allow some rotation around the locked camera perspective (about 20 degree son both axis) on static instruments
6 Years Ago
Don't use UpdateWheelCollider at all, just rely on standard values
6 Years Ago
Respawn button colours (map and rectangle buttons)
6 Years Ago
Fix driving physics not correctly updating with mass/centre of mass changes
6 Years Ago
Fixed a bug with item splitter input being able to trigger after the inventory has closed.
6 Years Ago
Horse wood armour meshes/textures/materials
6 Years Ago
Ceiling light stackable (10) Ceiling light no longer uses condition Ceiling light bounds tweaks to fix repair (antihack) issues Removed Ceiling light obsolete storage panel
6 Years Ago
Send a list of monuments with their coordinates with the map image Fix the coordinates sent by the game server so they aren't annoying to use
6 Years Ago
Subfolder for localised SceneSettings
6 Years Ago
Rest of radtown 3 & Scene2Prefab Localised murky sewer volume profile. Prefab fix.
6 Years Ago
Setting up all wearables to use the skeleton system.
6 Years Ago
[D11] Revert checksum file name change, and instead make the client attempt a second pass to download a fresh map file if available.
6 Years Ago
Set the FPS UI slider max value.
6 Years Ago
[D11] [UI] Map Teleport implementation.
6 Years Ago
Tool that shows inconsistencies between main rig and wearables. Rebuilt skeleton def with updated rig.
6 Years Ago
Merge from crafting_improvement
6 Years Ago
Don't use automatic gfx api on linux/mac
6 Years Ago
Remove unnecessary worldspace position on LOD fade shaders
6 Years Ago
Scroll rect no longer static. Changed blueprint comparer function to also sort by favourited status, and changed QuickCraft to use it again.
6 Years Ago
[D11] Rustworks telemetry class structure tidy-up.
6 Years Ago
[D11] Port can now be set by Rustworks connect API response (defaults to previous hard-coded value in the absense of Rustworks getting updated).