255,114 Commits over 3,990 Days - 2.66cph!

8 Months Ago
Changed how the force on self from hurt triggers is calculated + code formatting
8 Months Ago
Add "HotReload" editor class that allows you to define temporary runtime fields without recompiling - Backed by a Dictionary<string,object>, only intended for use inside editor so it's ok if it's slow
8 Months Ago
Add hot reload package
8 Months Ago
Halved hurt trigger NPC damage for bikes
8 Months Ago
Merge Bikes -> main
8 Months Ago
Fixed anemic bike pushing force
8 Months Ago
potion mirror alarm clock fax machine dice coffee
8 Months Ago
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8 Months Ago
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8 Months Ago
Fix analytics & runtime profiling giving pooling warnings Discard analytics events right away when failing to upload - prevents it from causing a bunch of GCs when strong events that won't be uploaded
8 Months Ago
Initial Molotov Grenade prefab stubs Molotov references in prefabs + MolotovGrenade component stub with explode on collision Setup equipment Explode on impact properly. Fix a NRE in Crosshair AoE (shit rn) only explode if we land on a relatively flat surface, otherwise bounce Add AreaDamage component. Add Burn type damage. Take damage while in molotov AoE radius Disable buy for Molotov Cocktail for now, I wanna add fire spread plus the particle effect is shit right now
8 Months Ago
Increase bike return lerp speed
8 Months Ago
Increased bike steer return speeds
8 Months Ago
Preserve old steering behaviour on older vehicles. Enable new retainLerpSpeed option only for bikes
8 Months Ago
Fixed conflicting LODGroups on hazmat youtooz figurine
8 Months Ago
Fixes
8 Months Ago
Apart from water, don't play trail FX until a set minimum speed is reached
8 Months Ago
Converted both water catchers from LodGroup to MeshLOD and RendererLOD Updated the LodLevelDisplay component to work with MeshLOD and display correct information when a RendererLOD is collapsed
8 Months Ago
Preview animgraph parameters on model preview https://files.facepunch.com/layla/1b0311b1/sbox-dev_orVYPmENxI.mp4
8 Months Ago
Iterations
8 Months Ago
bike gear click fall off range tweak
8 Months Ago
Merge main -> bikes
8 Months Ago
merge from main
8 Months Ago
Fix incorrect spatialization setting on pedal bike coasting gear clicks
8 Months Ago
reduced prisoner hood cost to 20 cloth, added crafting time
8 Months Ago
hood/handcuff availability
8 Months Ago
Return to Main Menu button on ResultsHud Change starting scene to mainmenu.scene Added timer between turns, forcing you to take your turn after some time.
8 Months Ago
Merge from main
8 Months Ago
Merge Travelling Vendor -> Main
8 Months Ago
Fixed layering issue stopping vendor from detecting trains
8 Months Ago
Got rid of redundant / erroring sound action in c4_explosion Fix NRE on C4 explosion death
8 Months Ago
Swapped crappy taped together vendor front menu system with something more reliable
8 Months Ago
Fixed LTDescrOptional NRE error caused by retro TC screens
8 Months Ago
Don't show team scores if there's no TeamScoring Fix retakes round counter Show round number / limit in scoreboard
8 Months Ago
Merge main
8 Months Ago
Fix error when allocating weapons in retakes
8 Months Ago
ValidOrNullAttribute code golf
8 Months Ago
ValidOrNullAttribute Random.FromListWeighted RandomLoadoutAllocator
8 Months Ago
UI Cleanup Better UI folder structure. Added LobbyList to Play Menu Added Lobby Icons Various font size fixes Refactored a few panels so they're split up better
8 Months Ago
Merge from hood_and_cuffs
8 Months Ago
Merge from main
8 Months Ago
updated travelling vendor manifest
8 Months Ago
Merge from unlock_changes
8 Months Ago
Initial support for skeletal data, supports both SteamVR skeleton estimate (controllers) and full hand tracking (leap motion, virtual desktop) https://files.facepunch.com/alexguthrie/1b0311b1/Desktop%202024.07.03%20-%2018.56.33.85.mp4
8 Months Ago
merge from main
8 Months Ago
3p blunderbus - setup sfx and anim events - player anim updates (removed offset) - fixed issues stopping world model from animating
8 Months Ago
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8 Months Ago
Fix GetParameterInt and GetParameterFloat not working for ANIMPARAM_ENUM
8 Months Ago
player update. exported edited jog anims and created walk east, south and west anims
8 Months Ago
Player score history for round-based games Team assigner auto balance modes Retakes team balancing on round start