130,549 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                exported tiger drag animation
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add a new bbq derived child entity to the cooking workbench, overlaps the oven area on the right and functions like a regular oven
Child bbq pipes through when it's on to the parent entity for effects changes, still needs work
 
                
                
                
                
                
             
         
        
            
            
            
                
                harvesting tea world models / lods 
icon and icon hookup
 
                
                
                
                
                
             
         
        
            
            
            
                
                Rebalanced some hive growth rates
 
                
                
                
                
                
             
         
        
            
            
            
                
                - Item changes
- Can feed honeycomb to chickens
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                - Allow timed explosives to align their effect with velocity before an explosion 
- Rotated bee grenade explosions to align with this velocity
 
                
                
                
                
                
             
         
        
            
            
            
                
                heliconia rostrata files - models, textures, mats
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from tech-tree-ux-improvements
 
                
                
                
                
                
             
         
        
            
            
            
                
                blowpipe texture progress
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from crafting_update
 
                
                
                
                
                
             
         
        
            
            
            
                
                Restored 1p_spectating_grenade_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Monument biome filter adjustments
 
                
                
                
                
                
             
         
        
            
            
            
                
                Restored BeeSwarm changes
 
                
                
                
                
                
             
         
        
            
            
            
                
                bees -> bee_grenade2 (again)
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Moving jungle ruin prefabs to jungle_ruins spawn folder
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                clean up fridge volumes, more accurate
 
                
                
                
                
                
             
         
        
            
            
            
                
                Re-enabled vert blends on walkway kit. Removed deferred decal renderer component from jungle beam asset.
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from io_research_table
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Mesh binning preprocess in foliage grid using minimal vertex buffer to reduce draw calls on foliage which share similar meshes.
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from crafting_update
 
                
                
                
                
                
             
         
        
            
            
            
                
                Apply tooltip to the base prefab instead of the variant
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update premium tag tooltip
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add premium tag to AutoCorrectTags()
 
                
                
                
                
                
             
         
        
            
            
            
                
                Show lock icon when you don't qualify to join the premium server
- show nothing extra when you do qualify for it
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fix NRE when attacking scientists
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add `browser_premium_tab` convar to control if the premium tab is shown
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add new tab to the server list for premium servers
- similar to how official servers show in their own tab
Add filtering for the premium server tag
- like how you can filter by monthly, weekly, etc
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add premium server tag to tag list prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add ability for servers to stay inside the same server list when forwarded from one server list to another
- allows us to forward servers from official list while keeping them in the official list
 
                
                
                
                
                
             
         
        
            
            
            
                
                Refactor how the premium tag is added
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add `premium` server tag when `server.premium` convar is set
Ensure `premium` tag gets compressed
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed kickall command using the second argument instead of the first for the kick reason
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from crafting_update/visual_cooking
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed player buff UI not ticking down
Tooltip also count down when hovering now
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cooking workbench physic materials
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from crafting_update/visual_cooking
 
                
                
                
                
                
             
         
        
            
            
            
                
                Compile fixes
Hobo barrel cooking visuals fixes
ParticleSystemContainer support in food model
 
                
                
                
                
                
             
         
        
            
            
            
                
                bee grenade sounds
bee swarm & hive sounds
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed cooking visual model not being destroyed after starting another recipe
Tweakls
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed the bees occasionally burping fire.
Fixed smoke being rigid.
Bee resolution increased a bit.