reporust_rebootcancel

128,484 Commits over 4,109 Days - 1.30cph!

1 Year Ago
Remove constructors from RPCTarget & move to static methods
1 Year Ago
Initial commit, bike is just an exact snowmobile clone for the moment but with bike scripts and a new prefab base for the variant
1 Year Ago
Added debug.tutorialstatus, prints the current state of all active tutorial islands
1 Year Ago
Preposition all of the tutorial groups when we generate the tutorial island spawn locations, prevents group inside warnings when loading a save
1 Year Ago
Fixed CNY spear for weapon racks after regression caused by spear changes.
1 Year Ago
Merge from main
1 Year Ago
Protobuf + manifest
1 Year Ago
Make constructors of RpcTarget private until we finalize the static methods
1 Year Ago
Convert ClientRPC() -> RpcTarget overload
1 Year Ago
Convert `ClientRpcPlayer()` -> `ClientRpc( RpcTarget.Player() )`
1 Year Ago
Add static methods to RpcTarget to help with code clarity
1 Year Ago
Merge from main
1 Year Ago
Setup for all weapon rack types
1 Year Ago
Add new `RpcTarget` struct and overloads to hopefully replace all overloads
1 Year Ago
Regex every single ClientRPC & ServerRPC
1 Year Ago
Missed .meta files
1 Year Ago
Regex RpcPlayer first
1 Year Ago
Change from BasePlayer & string (which have null passed as default value) to structs RpcId & RpcPlayer (which can't be null)
1 Year Ago
Instead delete hostConnection from BaseArcadeMachine that does nothing
1 Year Ago
Add manual prediction back to BaseArcadeMachine.GetSnapshotFromServer()
1 Year Ago
Regex every single RPC method to remove `null` from it
1 Year Ago
Remove `Connection sourceConnection` method from all RPC overloads
1 Year Ago
Cherrypick SignalBroadcast fix
1 Year Ago
Cherrypick the clientside RPC sourceConnection removal
1 Year Ago
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1 Year Ago
Fixed SaveRestore.ClearMapEntities not setting IsDestroyed on entities that haven't spawned, causing issues downstream and bypassing my previous static elevator fix
1 Year Ago
Redo branch in a less conflicting way - Allow `sourceConnection` to be passed into RPC but don't send it
1 Year Ago
Merge from metal_detector
1 Year Ago
Code review tweaks
1 Year Ago
player update. longsword held and holster positions edited
1 Year Ago
Add memory profiler package to the main branch (instead of adding it to local branch every time we want to use it)
1 Year Ago
player update. diver pickaxe holding and holster positions set up
1 Year Ago
Subtitle text override for general items
1 Year Ago
Custom Icons for general store
1 Year Ago
player update. exported/setup boneclub anim set and made holdtype override controller for it
1 Year Ago
Add a name field to takeovers so they're easier to find in the inspector
1 Year Ago
Remove unused UIBackgroundBlur
1 Year Ago
Made Enqueuing of analytics data points threadsafe
1 Year Ago
Merge from main
1 Year Ago
merge from optimize_baseoven_itemmod
1 Year Ago
Allow overriding the icon images for items in the general tab of the item store
1 Year Ago
Fixed and improved item 3d render supersampling AA
1 Year Ago
merge from analytics_modified_convars
1 Year Ago
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1 Year Ago
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1 Year Ago
merge from full_server_demos
1 Year Ago
Added Updated Minigun Textures Updated Minigun Materials
1 Year Ago
Fix remaining visual issues on overlays, renable masks
1 Year Ago
Nomad header branding
1 Year Ago
Pack Logos on headers