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135,184 Commits over 4,324 Days - 1.30cph!

12 Months Ago
Initial rose item, world model, entity, plant properties setup.
12 Months Ago
Manifest
12 Months Ago
Initial orchid item, world model, entity, plant properties setup.
1 Year Ago
Renamed some flower stage prefabs for consistency with existing ones.
1 Year Ago
merge from main
1 Year Ago
Handle wind and displacement in compute step
1 Year Ago
merge from main
1 Year Ago
merge from console_history_playerprefs
1 Year Ago
Save console command history in player prefs, so it persists in between sessions
1 Year Ago
Auto turret tests wip
1 Year Ago
Merge from main
1 Year Ago
Chickens in coops now go to sleep at night
1 Year Ago
Fixed triangle planter collider marked as convex, resulted in a square collider for placement
1 Year Ago
testlist -> gettestlist
1 Year Ago
Simplify reference to resources
1 Year Ago
Minor test fixes
1 Year Ago
Added testrunner.isbusy command, returns { isBusy = true/false } when running tests/not running tests
1 Year Ago
Change code that reverts items to instead destroy all custom items
1 Year Ago
Split into multiple classes Remove ability to modify vanilla items - instead create a new custom item that is the same as the vanilla item - having to revert every single vanilla item introduced possibility of normal assets staying modified Exposed ItemModEntity
1 Year Ago
Added testrunner.getlastresult command returns the last test result json
1 Year Ago
Fixed rocket tests false negatives Scene
1 Year Ago
Update protobuf code generator tool
1 Year Ago
Default UI scale set to 1920x1080, fix menu scaler, break store pages more with hackweek designs
1 Year Ago
Update debug custom items
1 Year Ago
Set custom ItemDefinition GameObject name
1 Year Ago
1 Year Ago
Refactored code slightly. Character limit only needs to be changed in one place now.
1 Year Ago
merge from hackweek_modding_improvements -> custom_items
1 Year Ago
merge from main -> hackweek_modding_improvements
1 Year Ago
merge from replicated_convar_warning -> main
1 Year Ago
Show [SERVER] beside server & replicated convars in F1 menu, show [CLIENT] beside client only convars
1 Year Ago
Print warning when a replicated convar is set from the client to server, indicating it will be changed for all other players on the server
1 Year Ago
Added the test scene to the scene menu
1 Year Ago
Added a new scene for automated tests
1 Year Ago
Reset scroll view position to the top of the list when changing item categories
1 Year Ago
Setup item list scroll view for propper scrolling. Resized item window slightly so that long lists don't cover the search bar at the bottom. Forward item icon drag events to main scroll view so that you can drag scroll properly even over an item icon.
1 Year Ago
merge from jungle foliage
1 Year Ago
strangler fig wall decal textures/mat and decal prefab
1 Year Ago
some materials decal layers changes
1 Year Ago
launch site trees set dressing++
1 Year Ago
Electrical switch tests
1 Year Ago
Fixed RocketTests assert throw
1 Year Ago
Trumpet tree / manual SSS tweaks / added AO
1 Year Ago
Update triangle planter repair and pickup
1 Year Ago
XORSwitch tests Another attempt at fixing list loading
1 Year Ago
merge from fix_write_varuint32 -> main
1 Year Ago
Fix the length of NetWrite not being updated when writing a VarUInt32 - caused packet to get clamped to lower length later causing RPC errors if the last thing written was a VarUInt32
1 Year Ago
First pass adding armour slot item mod to Jackets/shirts/suits/vests
1 Year Ago
Test list loading fix attempt
1 Year Ago
Refactor to fix save/load CanAcceptItem bug