225,745 Commits over 3,714 Days - 2.53cph!

7 Years Ago
█ ▅▆▇▄▆▇▋ ▍▊▇▉▋▆▌▊/█▄▌▇▇▉
7 Years Ago
▄ █▍▉█▅▌▆
7 Years Ago
▉ ▋▊▋▍▍▆ ▋▅▇▋▄, ▅▆▆▍▇▆, ▍▅▊
7 Years Ago
Style tweaks
7 Years Ago
Blog section editor
7 Years Ago
Conversations scoring and storage improvements
7 Years Ago
sky sphere fix
7 Years Ago
Started flags mission
7 Years Ago
Removed collabs conditions from idle goal
7 Years Ago
Fixed bad action description keywords
7 Years Ago
Collabs work again
7 Years Ago
aesthetic changes
7 Years Ago
datatable scope exposer Blog section author detector Templates
7 Years Ago
More collabs
7 Years Ago
Re-ordering collab request action chains to avoid movement before the request has been responded to
7 Years Ago
Added WaitForCollaborationRequestResponse action Lots of debug logging
7 Years Ago
Added WaitForCollaborationRequestResponse action Lots of debug logging
7 Years Ago
Deploy fixes
7 Years Ago
Error fixes
7 Years Ago
Break conditions on goals Human/Idle module behaviours break when we have pending collaboration requests
7 Years Ago
District stuff
7 Years Ago
Loner trait no longer condition on social module
7 Years Ago
Fixed conversation scoring not running
7 Years Ago
Fixed people thinking that the best person to talk to is themselves
7 Years Ago
Reordering collaboration action chains to
7 Years Ago
Bundle test
7 Years Ago
Collaborations events cleanup
7 Years Ago
Split conversations to partial
7 Years Ago
Conversations scoring fix
7 Years Ago
Refactoring HalfEdgeMesh...
7 Years Ago
Fixed ConversationsComponentSystem not being managed properly
7 Years Ago
fixed pickups being annoying
7 Years Ago
Fixed null conditions in several target filters/interactions
7 Years Ago
Fixed Animation.CanSetParameter
7 Years Ago
Dummies are invincible Fixed PickUpThrownWeapon not working
7 Years Ago
datatable columns defined with the inner html Blog meta editing View button Blog editor wip
7 Years Ago
combat anim to combat pose
7 Years Ago
Value to Machine / Machine can process changed to Machine Process
7 Years Ago
more
7 Years Ago
null checking
7 Years Ago
Support for multiple intentions passed through behaviour construction and player commands Conversations stuff
7 Years Ago
Working on a RemoteStorage interface
7 Years Ago
reed mace added to plants
7 Years Ago
turn anim bool islighting off on break
7 Years Ago
Fixed some items not using correct shader
7 Years Ago
Consumable colour fixes/tweaks
7 Years Ago
Fixed AI "look rotation vieweing vector is zero" (RUST-1686)
7 Years Ago
spear anim tag set to attackhit instead of attack fire
7 Years Ago
torso layer combat anims are only visual (no state tags set) as the base layer still plays them even while moving
7 Years Ago
Support for clearing animator bool change callbacks