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143,739 Commits over 4,413 Days - 1.36cph!

1 Year Ago
Generic search bar Added a cancel button to clear the current search
1 Year Ago
Open/close sail radial menu options
1 Year Ago
Sails default to closed. Show (very) placeholder open or closed sail visuals depending on Flag_Extended status
1 Year Ago
absestos tile c and d icons
1 Year Ago
rendered out latest flooring icons
1 Year Ago
Add Flag_Extended to sails, true when sail is open. Calculate max thrust dynamically based on number of currently open sails. Apply "gasPedal" automatically when at least one sail is open so that the boat moves forwards without player input.
1 Year Ago
Abyss Containers - Added seaweed to vertical variant ♥
1 Year Ago
merge from wallpaper/floor
1 Year Ago
Updated the environment volume compute buffer to use float4s instead of float3s to avoid possible stride errors on Metal
1 Year Ago
Assign parent boat to steering wheel on boat creation. Basic deployable steering wheel control of parent boat steering.
1 Year Ago
compass viewmodel - removed old mesh from prefab and set new root - reduced transtion blend time to fix issue with deploy not playing correctly
1 Year Ago
Better settings menu search results
1 Year Ago
Add parent trigger. Set boat rotation to match boat building station. Sail thrust tweaks. Quick refactor.
1 Year Ago
Fixed some shader issues caused by having too many interpolators in the UnityStandardCore file
1 Year Ago
merge from main
1 Year Ago
Merge from foliage_instancing
1 Year Ago
Return old Protobuf SyncVar instances to the pool
1 Year Ago
Merge from main
1 Year Ago
merge from wallpaper/floor
1 Year Ago
merge from inputfield_rtl_fix
1 Year Ago
Swap to partial event hooks. Works with intelisense better than the frankenstein event with matching method
1 Year Ago
fixed uvs on triangle up and down to work with full roof
1 Year Ago
roof wallpaper uv/mesh fixes to triangle up and down
1 Year Ago
merge from wallpaper/floor
1 Year Ago
Minor container roof triangle clipping fix
1 Year Ago
Sail and steering wheel test deployables. Calculate total thrust upon ship building completion, using the number of sails and their thrust values.
1 Year Ago
Fix culling edge case
1 Year Ago
arrowbucket c variant
1 Year Ago
Fixed missing wallpaper conditional on container roof triangle
1 Year Ago
Fixed missing wallpaper conditional on brick roof triangle
1 Year Ago
Slightly moved lighthouse door to fix lighting issues Adjusted doorway mesh to fix gaps Scene2prefab
1 Year Ago
merge from wallpaper/floor
1 Year Ago
Added more los checks to wallpaper foundation
1 Year Ago
Fixed mode not switching correctly when deploying the wallpaper tool
1 Year Ago
Tweaked roof wallpaper deployment
1 Year Ago
Added spatially aware environment volume and deferred indirect lighting support to the Rust Standard Amplify template
1 Year Ago
Deployed entity parenting
1 Year Ago
Fixed WallpaperPlanner.SwitchMode NRE
1 Year Ago
merge from main
1 Year Ago
Fixed missing walpaper prefab on frontier roof full conditional model
1 Year Ago
Wallpaper floor & ceiling pack - added two more tile patterns, updated vintage tile colour selection
1 Year Ago
Warming tea value changes, basic tea effectiveness slighty reduced
Rin
1 Year Ago
phrases
1 Year Ago
Handle when camera is in cells that are still processing
1 Year Ago
Merge from silencerstuff
1 Year Ago
Added a new EffectSilencerSelect component that will swap to a different effect based on the equipped silencer type Added standalone oil filter and soda can effects for bolt rifle, m249, sar, smg, spas, thompson, revolver, l96, pump shotgun, m39, ak, mhlmg, lr300, mp5, p17, m92, semi auto pistol, m4, sks, t1 smg
1 Year Ago
Fixed crafting menu search input field masking issue
1 Year Ago
Abyss Containers - Updated textures with small tweaks
1 Year Ago
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1 Year Ago
merge from main