223,521 Commits over 3,684 Days - 2.53cph!

8 Days Ago
Scientist AI tweaks
8 Days Ago
merge from tutorial_flesh_gather_fix
8 Days Ago
merge from fix_trophy_drop_headbag
8 Days Ago
▄▅▍█▄ ▅▆▇▋ ▉▆▅▇
8 Days Ago
Improvements for the nexus player position map marker on the server browser
8 Days Ago
▍▉▉▍ ▅█▇▇▉▌▋▉
8 Days Ago
Show an error indicator on the UI if nexus details fail to load for the connect screen (no more spinning forever) Include a special case for Steam returning no auth ticket Fix zone details clipping out of the map component
8 Days Ago
player update. exported/setup 3p bolt rifle anim set
8 Days Ago
Updated default values for treewind component
8 Days Ago
Scene reference debug view (Facepunch/sbox-issues#5161)
8 Days Ago
Internal geometry helpers for #1508 * Line2D * Vector2.Remap(oldRange, newRange, clamp) * Line.Clip(plane) * SceneCamera.ToScreen(line) DrawText / DrawQuad / Gizmo.ScreenText overloads accepting an angle Make Gizmo.Input.CursorPosition relative to view widget Refactor ActionGraphDebugger
8 Days Ago
Laser Light: - Fixed guide mesh position mismatch - Fixed missing material on one of the laser origin - Updated destruction sound from wood to metal
8 Days Ago
Updated to latest
8 Days Ago
Merge from main
8 Days Ago
stop ping spam
8 Days Ago
Electrical heater: - Enabled snapping (had to rotate it to face forward) - Now makes sound when destroyed
8 Days Ago
Initial checkin of speedtreeintegration2 branch
8 Days Ago
▊█▋▍▌▅ ▅▇▋▊█ ▊▇▆▉█▆▌█▍, █▅▊▅▋▅ ▊▉▅▉ ▇▉ ▇█▆▌▅▉▋▆▇▋▉█ ▌, ▆█▌▍▋█ ▆▊▍▋▉▋▊ ▆▋▉ ▉▆▆▇▌▆
8 Days Ago
Pinged location
8 Days Ago
Added a setting to deployables that allows us to override the deploy guide mesh rotation
8 Days Ago
Enabled snapping on simple light and connected speaker
8 Days Ago
Industrial conveyor can now be placed upside down again
8 Days Ago
Fixed sprinkler guide mesh scale
8 Days Ago
Fluid Switch & Pump: - Enabled snapping - Fixed offset between the guide and the final placement - Updated destruction sound from wood to metal - Now rotatable
8 Days Ago
Fixed counter snapping pivot issues
8 Days Ago
Fixed components being flipped upside down when placed on walls facing south/north
8 Days Ago
Ping UI PingString/PingIcon Ping Glow component Ping Icons Scene + player prefab Ping input
8 Days Ago
Now supports objects with off-centered pivots Fixed corner points not added when aligning from rotated objects Fixed out of range error when having more than 64 components within 2-meter radius Fixed opposite normals check Fixed mesh guide 'flickering' between two snap positions
8 Days Ago
Add basic projectile, shooting component
8 Days Ago
Add overloads accepting CancellationTokens to delay tasks Facepunch/sbox-issues#5131 Action Graph editor tweaks to streamline CancellationTokens Facepunch/sbox-issues#5131
8 Days Ago
Fix compile error from namespace
8 Days Ago
merge from effects_pooling_warmup
8 Days Ago
merge from sprinkler_drain_fix
8 Days Ago
merge from cabooselights_fix
8 Days Ago
merge from reduce_server_tags/compact
8 Days Ago
"trace" command doesnt error on srcds Properly handle mounted addons disappearing (unmounted) This fixes a crash with BASS.DLL trying to play addon files that are no longer there. Fixed BASS volume not being said briefly when first loading into a map This fixes game making sounds when not focused when the option to specifically prevent that is enabled Fixed an infinite loop when copying over .gma files
8 Days Ago
Item terminal visuals
8 Days Ago
▋▌█▍▆▉▉ ▌█▊█▋▆▇▆▊▆▄ ▍▉▍ ██▉▌▍▇ ▋▌ ▆▇▉▋▍▊▄ ▇▊█ █▋ █▊▇▌ ▉▄▉ ▄▅▆▊▌, ▄▍▆ █▍▄▇▆▌▍ ▅▇▌ ▄▆ ▊▅▆▊▉█▌ █▌▅▊▇▍▋ ▋▊▍▊ ▋▋▄▇▊█▉ ▅▆▌▉█
8 Days Ago
Heli strafing now sets up correctly with new parenting logic. Orbit strafing now recalculates moved target positions correctly
8 Days Ago
▊▇▄ ▉▇▌▊▌▅▍▍▆▌ ▆▌▇█▋▌ ▋▋▍▅ ▌▊▊▊▉▇▊▉▄▍ ▍ ▍▍▋▆▅▇ ▅▍█▄▋
8 Days Ago
Item Terminal
8 Days Ago
▊▋▊▄█ ▄▋▌▍ ▆█▊▉
8 Days Ago
▅█▍ ▌▄▆▇▇▌▌ ▋▌▌▋▋█▅▍ ▋▊▇ ▆▊▋▇, ▋▄▊▉ ▆█▆▋▌▌▌▆▆▊▊, ▌▅▋ ▋▆▅▇█▉ ▉▋█ ▅▄▍ ▍▌▆▉▇▅
8 Days Ago
Implemented dynamic position target updates. Ground mask now checks for large vehicles (cargo, tugs) More accurate player strafe runs
8 Days Ago
Extra performance stats
8 Days Ago
set up vm minigun to use viewmodel renderer
8 Days Ago
set up vm paddle to use viewmodel renderer
8 Days Ago
Weapon rack setup for new size
8 Days Ago
Update System.Runtime.CompilerServices.Unsafe from 4.5.0 - 6.0.0