136,202 Commits over 4,444 Days - 1.28cph!

9 Months Ago
Added a sail interaction option to rotate the sail 180 degrees if it's not lowered.
9 Months Ago
merge from boat_physics_pass - generally made boats much faster but retained control on acceleration so they don't go crazy
9 Months Ago
buffed boat propulsion sails 2000 -> 2500 engine 5000 -> 10000 (4x sails)
9 Months Ago
increase accel again
9 Months Ago
merge from fog_drawdistance_fix
9 Months Ago
fix apparent fog density being affected by draw distance
9 Months Ago
Fixed IO texts not being set as dynamic Also toggle the canvas when invisible
9 Months Ago
added wallpaperbase.sav craggy file to make wallpapering easier
9 Months Ago
boomerang anim updates
9 Months Ago
Merge: from main Didn't refresh and missed the desired fixes
9 Months Ago
Merge: from main
9 Months Ago
increased max acceleration
9 Months Ago
setup 3p rpg skin anims
9 Months Ago
removed boat<->boat separation forces because they did more harm than good, especially with more than 2 boats in the mix
9 Months Ago
Community UI canvases are toggled off when they're empty
9 Months Ago
height based tropical shore
9 Months Ago
better control over max acceleration of the playerboats, needs tuning still
9 Months Ago
merge from twitchdrop_mipmaps_fix
9 Months Ago
Fixed twitch drop campaign image generating mip maps
9 Months Ago
fix workshop favourite paths save button sizing issue, lost file from merge
9 Months Ago
Fixed shockbyte texts not set as dynamic
9 Months Ago
merge from unpooled spiketrap fix
9 Months Ago
merge from junglebarrel_collisionfix
9 Months Ago
merge from camera_waterlevel_optimize
9 Months Ago
merge from smallspiketrap_fixes
9 Months Ago
Match max PlayerBoat velocity with tugboat
9 Months Ago
merge from qa_island_v1
9 Months Ago
merge from optimize_outline_manager
9 Months Ago
merge from fix_deferred_decal_stripping
9 Months Ago
merge from phonebooth_lightlod
9 Months Ago
merge from hmlmg_improvements - hmlmg community skinnable
9 Months Ago
merge form fix_turret_list_pooling
9 Months Ago
merge from fix_httpimage_delete
9 Months Ago
merge from fix_lifestory_wipe
9 Months Ago
merge from workshop_female_prefabs -> main
9 Months Ago
merge from workshop_scene_improvements_2 -> main
9 Months Ago
fix before merge
9 Months Ago
Merge from block_redirect
9 Months Ago
9 Months Ago
blowpipe holster updates
9 Months Ago
Update: skip server occlusion culling for players in the deep sea It'll still have some overhead for the server occlusion processing, but that'll be improved separately Tests: 2p session on craggy - tested occlusion with both on Craggy, one on Craggy and one in deep sea, and both in deep sea
9 Months Ago
merge from main
9 Months Ago
Updating boat building station rig
9 Months Ago
Fix oilrigs spawning old scientists after bad merge
9 Months Ago
Fixed missing material reference on dilapidated elevator
9 Months Ago
block damage redirect wip tests
9 Months Ago
merge from Halloween_25_Update (network++)
9 Months Ago
network++ Halloween event enabled scarecrowpopulation = 2 Enabled halloween dungeon Updated collectables frank table default bp frank table craftable Dungeons gen allows Jungle
9 Months Ago
merge from naval_update/deep_sea
9 Months Ago
fix for "Cannons have aggressive LODs on most graphics presets "