199,328 Commits over 4,140 Days - 2.01cph!

7 Years Ago
progress backup
7 Years Ago
progress backup
7 Years Ago
More UI bits
7 Years Ago
Backup
7 Years Ago
progress backup
7 Years Ago
fixes for floating grass at sat dish
7 Years Ago
a few material reflectivity adjustments
7 Years Ago
Caves exits ambient volumes changes
7 Years Ago
Stripped some Add to Heightmap scripts left on rock formations Various
7 Years Ago
materials reflectivity adjustments
7 Years Ago
Scene
7 Years Ago
cleaned up flare folders.
7 Years Ago
wip opportunity definition stuff
7 Years Ago
progress backup
7 Years Ago
Reopened ME tunnels (Hapis) AI test (Hapis)
7 Years Ago
progress backup
7 Years Ago
Items test
7 Years Ago
Tried to remove the Character ref from Criminal but it's just not going to work easily. Here's some more minor stuff instead.
7 Years Ago
Fixed util.GetModelInfo crashing with empty string.
7 Years Ago
Map icon. Moved a method
7 Years Ago
Comments only
7 Years Ago
Minor fixes, cleaning up
7 Years Ago
Merging in Character reference cleanup branch
7 Years Ago
Fixed items inside a container being marked as HeldBy the last unit holding the container Fixed items getting picked up into a container being added to the units MyItems list as well as the container's list (only gets added to container now) These two fixes should make units more likely to eat from baskets
7 Years Ago
Fixing bugs and potential bugs
7 Years Ago
Merge in my changes
7 Years Ago
Raiding animals won't sleep New activities for raid begins and raid in 24 hours
7 Years Ago
New defender role, equips a wooden club and wanders around territory (still WIP)
7 Years Ago
more opportunity wip
7 Years Ago
opportunity generation, definitions setup, placeholder UI screen, added to pre match events
7 Years Ago
Backup
7 Years Ago
█▊█▇▍
7 Years Ago
Hapis tunnel work and more AI prep
7 Years Ago
apparently unsaved data
7 Years Ago
Network++ Save++ Persistence++
7 Years Ago
.
7 Years Ago
backup
7 Years Ago
fixed compile errors
7 Years Ago
Sewer entrances across the game have a better daylight transition
7 Years Ago
Fixed harbor spawns Fixed hilltop rocks sometimes overlapping small monuments
7 Years Ago
various mat adjustments
7 Years Ago
Scene2Prefab Monuments and World
7 Years Ago
Folder nuke
7 Years Ago
.
7 Years Ago
opportunity wip
7 Years Ago
backup
7 Years Ago
weapon_rpg
7 Years Ago
weapon_shotgun
7 Years Ago
rd1 of compile errors fixed
7 Years Ago
Added Building type environment volumes to all buildings in monuments