reporust_rebootcancel

137,742 Commits over 4,474 Days - 1.28cph!

1 Year Ago
Removed the rectmask2d and its world space canvas on the industrial conveyor, replacing it with sprite renderers and a stencil mask For 100 conveyors packed into a small space this saves us ~0.30ms on ClipperRegistry.Cull
1 Year Ago
Added friends, chat, crafting, deathscreen and inventory mask update groups No more useless masks enabled, saves ~0.25ms when running around in craggy with only the HUD visible
1 Year Ago
merge from main
1 Year Ago
Removed some unnecessary masks from map and contacts screen Added contacts update group
1 Year Ago
merge from new_menu
1 Year Ago
merge from main
1 Year Ago
merge from new_menu/tmp_optimms
1 Year Ago
Added group based update for RectMask2D in ClipperRegistry Assigned all the main menu 2D masks to the mainmenu group, skipping mask updates when its closed Added ui.printmaskupdategroups to debug the masks state
1 Year Ago
Fixed streetlight distance glow being an absurd giant blob
1 Year Ago
Improved rain. No longer sometimes partially clips through ceilings.
1 Year Ago
Swap model out for a base cube
1 Year Ago
More fixes
1 Year Ago
Few different ideas
1 Year Ago
Main menu pages now cache their texts and register/unregister them when toggled, reduces TMP overhead when the menu is not visible
1 Year Ago
Walkway progress
1 Year Ago
Moved TMP rebuilds from Camera.onPreCull to Canvas.willRenderCanvases Fixes stacked camera doubling invisible TMPs overhead
1 Year Ago
merge from new_menu
1 Year Ago
Fixed TMP input fields blocking scroll events in the settings menu
1 Year Ago
Fixed some fake items not appearing as owned in the store Restored the takeover priority
1 Year Ago
Cache what skin breaks into what on warmup instead of calling GetRecipesContainingThis everytime
1 Year Ago
Check if its pooling related - force the particle system to reinit on create
1 Year Ago
new_menu -> main
1 Year Ago
Flex graphic transform NRE fix
1 Year Ago
Fix attempt (culling mode change)
1 Year Ago
Added a tool to automatically tag glowing skins when generating the item schema
1 Year Ago
fix LOD baker mesh decals not showing up in bake
1 Year Ago
merge from main
1 Year Ago
- Editor tool that finds prefabs with colliders that will spam "string pool, unpooled bone name" warnings when hit - found 45 cases - Editor tool to print out strings that would be newly added to string pool, without having to run the manifest, for testing - Convar to toggle suppressing stringpool warnings in the editor
1 Year Ago
Added unsigned number types to TMP input field, fixes slider input option taking negative numbers in the settings menu
1 Year Ago
Move out translation phrases to static readonly constants
1 Year Ago
Lowered music preview volume in the soundtrack dlc page
1 Year Ago
Fixed store bamboo barrel and bamboo shelves redirecting to the wrong pack Fixed adobe page using brick background Fixed some tiles not redirecting to any pages
1 Year Ago
Move server restart chat messages to toasts
1 Year Ago
Fixed bug case where UIGodOverlay could be enabled by setting godforceoffoverlay false when god and godforceoverlay were both already false, changed argument
1 Year Ago
floating city tarp fixes and lods
1 Year Ago
merge from new_menu
1 Year Ago
Store tab now has a "NEW" tag when theres new weekly skins the client never saw Limited tab opening sequence when showing new skins for the first time
1 Year Ago
Updated Pilot Hazmat Textures
1 Year Ago
new_menu -> main
1 Year Ago
Greatly improved speed of the new server search Around 20 ms for over 10k servers with 3 combined searches - not bad results!
1 Year Ago
slightly increase cloud haze density for fog weather clouds, blends horizon better
1 Year Ago
Build manifest to be able to spawn scientists (got erased from merge)
1 Year Ago
clothing mannequin mesh tweaks wip
1 Year Ago
Updated pilot hazmat vm prefab with new mesh
1 Year Ago
Missed a file
1 Year Ago
Async-ed the steam inventory crate definitions filtering
1 Year Ago
use per frame integrated scroll offset for cloud detail noise instead of absolute time
1 Year Ago
3p bandage and basket anims, entity and override controller setup
1 Year Ago
Added all rustiggé eggs to the skin viewer
1 Year Ago
merge from fogmethod1 (sky branch)