userLewis Ainsliecancel

1,193 Commits over 1,614 Days - 0.03cph!

6 Months Ago
Human Tower
6 Months Ago
Undead Tower
6 Months Ago
elf tower
6 Months Ago
Add the Orc Tower Merge branch 'main' of sbox-towerwars
6 Months Ago
Update TD timings
6 Months Ago
Add Dhalucard drop
6 Months Ago
▆▉▅ ▇▊ ▆▋▅▅▌█▅ ▍▋▌▊▊▆▅▉▌▇, ▌▍▉▋▉▊▆█ ▋▊▉▅▋▌ █▉▉▉▄█ ▌▍█ ▆▉▄▋▊▄▉, ▅▍▊▍▊▆▌▌ ▊▄▌▊ ▄▌▉▌▍ ▍▆▅ ▊▉▉▇▉▍▉ ▆▅█ ▍▉, ▇▅█▊▉▌ ▅▅▊ ▋▍▍▊▅▌▊ ▊▋▅▌█ ▍▌▊█▆█ '▋▋▉▋▅▅' ▆▆▍▇ ▌▆▅▌▄█-▍▊▉▊▇▄-▌ ▊▇▇▄▅█ ▇▌▆ ▆███▄▍ ▋▋▇▍▍▆ ▋▉▄▄█ █▌▍ ▌▉▄▊ ▌▍ ▇ ▌▄▅▌ ▊█▊ ▄▊ █▉█▍▍▋▇ █▅▉ ▍▌▇▄▋▄█▌ █▊▇ ▋▊-▅▊▌▊▆▅▇▌ ▅▉▇▉▌▄ ▌▄▄▆▊▉▆▍ █▉▍█▌ ▅▉▆ ▇▆▊▍
6 Months Ago
update campaign times and data
6 Months Ago
Fix time on a drop Add in styling for captains and co-captains
6 Months Ago
▅▄▌▅▉▌▋ ▊▉▅ ▄▉▄▊ ▉▉█ ▆▇ ▇▍▆▍▌▊ ▅▊▋▆▄▄▍▍█ ▊▊▇ !▋▊▅▋█▆▊▅ ▊▋▊▍▌▊█ ▄▄▌▌▄ ▄▉█▆▄▇█ ▅▄▉▊▍▍▅▊▊ ▆▉▉▍▆ ▊▍▇▄▋██ ▉▍▍▊▋▉ ▇▆ ▅▌▋▅▌▉▄▄▅▊▄ ▋▍▋▌█▆▌ ▋█▉▄▆▆▍ ▄▉ ▅▊▍ ▆█▌██▇ ▌█▅▋▊ ▍▆ ▇▋▋ █▋▄█▇ ▌▋▌▊▅▉█ ▆▌▍▌█ ▅█▊▌▉▆█▊▌▋▄▌ ▊▌▍▉▆ ▊▌ ▅▆▊▇▊▍▋▇ ▋█▆ ▇▋▋▉▅▍ ▅▌ ▌█ ▉▌█▅▋ ▄▄▇▊▌▄▅▅ !▋▅▉▄▍▍ ▋▍▋▆▊▇ !▆▄▄▊▍█▇▋/▇▉▇▅▆▍▌ !▋▄▄▉▆▅▊ ! ▍▇▉▍▆▌ ▅▉▌▉▌▋█▍▍▊▋█▊█▋▆ ▌▇ ▌▍▄ ▍▌▊▊█▆▊ ▅▋▄-▄▅ ▉▉▌▊▋▆█ ! ▉▌▋ █▇▄▉▊ ! ▌▊▉▆▄ ▆▋▅▊▅ ▍█▉▌▌▅▉▊▆▅▍ ▌▉▄▅▇█▆▆ █▆▊▌ ▉▋█ ▆▌▍ ▍▋█ ▆▉▌ ▌▍▊▄ ▉▍ ▊▌, █▋▍ ▅█▅▋▋▉▍▆ ▍▇▉▄ ▄▇▍▊▋▇ ▇▉ ▊▄▅▆█▋ ▆▊▉ ! ▊▌▇▋ ▋▇▋▋▆▅ ▅█▍▊▉▆ ▌▉▊▊ ▆▌█▄ ▆▆▄ ▇▌▇▍▇ ▆▋ ▆▉ (▆▆▇▄ ▅▌▉▅▆▄▋ █▉▍ ▉▆▉▍▆▋ ▇▆ ██▆ █▍) ▍▅▋▅▆▇ ▄▄▉▆▊ ▉█▇ ▇▌▆ ▉▊▌▌▋▋▌▇ █.▉ ▅▍▌▌ ▋▋▍▊▍█▌█ ▅█ ▍▍▄▍█▌▇▄ █.▅ ▌▊▉▄▅ █▍▌▋▌▍ '▅▋▇_▌▋█▋▇█▇' ▄▉▇ ▍ ▌▋▌▌▊▅▅▉ ▊▍ ▅▅▍█▉█▄ ▋▆▉▋ ▆▊▄▊ ▇▊▊▍ ▌▋▄▆▄▇▋ ▄▍▄▊▋▉▄ ▇▋▊▉ ▆▌▍▇▇▆▋▅▉▄ ▋▆▇█ █▉▌▅▄▌▍▅▌▇▅▊ ▉▌▆▅▇▇▍ ▌█▌▄'█ █▌█▌ ▋▊ ▇▊▋▆▆▄▅▅ ▊▋ ▉▄ ▄▉▆▋'▊ ▍▍█▋█ ▆█▄▊█▇▋▆ █▅▇▅▄ █▌▇▉▆▍ '▅▋▆_▆▇▌▉▆▊▅' █▌▇▌▌ █▇ ▆▉▉ ▌▇█▇█ ▋▌█▌▌▇▇▋█ ▊▋▄▅▊▌▍ ▅▅▄ ▍▆▄▇▆▍▉▅▍ ▋▅▋▆▍▌ ▊▄▅█▋▌▄ ▅▍▅▅█▅▉ ▋▉▋ ▆▇▇ ▆&▊█▆▌▇ ▅▇▄▆ ▍█▅▇▄▌▌ ▊▇▆▌ ▅▅▅▄▉ █▊▆▅██ ▌▉▉ ▍▉▌▉█▊ ▊▅▊▆▋▆ ▋█▍▋▄▍ ▅▉▅▉▇ ▅▇ ▍▉▅ ▌▌█▉ ▊▌▅▆ ▍▄▍▉▅ ▍█▌▇▆▊ '▆▇▇██▋' ▄█▇▆ ▊▆█▅▉▆-▌▌▅▊▍▆-▊ ▌▍▄▊▇▅ ▅█▌ ▄▆▇▌▉▇ ▍▌▉▇▌▄ ▆▌█▇▊
6 Months Ago
remove old headers, campaign name setup New headers for TR, mobile and desktop
6 Months Ago
▅█▍ ▆▄ ▅▌▍▌▉█▉ ▍▋▊▌▄▅▍▋▍▌, ▇▅▋▍▊▇▇▇ ▊▆▄▌▆▇
7 Months Ago
Update Legals
8 Months Ago
Fix trigger being stomped by base Add hotkey display to Editor Tool Display for all tools Added point light entity for use in the voxel editor Change names Merge branch 'main' into ui-redesign
8 Months Ago
fix non-draggable styles
8 Months Ago
announcement modal styled
8 Months Ago
Add announcement test cmd Change PlayerSpawnpoint model and tint it to team color as per @bakscratch request <3 Put Net on it so it actually works Add partial Merge branch 'main' into ui-redesign
8 Months Ago
Use attacker team color correctly Fix not being able to remove volumes in the editor (use Keyframed instead of Static) Fixed not being able to move the Team Core in the editor Change the way entities are centered on blocks Hold F to align an entity to the top of the voxel based on its bounds Merge branch 'main' into ui-redesign
8 Months Ago
styling up the toasts :bread:
8 Months Ago
Add IKillFeedInfo and have some weapons implement it for now. Added test kill feed command for Lewis. Send DamageFlags to client for kill feed items. Merge branch 'main' of sbox-corewars Merge branch 'main' into ui-redesign kill feed and inventory text
8 Months Ago
Added X Origin Offset and Y Origin Offset to the menu for Mirror Blocks Tool Don't give a crossbow every time you spawn Only lose stamina if you aren't sneaking and you actually have a wish velocity Temp tnt model and particles Merge branch 'main' into ui-redesign
8 Months Ago
destroy conna's draggable so it doesnt clip + styles
8 Months Ago
Styling inventory/backpack
8 Months Ago
Add `killfeed` and `toasts` container Merge branch 'main' into ui-redesign
8 Months Ago
Set team class on the main hud Use bucket helmet for Tier 3 head armor (thanks Dan ❤️) Merge branch 'main' into ui-redesign
8 Months Ago
Chatbox tweaks Toast list, inventory fixes
8 Months Ago
Add custom colours for teams Update colours for text legibility
8 Months Ago
Add test cw_change_team command Set team colours on chat Merge branch 'main' into ui-redesign
8 Months Ago
replace icons with materialdesignicons
8 Months Ago
Style the chat
8 Months Ago
Import ChatBox from Hover for Lewis to style Add Axis Debug Overlay for tools Merge branch 'main' of sbox-corewars Merge branch 'main' into ui-redesign
8 Months Ago
Use ToSourcePositionCenter when using the Mirror Tool Merge branch 'main' of sbox-corewars Adjusted landing sound pitch Merge branch 'main' into ui-redesign
8 Months Ago
StageInfo styling
8 Months Ago
Increased step size (so we can actually walk up stairs) Stage Info styling Merge branch 'main' into ui-redesign
8 Months Ago
Vitals styling
8 Months Ago
iconography for Vitals
8 Months Ago
vitals value rounding
8 Months Ago
Add vitals styling, and vitals value
8 Months Ago
Update stack sizes for items Try actually setting UseHitboxes on traces... Change how reload sound is handled and stop any reload sounds when weapon is put away fixed cubemap fog Add ModelName to ArmorItem Add placeholder clothing model names to each armor item type Add InventoryContainer/NetInventoryContainer.Is comparison method Automatically despawn any client-side ragdolls after a time Update any equipment clothing when added or removed from the equipment inventory Various fixes and use type library class name Merge branch 'main' of sbox-corewars Compile test map vpk Add SimpleForm.AddRowToGroup Add EditorMirrorMenu for selecting X/Y axis and Cancel/Mirror Add MirrorBlocksTool (no mirror logic yet) Add mirrorblocks.png icon for the Mirror Blocks Tool Update sbox-voxels Add mirror functionality to Mirror Blocks Tool (FlipX, FlipY) Tidy up Fix compile error :S Adjust minimum item scale for radial menus if there's up to 10 Added the Move Blocks Tool to move an area of blocks from A to B Various tweaks to styling for the editor radial menu to be less obnoxious Added SecondaryMode for EditorTool and EntitiesTool returns its mode Editor Block List and Editor Hotbar styling changes Added EditorToolDisplay to show the current tool being used in the editor Add EditorToolDisplay to EditorHud Added From Origin setting to the Mirror Blocks tool so you can duplicate blocks mirrored around origin Merge branch 'main' into ui-redesign
9 Months Ago
Can press Tab to close any active dialog Merge branch 'main' into ui-redesign inventory slot
9 Months Ago
Switch SetupPhysicsFromModel to PhysicsMotionType.Keyframed so it works (static isn't) Call ResetInterpolation when moving a model in the voxel editor Update sbox-voxels Update sounds Merge branch 'main' of sbox-corewars Add is-empty to InventorySlot for Lewis Merge branch 'main' into ui-redesign
9 Months Ago
Hotbar initial styles
9 Months Ago
Hovers for the Twitch Drops
9 Months Ago
New Player Overlay style Course timer style More Course Timer Styles
9 Months Ago
fix typos and styles on controls tab
9 Months Ago
Add Time remaining header to map-end
9 Months Ago
Course Timer, GameEnd, Mapvote, Podium, Controls
9 Months Ago
Remove a tab
9 Months Ago
CourseTimer styles
9 Months Ago
Asset compile Map vote also contains maps tagged for this gamemode Merge branch 'main' into ui-rework toasts, customize tab, trail pass styles