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139,233 Commits over 4,505 Days - 1.29cph!

1 Year Ago
Fix NRE
1 Year Ago
Merge from /main
1 Year Ago
Stop explosion effects staying on your screen after death in some cases
1 Year Ago
exported deployable anchor anims
1 Year Ago
naval_update -> scientist_rhib
1 Year Ago
main -> naval_update
1 Year Ago
Merge from underwater_lab_windows_fix
1 Year Ago
Added a check to see if the underwater fog is rendering before attempting to apply it to the underwater lab windows
1 Year Ago
Updated Shotgun Shell and Handmade Shell Viewmodel Prefabs
1 Year Ago
Added spotlight guide mesh prefab, rotates itself depending on the surface
1 Year Ago
Merge: from baseplayer_serverupdateparallel - Bugfix for not replicating npcs when UsePlayerUpdateJobs 2 is set - Bugfix for potential NRE for rare kick reasons when UsePlayerUpdateJobs 1 or 2 is set Tests: 2p session on Craggy with NPCs and bots and UsePlayerUpdateJobs 2
1 Year Ago
Added support for guide mesh prefabs, spawns the prefab instead of a mesh Makes deployable guide less of a pain to implement
1 Year Ago
Bugfix: avoid potential NRE after player kick for terrain violations - Rewrote logic to avoid extra IsRealNull checks - we now filter indices instead Tests: clipped in geometry with noclip
1 Year Ago
Bugfix: player-like entities that don't support occlusion replicate correctly with UsePlayerUpdateJobs 2 Old way of filtering them allowed them to use cache, which never contained them, so they were culled. Tests: 2p session on Craggy with UsePlayerrUpdateJobs 2 - spawned NPC and a bot, it didn't despawn
1 Year Ago
Merge from door_lock_pickup
1 Year Ago
Doors with locks don't display pickup option, lock has to be removed first. This restores previous behaviour and no longer blocks the context menu from appearing on a door with a lock that can otherwise be picked up.
1 Year Ago
Merge From Main
1 Year Ago
Merge: from main
1 Year Ago
added guide mesh for spotlight
1 Year Ago
Added storage adaptor socket to wall cabinet
1 Year Ago
Fixed spotlight rotation when placed on ceiling and floors Updated icon
1 Year Ago
Tweaked spotlight colliders and volumes following the art update
1 Year Ago
Update TC tool storage tooltip phrase
1 Year Ago
Beanbag phrase
1 Year Ago
Restored decor lighting dlc phrases
1 Year Ago
merge from main
1 Year Ago
Fixed player model skin overrides for clothing hiding mannequin parts
1 Year Ago
Return spans for sleeping bags.
1 Year Ago
Cherry pick sleeping bag optimization to its own branch and update from main
1 Year Ago
WIP changes to mission editor. Changes summary: - Created new TutorialMission type, removed some fields that were no longer needed and moved some things pertaining only to tutorial missions to these. Updated tutorial mission assets to be of this type. - Renamed some fields on BaseMission and added tooltip descriptions. - Removed simple mission provider field from missions. Missions which belong to a simple mission provider are now defined on the provider. - Added FilteredEnum attribute which allows for the inspector to omit drawing one enum value and for defining a new default value for the field on int-backed enums.
1 Year Ago
Unsubtract nametag/terrain hole fixes. Only invalidate terrain hole raycasts if a raycast hits terrain.
1 Year Ago
team_bag_labels -> main
1 Year Ago
Compile fix
1 Year Ago
team_bag_labels -> main
1 Year Ago
We dont need to use id's scrap them and just forward the display name. Dont work if we are using streamermode
1 Year Ago
Fix bug preventing sleeping bag from receiving the RPC call Use get for encrypted value Layout changes Add a popup animation
1 Year Ago
Include lastPlayerID in command block save / load
1 Year Ago
Allow nexus.redirect with port <= 0 to infer the port from an SRV record (or default port)
1 Year Ago
When looking at a bag: display the owners name above the tooltip provided its a teammate
1 Year Ago
Uncommited stuff
1 Year Ago
replaced deck crane fbx with the correct version
1 Year Ago
merge from localization_improvements/fixes
1 Year Ago
Compile fix
1 Year Ago
merge from localization_improvements/fixes
1 Year Ago
Cleanup, comments
1 Year Ago
merge from fix_facepunchsteamworks_build
1 Year Ago
Update Facepunch.Steamworks to GitHub actions release build (was debug)
1 Year Ago
merge from naval_update
1 Year Ago
Restored naval phrases
1 Year Ago
merge from naval_update