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115,072 Commits over 3,959 Days - 1.21cph!

1 Year Ago
Parent merge
1 Year Ago
Cherrypick shared/birthday10
1 Year Ago
- Removed the option to use extrapolation in my GenericLerp, it only seems to cause problems. This fixes some lerp jitter with server-side ragdolls. - Keep running limbInterp tick until lerpToServerSimTime, if it's longer than 2s
1 Year Ago
Rip out the time changing methods, just hardcode time to a specific value for the duration of the tutorial
1 Year Ago
Unsaved mats
1 Year Ago
Backups: 10th Birthday media scenes + assets
1 Year Ago
Merge GrenadeThrowFix -> main
1 Year Ago
RecorderSettingPreset backup (WIP)
1 Year Ago
Cine prefabs
1 Year Ago
EmptyIsland_01 scene/map backup
1 Year Ago
Apply a suitable amount of force on death to server-side ragdolls
1 Year Ago
Plugin dir change
1 Year Ago
Player can no longer change quantities of item to be crafted until mid-way through tutorial
1 Year Ago
Merge from main
1 Year Ago
Fixed first mission help
1 Year Ago
Update UI prefabs
1 Year Ago
Removed any orphaned tutorial videos/images after latest changes
1 Year Ago
Converted the mission help assets into a selection of the help infos we pop up ont he side of the screen, these can be opened in a modal display by pressing the tutorial key or asking the NPC for help It just displays the contextual popups for each mission, so if a player wants to revisit something on their current mission they can
1 Year Ago
Reduce RAGDOLL_PUSH_FORCE slightly to be safe
1 Year Ago
- Don't use 'vis' for pushing server-side ragdolls, we already have a ragdoll list - Push rigidbodies that are closer to the bullet hit point more than ones that are further away
1 Year Ago
Added groundwork to limit how many shelters a person can have
1 Year Ago
Merge from main
1 Year Ago
Fixed incorrect calculation when substituting components in repair costs, fixes some items being too cheap to repair
1 Year Ago
Activate inactive SS ragdolls when shot
1 Year Ago
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1 Year Ago
Stripped more variants on Cliff and Decal sets
1 Year Ago
Shelter ~ Made it easier to place Fixed grass displacement not working on some terrains
1 Year Ago
Tweaked orchid and sunflower prefab setttings / improved LOD distances / wind / billboard settings
1 Year Ago
player update. exported hunting bow wip animations and populated bow override controller with the new anims. Also set up holster position on hunting bow entity prefab
1 Year Ago
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1 Year Ago
Fixed macOS terrain texture error on potato quality
1 Year Ago
youtooz setup
1 Year Ago
merge from main
1 Year Ago
updated mural texture trees prefab
1 Year Ago
merge from main
1 Year Ago
backup
1 Year Ago
tweaks to terrain trigger volumes
1 Year Ago
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1 Year Ago
merge from xmas_2023
1 Year Ago
vm_boneknife & stake throw release fix
1 Year Ago
merge from main
1 Year Ago
merge from io_budget_health
1 Year Ago
merge from skinning_knife_fix
1 Year Ago
merge from RagdollEyes
1 Year Ago
merge from RagdollEyeClipFix
1 Year Ago
Run turret interference updates in a new hashset based queue that sorts interference updates from highest net id to lowest to ensure that interference is applied deterministically (newer turrets will always suffer from interference before older turrets) and hopefully doesn't overload the queue in the process
1 Year Ago
Fix leaking entity list in UpdateNearbyTurrets
1 Year Ago
Increased the force from 1 to 1.5 - I'm sure it was intentionally tuned to be very low, but 1.0 was, most of the time, imparting no visible force at all.
1 Year Ago
The slight push that happens when shooting a corpse now also works for servers-side ragdolls