reporust_rebootcancel

145,543 Commits over 4,444 Days - 1.36cph!

12 Months Ago
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12 Months Ago
wall strip light mount . Updated spotlight and added gibs.
12 Months Ago
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12 Months Ago
Setup Rust Plus modal, show when you press learn more
12 Months Ago
Crate crafting modal update
12 Months Ago
Refactor to WindBlocked. Include clearance checks in front and behind of sails so that they need room to catch wind.
12 Months Ago
A bit more cleanup
12 Months Ago
refillvitals, refillvitalsall, heal will now also revive players if they are injured. This can be disabled by passing in "--no-recover" as the first argument.
12 Months Ago
Sails only work if they're outside
12 Months Ago
texture update
12 Months Ago
floating city barge
12 Months Ago
- Replace f1 grenade with smoke grenade - Add support for custom expiration time for blackboard facts
12 Months Ago
- Add option to specify priority of voice lines - Encapsulate speaking logic into a separate component
12 Months Ago
Update: rewrite TestProjectileWater to attempt to hit a player in water Tests: ran new TestProjectileWater - pass all
12 Months Ago
Setup development server logo
12 Months Ago
Improve output formatting, use pooling
12 Months Ago
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12 Months Ago
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12 Months Ago
Update: extract all miss cases from projectile tests into separate case It takes the same path internally, so no point in rerunning the same test case Tests: ran all proj tests - pass
12 Months Ago
Fixed weird extra image padding on the right
12 Months Ago
Fixed issues with th ebutton highlight on navigate Add non graphic element behind server browser scroll bar to allow scrolling with mouse (still too sensitive with entry clicks) Remove cover fill and fade on connection modal
12 Months Ago
Opening an internal URL will also toggle its corresponding navigation button (if it exists) Some more fixes for async main menu loading
12 Months Ago
upped fridge workshop texture size to 2048
12 Months Ago
Hide interaction modal in bootstrap
12 Months Ago
Experiment with async menu loading when going back to main menu on disconnect.
12 Months Ago
Merge from parent
12 Months Ago
merge from manual_anchor
12 Months Ago
Merge from main
12 Months Ago
Crafting modal prefab variant steam inventory scroll fixes
12 Months Ago
Fixed store weekly modal state, blocking store clicks on start
12 Months Ago
Store padding and mask fixes
12 Months Ago
Steam inventory warning modal 1:1 with the mockup
12 Months Ago
Clicking the leave button on the steam inventory warning popup puts you back in the home tab
12 Months Ago
Merge from multi_wallpaper_block_spray_fix
12 Months Ago
Can now accurately free spray on blocks that have multiple wallpaper renderers (neighbouring triangle roof pieces)
12 Months Ago
Changed steam inventory cloth wood and metal icons compression formats to fix some bleeding artifacts
12 Months Ago
Fixed serializable fields compiled out in VisualFoodSettings, HorseSaddle, HorseLeadingRope, RidableHorseAnimation, BaseSiegeWeapon and RidableHorse
12 Months Ago
merge from serializable_fields_cleanup
12 Months Ago
Merge from workshop_render_fixes
12 Months Ago
Switch to maximum graphics settings when taking a workshop icon, switches back to prior settings afterwards Also switch the time of day and sky rotation accordingly Fixed blank workshop icons when on Low settings
12 Months Ago
merge from main
12 Months Ago
Fix props with batching components not appearing in generated icons (armored double door as an example)
12 Months Ago
add ClientAdmin convar to scale back biome fog density (graphics.biomefogdensityscale), also property on SpatialBiomeFog component to scale it down for a scene
12 Months Ago
reformat conditional
12 Months Ago
testing blackness fix
12 Months Ago
Fix being able to press the randomise character button while a deployable is spawned in the workshop scene, resulting in a player being spawned Don't enable the camera by default when loading the workshop scene, no longer need to click once to stop the camera
12 Months Ago
Merge from gunner_multi_fix
12 Months Ago
Possibly fix multiple attack heli gunners causing UI issues when going in and out of gunner view
12 Months Ago
Merge from main
12 Months Ago
Merge from kill_countdown_fix