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134,068 Commits over 4,444 Days - 1.26cph!

4 Months Ago
Fixed collider issues on signal computer
4 Months Ago
merge from main
4 Months Ago
merge from LNY26
4 Months Ago
merge from naval_update
4 Months Ago
apartments greybox progress
4 Months Ago
Adding burst cloth to horse mask
4 Months Ago
WIP blockout for rentable shop kiosk variant D
4 Months Ago
Updating entity labels (probably does nothing but PaintableReactiveTarget no longer exists)
4 Months Ago
allow a BaseEntity to refuse gib parenting, only setting for JunkPileWater at the moment as its frequent transform updates causes gibs to fall in slow motion on the client
4 Months Ago
Signal flare piggyback's off of the strobe light, and fires once when the computer is active.
4 Months Ago
Updated video, added shutter frame media
4 Months Ago
merge from artistpack_storepage
4 Months Ago
added kinematic body to ghostships, allows us to use MovePosition/MoveRotation for better physics behaviour
4 Months Ago
updated 3p shield anims exported
4 Months Ago
merge from main
4 Months Ago
Cannon is no longer a IBoatBuildingPiece
4 Months Ago
- Setup leg animator for the new player rig - FInd and assign new masks
4 Months Ago
turret_hotfix_networkrange_fix -> main
4 Months Ago
turret_rear_turret_aiming_fix -> main
4 Months Ago
Merge from naval_update
4 Months Ago
Merge from naval_missions
4 Months Ago
Add some extra guards and server error logs if saved missions objective count is wrong
4 Months Ago
Merge from naval_update
4 Months Ago
Merge from main
4 Months Ago
Remove client error logs regarding mission objectives count being wrong Will still get logged on the server if it's still a problem. If it's wrong on either the client or server, it'll be wrong on both
4 Months Ago
Merge from naval_update
4 Months Ago
mortar ammunition lods and materials
4 Months Ago
spawnpoint adjustment
4 Months Ago
apartments greybox progress, early facade mockup test
4 Months Ago
merge from main
4 Months Ago
Merge from naval_update
4 Months Ago
Rework multiple boat station warning message display.
4 Months Ago
Paddle animation updates for in kayak and using paddle as weapon
4 Months Ago
Remove hold to place timer on boat building station
4 Months Ago
rebase on main
4 Months Ago
merge from main
4 Months Ago
merge from artist_pack_dlc
4 Months Ago
Disabled Tug boat spawns - they were the test bed which led to player built boats. Will explore reintroducing in future
5 Months Ago
Add sidechecks to cannons to fix being able to rotate into no longer mountable spots.
5 Months Ago
Fixed incorrect settings on TC skins and xmas sled, doesn't look like it was breaking anything in game though
5 Months Ago
Added tests for checking common issues on redirects (item rarity, craftable, researchable, etc)
5 Months Ago
Default buoyancy batching to on.
5 Months Ago
Fix cannon handle spinning with buoyancy.
5 Months Ago
Merge from main
5 Months Ago
Fixed not able to skin space LR back into the default LR
5 Months Ago
Added a test for ensuring redirects are linked back to their source item, checks every redirect skin
5 Months Ago
Fix new scientists not working with hunting trophies Had to add a new OverrideClothing field to the HeadDispenser as the new scientists don't have a clothing inventory
5 Months Ago
Applied same logic to eat and clear options
5 Months Ago
Slight reduction
5 Months Ago
Harvest/Havest All/Clone/Clone All radial menu options now get disabled instead of being removed entirely if they are not available