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137,454 Commits over 4,474 Days - 1.28cph!

1 Year Ago
- fixed mip level calculation errors for fallback objects - fixed fallback objects not properly updating when in motion
1 Year Ago
main_menu -> main
1 Year Ago
Set client entities internal value instead of resetting the hidden value itself
1 Year Ago
Vis/parent checks for auth wip
1 Year Ago
Fix notifications for ultrawide
1 Year Ago
Potential fix for footstep NRE
1 Year Ago
Update Abyss Pack and Industrial
1 Year Ago
renamed pilot hazmat skin asset name to pilot pack
1 Year Ago
Fixed rare scale issue when opening skin modal
1 Year Ago
fix build
1 Year Ago
removed duplicate lodgroups and set up mesh lod on pilot codelock
1 Year Ago
update lumberjack and wallpaper pack with new media
1 Year Ago
Updated backpack textures
1 Year Ago
Loading Screen and Bootstrap views ultrawide fixing
1 Year Ago
Fixed skin viewer settle rotation not being consistent accross all framerates
1 Year Ago
Clamp skin viewer mouse pos on parallax, fixes models spinning while your mouse is on another screen Also inverted parralax Y axis, feels better
1 Year Ago
Added a warning when the steam overlay failed on checkout
1 Year Ago
modding_prefabs_july -> main
1 Year Ago
Updated moddeding wolf and tiger spawners, no longer spawn metal ore
1 Year Ago
merge from new_menu
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from Locker_Collider
1 Year Ago
merge from fix_camera_jump
1 Year Ago
merge from fix_flashlight
1 Year Ago
merge from pilot_hazmat_dlc
1 Year Ago
Play menu tab box and headers
1 Year Ago
Fixed graphical artifact on bodies of water
1 Year Ago
Check for double priv. Save file update.
1 Year Ago
baked LODs of trawler ghost ship, updated prefabs
1 Year Ago
changed collision surface to metal
1 Year Ago
Merge from fog_save
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Updated upkeep costs to 2x bracket_0_costfraction is now 0.2 (0.1 vanilla) bracket_1_costfraction is now 0.3 (0.15 vanilla) bracket_2_costfraction is now 0.4 (0.2 vanilla) bracket_3_costfraction is now 0.66 (0.33 vanilla)
1 Year Ago
Bring the sleeping bag clusters above the fog of war when a cluster is opened
1 Year Ago
Render foliage in editor option, reset foliage terrain when leaving tutorial
1 Year Ago
Remove some baked grass left over
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Show the players location on the map if they have a compass in their belt bar
1 Year Ago
Merge from main
1 Year Ago
Merge from parent
1 Year Ago
Adjust map fade logic to prevent a few edge cases where the map under the fog was visible for a few frames
1 Year Ago
Can now craft an eoka in hardcore
1 Year Ago
Codegen, protobuf
1 Year Ago
Merge from main
1 Year Ago
Merge from decor_lighting_dlc/clothing_mannequin
1 Year Ago
Fill fog images in the state before sending to client
1 Year Ago
Fully destroy the fog grid when disconnecting/reconnecting
1 Year Ago
Client fixes