reporust_rebootcancel

144,492 Commits over 4,444 Days - 1.35cph!

12 Months Ago
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12 Months Ago
syncvar_demo_fix -> main
12 Months Ago
shallow_water_slowmotion -> main
12 Months Ago
chippy_repair -> main
12 Months Ago
sleeping_bag_offcentre -> main
12 Months Ago
Store progress, started featured tab
12 Months Ago
Merge from naval update
12 Months Ago
Merge from main
12 Months Ago
Committing changes to update branch
12 Months Ago
Steam inventory refresh button fix
12 Months Ago
inreased culling distance of supermarket shelves
12 Months Ago
fixed gaps in small oilrig structure top model and collider
12 Months Ago
locker open lod1 shelves fix
12 Months Ago
fixed flickering from env volume in gas station garage
12 Months Ago
portacabin 600x900 env volume tweak to prevent flickering
12 Months Ago
fixed sewer volume clipping in water treatment
12 Months Ago
fixed flickering from env volume in oilrig computer room
12 Months Ago
large oilrig env volumes slightly brighter
12 Months Ago
Fixed delivery drones sometimes not making it to their destination
12 Months Ago
Disabling graphics jobs on Mac builds
12 Months Ago
Compile fix again
12 Months Ago
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12 Months Ago
Store fixes and tweaks, checkout flow
12 Months Ago
Compile fixes
12 Months Ago
merge from climate_volume_blending_fix
12 Months Ago
merge from main
12 Months Ago
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12 Months Ago
12 Months Ago
Reduce odds of re-hiding after peeking
12 Months Ago
Reduce odds of flanking
12 Months Ago
Improve and simplify flanking pathfinding
12 Months Ago
Don't allow partial paths when flanking
12 Months Ago
- Make flanking route filtering more lenient as it was discarding some good ones - Attempt to fix scientist bugging out when hiding
12 Months Ago
Better debug drawing for flanks, flank when possible, increase sightings memory duration
12 Months Ago
Store grid: added ordering rules, auto sizing and FakeSteamItemStub support
12 Months Ago
Don't refresh the path over time when moving to a static point (eg cover, peek)
1 Year Ago
Start setting up flanking state
1 Year Ago
- Make flanking debug display work both in games with DDRAW and in editor with gizmos - Add height param to path debug drawing
1 Year Ago
Makes VDDRAW fallback to gizmos/handles when used in editor instead of DDRAW
1 Year Ago
RustButton uses OnPointerClick
1 Year Ago
Generic popup are fullscreen
1 Year Ago
Settings screen tweaks, aligned the texts
1 Year Ago
RustButton toggle Unpress fixes
1 Year Ago
Steam inventory fixes Added a small purple line to help differentiate Twitch drops from other items
1 Year Ago
Toggle RustButtons are now toggled on pointer up instead of down Fixes button toggling when scrolling
1 Year Ago
Default trimmedAssetWarmup to true
1 Year Ago
Manifest
1 Year Ago
Fixed market price not being deserialized correctly when volume was >1000 (was happening for the high quality crate) Fixed some NRE and loc issues
1 Year Ago
Steam inventory screen fully localized Better crate modal Cleanup
1 Year Ago
Steam inventory crafting and crate opening new UI