156,004 Commits over 4,536 Days - 1.43cph!

3 Months Ago
Update: StringView now supports StringComparisons when comparing to other StringViews - expanded unit tests to cover this Tests: ran unit tests
3 Months Ago
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3 Months Ago
Quick fixes to playground assets
3 Months Ago
Industrial decor pack store page
3 Months Ago
Bugfix: StringView - ensure defaulted string view can compare to empty string as equal - left a note about string.Equals(object) not recognizing StringView - reorganized comparisons in Ranges test to make them pass Tests: ran unit tests
3 Months Ago
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3 Months Ago
Skin bundle update
3 Months Ago
Use HasGreatlyChanged() for wetness, calories and hydration
3 Months Ago
first pass of the monument blocker-collapse
3 Months Ago
merge from main
3 Months Ago
fixing coconut underwear skinning
3 Months Ago
merge from industrial_dlc
3 Months Ago
cleaned up single shalllow wall shelves naming so it isnt so granular - set to "wall shelves", set one as industrial and the other as bamboo
3 Months Ago
Update(tests): add a bit more coverage to IndexOf and IndexOfAny null tests Tests: ran tests
3 Months Ago
reduced time of bowless crossbow reload vm, 3p and w model anims by 25 frames. Deleted unused bowless crossbow old rig 3p anims
3 Months Ago
merge from workshop_legacy_pose_client_fix
4 Months Ago
added torch image to industrial dlc sitem
4 Months Ago
Thruster UI button tweak to allow for the extra text
4 Months Ago
Show the thruster effect type in thruster UI when client+server for easier testing. Don't seen anything at all except thruster labels to the client for consistency + security.
4 Months Ago
new sounds for the bdu helmet and vest
4 Months Ago
fix some warning spam in the iconrender scene in editor
4 Months Ago
Merge: from main
4 Months Ago
Do not perform dithering unless any form of anti-aliasing is active
4 Months Ago
Fixed use legacy bind pose being editor only
4 Months Ago
Merge from main
4 Months Ago
Merge: from tovector3_parse_format_fix - Bugfix: fixes another edge case of weirdly formatted vec3 using StringView.ToVec3 Tests: unit tests
4 Months Ago
Merge: from main
4 Months Ago
Bowless crossbow store page media
4 Months Ago
Bugfix: StringView.ToVec3 - ensure we grab first-of-a-set separator Tests: ran StringView and Command unit tests
4 Months Ago
Update: add StringView.IndexOfAny - expanded unit test to cover Will need it to bugfix ToVec3 again Tests: ran unit test
4 Months Ago
Refactor/rename for more obvious separation of targeting and final calculation positions.
4 Months Ago
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4 Months Ago
Merge from main
4 Months Ago
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4 Months Ago
Update(editor): add a couple more ToVec3 Tests: catches failing cases
4 Months Ago
Added support for the shadow filtering dev convar in RRP
4 Months Ago
Update: StringView now allows construction from null strings - expanded unit tests This brings it closer to ReadOnlySpan semantics. Tests: some unit tests failing, will investigate later
4 Months Ago
- Fixed the shadow filtering on the lowest shadow preset on RRP - Updated the RRP directional shadow bias to be closer to Unity's BiRP implementation - Updated the RRP asset to add the warning for editing it during play mode
4 Months Ago
Fix buttons always showing as red at lower LOD
4 Months Ago
merge from main
4 Months Ago
Merge from shelves_fixes
4 Months Ago
Slightly tweaked area check positions
4 Months Ago
industrial decor pack square steam images on sitem (just missing torch)
4 Months Ago
merge from bowless_crossbow
4 Months Ago
bowless crossbow steam icon and steam images of sitem
4 Months Ago
M16 higher burst fire rate
4 Months Ago
Shotgun and item updates
4 Months Ago
Merge from main
4 Months Ago
Merge from main
4 Months Ago
updated LOD3 of industrial large furnace, standardisation pass between the two large furnaces