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144,926 Commits over 4,444 Days - 1.36cph!

1 Year Ago
Placeholder icons for boat building station, sail, steering wheel.
1 Year Ago
- Fix scientists not reacting to sounds when idle - New reaction time implementation with voice-lines and surprised animation when seen from peripheral range or very far
1 Year Ago
Fixed resolution dropdown being populated everytime you open the settings menu
1 Year Ago
increase shadow curve range
1 Year Ago
add controls for cloud shadowing amount
1 Year Ago
Remove previous temporay forced global disabling of RendererBatch
1 Year Ago
Merge: from benchmarking_update - Added Biome benchmark - Re-enabled other benchmark scenes - Deleted Terrain and FoliageGrid benchmarks, demo benchmark Tests: benchmark in editor and standalone client
1 Year Ago
Revert reaction time stuff, too complex to debug and not that intuitive as a player, will try other idea to achieve same result
1 Year Ago
demoparent_fix -> main
1 Year Ago
Revert camera man file. Run the fixes through demo shot playback instead, turns out post bone rotation is just saved 'as is' rewlative to the target instead of bone relative.
1 Year Ago
Merge: from main
1 Year Ago
Merge: from item_pooling - Fixes bugs with pooling use - List<Item> leak and use-after-free Item use - Added tests Tests: unit tests + confirmed container corpses no longer leak List<Item> from pool
1 Year Ago
Disabled raycast target on the featured tab scroll gradient
1 Year Ago
Merge: from main Tests: none, no conflicts
1 Year Ago
Some settings convar fixes
1 Year Ago
Allow demolishing of boat blocks by the owning player, even without auth, until we know how we're gonna handle auth.
1 Year Ago
set up semi auto pistol rig with new hammer bone and applied/animated it on the nessecary animations so the hammer will animate on the dlc skin
1 Year Ago
BBS collider tweaks. Improve ladder placement.
1 Year Ago
added 0.975 scaled mesh to abyss vertical and tweaked colliders to be 1:1 with existing barrels
1 Year Ago
Actually setup steering wheel deploy rotation instead of just placing it backwards every time. Setup steering wheel placement mesh.
1 Year Ago
Boat build validation now works client side too. Show reason specific error toasts when trying to finish construction for invalid boat builds.
1 Year Ago
Clean: remove FoliageGridBenchmark and associated script Superseded by BiomeBenchmark Tests: benchmark in editor
1 Year Ago
Update: BiomeBenchmark - expose camera flight speed - Set default camera speed to 16, similar to what it was when lerping Tests: benchmark in editor
1 Year Ago
Fixed missing values on interaction crosshair mode
1 Year Ago
Fixed text and color issues with setting dropdowns
1 Year Ago
Re-add sneaking when reaching the end of flank, and fix VDDraw trying to log despite not recording
1 Year Ago
Fix scientist turning to face target before fully noticing it
1 Year Ago
Cart content is saved between sessions
1 Year Ago
Merge from naval_update
1 Year Ago
SimpleFloatingEntity compile fix
1 Year Ago
ifdef rework to allow for client side boat validation checks
1 Year Ago
123277 applied to the new settings menu
1 Year Ago
merge from main
1 Year Ago
More work on floating walkways (WIP)
1 Year Ago
121963 applied to the new settings menu
1 Year Ago
Update: BiomeBenchmark - split timings per topology Certain topologies generate a lot of visual clutter, so have a noticeable impact. Previously the effect would be lost when averaging the timings. Tests: benchmark in editor
1 Year Ago
More boat building station prefab tweaks for usability. Fixed BBS ground watch issues.
1 Year Ago
Store cart empty version
1 Year Ago
- Move reaction time logic to sense component instead of shooting component - Make scientist reaction time longer in peripheral vision, or from very far away (fastest reac time 0.25s, longest 2s)
1 Year Ago
Update: BiomeBenchmark - add it to standalone build Will replace FoliageGridBenchmark today Tests: autobench in client
1 Year Ago
Only increase frontal vision range when in combat, not peripheral vision range (we don't want to discourage players flanking)
1 Year Ago
Increase time between noticing the player and shooting them when they are far away
1 Year Ago
merge from ambiencewavesoundzone_null_fix
1 Year Ago
sanity check validity of AmbienceWaveSounds singleton when calling trigger callbacks, can be destroyed in some disconnect cases
1 Year Ago
Fix camping and surprise being triggered incorrectly sometimes on first sighting
1 Year Ago
Merge from main
1 Year Ago
Boat Building Station: Nicer positioning relative to netting, volume fixes. Added ladders to sides to make it easier to get onto from the water.
1 Year Ago
Boat building station deploy volume for build area to prevent placement in areas where the sea floor could mess your boat up
1 Year Ago
merge from horsebreed_trophy_fix
1 Year Ago
merge from console_quit_history