140,218 Commits over 4,505 Days - 1.30cph!

12 Days Ago
Added audio support for satellite crash and new sound for the fall and explosion :collision:
12 Days Ago
merge from ddraw_panels_fix
12 Days Ago
Fixed comment
12 Days Ago
merge from ddraw_panels_fix
12 Days Ago
Fixed DDraw text being drawn on top of inventory, F1 menu, map and dialogs in general Before: https://files.facepunch.com/raul/1b0111b1/01_00-00-SphericalIndusriverdolphin.mp4 After: https://files.facepunch.com/raul/1b3111b1/31_23-53-OddballEuropeanfiresalamander.mp4
12 Days Ago
fix NREs in screenshot.takescreenshot/takehiresscreenshot
12 Days Ago
ao optimization
12 Days Ago
added pressure gauge to gearbox asset so theres some visual feedback for players
12 Days Ago
Make _rt_ResolvedFullFrameDepth use IMAGE_FORMAT_R32F Remove math.Cot * It's too simple of a function, shouldn't have included it in the first place Fixed Hammer crash when giving sprites a .mdl model Fixed a crash with removing npc_attackchopper effects Fixed a crash with removing func_fish_pool fish Fixed another decal related crash Fixed combine drop shop being able to remove players Merged Pull Requests * Micro optimizations for table lookups in Sandbox tools and TTT spawnpoint selection Fixed prop_effect in dupes having wrong bounds, causing weird icons Partially merge edict limit pull request + some other changes * Make the trails tool not play "success" animation when we failed to create the trail
12 Days Ago
merge from PlayerMaintainedMonuments -> main
12 Days Ago
merge from main -> PlayerMaintainedMonuments
12 Days Ago
merge from water_treatment_plant_maintainables
12 Days Ago
Water Treatment Plant S2P with hlods (if something goes wrong, this is safe to revert)
12 Days Ago
updated scene with lighting changes, removed junk clipping into water tank blades
12 Days Ago
hook up water treatment plant lighting to powergrid generator
12 Days Ago
Added posed world model, updated icon
12 Days Ago
merge from PlayerMaintainedMonuments
12 Days Ago
merge from game_room_dlc
12 Days Ago
merge from darts_game
12 Days Ago
add a howtoplay translatable canvas onto new sticky note on the board properly translate some missed elements default names of "Player1" -> "P1" until name is fetched
12 Days Ago
game_room_dlc -> main
12 Days Ago
Add correct pool racking for Shadowfrax
12 Days Ago
merge from game_room_dlc
12 Days Ago
Dartboards can now be placed on boats Transposed everything to work with local space instead of world space, to reduce floating point inaccuracies of darts (also had to happen for boats) Reduced artifical tilt of darts, so they look more accurately placed
12 Days Ago
game_room_dlc -> main
12 Days Ago
Revert to the old animations for just now (to get around the freaky hit animation)
12 Days Ago
added postit note to dartboard - updated textures and prefab
12 Days Ago
Remove pitch variation on turbine sounds
12 Days Ago
Wind up/down the new spinny powergrid turbines so they synchronize better with the sounds
12 Days Ago
Add deploy animation when first getting on the pooltable
12 Days Ago
- Move standard walking distance from the table to be 25% closer - Use a different pool cue materials for each player - Fix walking distance not working properly
12 Days Ago
Merge from PlayerMaintainedMonuments/airfield_terminal_sounds
12 Days Ago
Chinook terminal volume changes
12 Days Ago
Added new sounds for the two new airfield terminals and code changes for audio triggers
12 Days Ago
LS Office area lighting facelift WIP.
12 Days Ago
fix sockets of dartboard for better placement
12 Days Ago
dartboard prefab fixes - fix bullseye boom particles playing on show - fix realmed remove not removing Client child object
12 Days Ago
added lit variant of text for dartboards (still quite bright in darkness)
12 Days Ago
12 Days Ago
fix NRE that was breaking demos
12 Days Ago
missed materials
12 Days Ago
Halloween garland LODs and mani update
12 Days Ago
Animation polish pass on pool table
12 Days Ago
Added airfield terminal sounds and distance changes for the powerline electric box sound
12 Days Ago
more reset state cleanup
12 Days Ago
Adding glass bullet feed script and updating animations
12 Days Ago
Merge from /powerplant_activation_sounds
12 Days Ago
Merge from /PlayerMaintainedMonuments
12 Days Ago
Audio file tweaks and voice count changes
12 Days Ago
merge from game_room_dlc