202,188 Commits over 4,171 Days - 2.02cph!

10 Years Ago
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10 Years Ago
Allowed mesh.quality and tree.quality to be > 100 Made mesh and tree qualities > 100 push back the billboard / cull distance as well
10 Years Ago
cherry picked LOD cvar
10 Years Ago
More adjusting levels in atmos pieces
10 Years Ago
- More of everything
10 Years Ago
Wall frame inserts do the same construction layer check walls do
10 Years Ago
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10 Years Ago
Made pool.prefabs and pool.assets console commands take an optional filter argument
10 Years Ago
- Time changes
10 Years Ago
Fixed culling mode not working on Rust/Standard shader set
10 Years Ago
metal facemask & toro now have same protection values (facemask nerfed a bit)
10 Years Ago
DDos exploit test
10 Years Ago
- Shrank and moved room bonus bar so it's less prominant
10 Years Ago
Added raycaster
10 Years Ago
-decision log now can also show 'best decisions' (vs just best goal/gp/gpv)
10 Years Ago
balance for external walls/gates basecombatentity never loads with more health than its max
10 Years Ago
ak47 skins
10 Years Ago
Still a fuckabout to edit but better...
10 Years Ago
valentines balaclava
10 Years Ago
Missed a !
10 Years Ago
Lion-El - Serve walk source updates ( travels further) Elvis - Serve walk source updates ( travels further) Updated all serve based anims to hold scaled up ball correctly
10 Years Ago
ProjectVersion
10 Years Ago
Lion-El - Serve walk updates ( travels further) Elvis - Serve walk updates ( travels further) Updated all serve based anims to hold scaled up ball correctly
10 Years Ago
GroupedCondition Made DataAsset assetName non serialized
10 Years Ago
UDM FilterBehaviourTargets success bool
10 Years Ago
Updated cowboy config
10 Years Ago
Brought back shore wetness; new params, more broad; first stage before PBR params and extending to other shaders
10 Years Ago
Updated Elvis config
10 Years Ago
Added DataAsset.AssetNameDebug
10 Years Ago
shell protection added to external walls/gates
10 Years Ago
-profiler hooks revealing which species are causing havock with DM (UNSAFE!) -A goal that's not marked for DM will warn about that in the editor
10 Years Ago
removed physical trap items from spawn table
10 Years Ago
updated loot tables + manifest
10 Years Ago
10 Years Ago
Fixed xmas skins
10 Years Ago
Skins
10 Years Ago
network protocol++
10 Years Ago
Updated phrases
10 Years Ago
Added TENN15 racket controller Cowboy racket animator
10 Years Ago
changed a loud sfx in space usurper
10 Years Ago
Shorter shore wetness range, darker soaked albedo
10 Years Ago
Court select name fix
10 Years Ago
Fixed DoPrepare not being called on ScriptableObjects (missing skins in release)
10 Years Ago
Fixed item wrong categories
10 Years Ago
Locked off courts / characters Switched off teleport
10 Years Ago
- Damage changes
10 Years Ago
Updated Deuce build
10 Years Ago
More files
10 Years Ago
Landmine max placement distance is 4 (same as other traps)
10 Years Ago
- Super basic start of scoring - Combat text scale can now be controlled, made player damaged text bigger - Added camera shake to player damage