225,747 Commits over 3,714 Days - 2.53cph!
Console expand toggle, help command suggestions
A warning is now emitted when a replay is from a different version of the game
Moved pixel flashing colour to dynamic updates
Disable goal priority in DSE scoring
Console stuff
awards panels now show the right stuff
Player trail length is not framerate independent
more award defs, award title text box bigger
if ( True ) { } if ( True ) { } oops
AwardDefinition SO and data files
rss feeds in website header
dropping attached items will actually detach them
Now using DynamicEaseTo for keyboard movement / aiming
Fixed some typos, spawn_item uses cursor position
Spawn AI trucks for flag mission
Added Utils.DynamicEaseTo
rescaled and shifted test building to show gaps
created trim_scene and adding components. testing 3x width building
Fixed some bullets pausing for a frame when other bullets get removed
Awards now instantiated based on awards data
UIAwardPanel basic functionality
Moved karma to docdb
karma imported
Update shader samplers after drawing background image for dupe icons
Can preview blog posts
Show edit section if previewing section
rust wordpress media export
Blog post preview button
Preview section
CSEnt.__gc/CSEnt.Remove queue deletion until next frame
Changeset id in exception reporting
Tag current changeset id in exception reporting
Only report exceptions (not errors)
Exception reporter doesn't report errors, because Unity throws too many of them.
increased idle spin speed of board (well, camera)