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112,306 Commits over 3,928 Days - 1.19cph!

7 Months Ago
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7 Months Ago
Fixes
7 Months Ago
Looping fix.
7 Months Ago
Merge from travelling_vendor/dynamic_vendor_pricing
7 Months Ago
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7 Months Ago
Calulate the running average as a double to properly capture averages for small sales amounts Don't save the previous average with the save data, we can calculate it on the fly Added a VendorPriceTester editor tool that can crunch analytics data to plot out the discount over time
7 Months Ago
Merge from main
7 Months Ago
merge from 10052 (pink wires fix)
7 Months Ago
updated sbl material to take advantage of new tinting
7 Months Ago
added a tint alpha channel to corrugated_e_white texture
7 Months Ago
Manifest rebuild on Main as well
7 Months Ago
Manifest, add missing IDs
7 Months Ago
Merge main -> Bikes
7 Months Ago
Merge Bikes -> main
7 Months Ago
Passenger seat radius edit
7 Months Ago
merge from /main/deferred-decal-extra
7 Months Ago
merge from /main/blend4way-tintmask
7 Months Ago
Fixed bikes complaining about kinematic bodies while being shredded.
7 Months Ago
Junkyard shredder no longer allows vehicles to enter from the side. Junkyard S2P.
7 Months Ago
Added ability to allow a little bit of lerped roll for the bike driver, but it seems a bit nausea-inducing again, so I've disabled it for now
7 Months Ago
Bicycles now have a bell sound that can be dinged with Fire1
7 Months Ago
Let cl_steps minimum be 16, mainly for easier listen server physics testing
7 Months Ago
Merge from snow_effects_roll_back_and_meshLOD_conversion
7 Months Ago
Fix walkway section using snow materials in large harbor S2P and HLOD harbor_1
7 Months Ago
Fixed incorrect pipe and barrel colours on small oil
7 Months Ago
Removed the rotation fix object on the searchlight_static prefab variants now that the mesh has been fixed and is pointing in the right direction Manually fix several instances where this object was rotated in monuments S2P sewer branch, excavator, stables B and military tunnels
7 Months Ago
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7 Months Ago
S2P fishing_village_b
7 Months Ago
Reduced bicycle sprint time a little. Reduce bike brake power a bit (all bikes). Increase trike max steer at high speed.
7 Months Ago
7 Months Ago
merge from main -> monument_scenes
7 Months Ago
Hooked up motorbike damage FX and instrument lights
7 Months Ago
Parent merge
7 Months Ago
Merge from main
7 Months Ago
Motorbike pitch stability edit
7 Months Ago
Merge main -> Bikes
7 Months Ago
emissive tweaks for lods, reversed indicators so they function like real ones (off default) , tweaks to lodding values especially turrets
7 Months Ago
Manually revert creeping_tree prefabs
7 Months Ago
Cherrypick cs 100113 (skip RendererLOD for BiomeVisuals2)
7 Months Ago
Subtract first merge from biome_visuals_2
7 Months Ago
Reconvert prefabs excluding RendererLOD
7 Months Ago
Cherrypick moss prefabs
7 Months Ago
Skip RendererLOD for now
7 Months Ago
Cherrypick 100111 (BiomeVisuals2 RendererLOD fix)
7 Months Ago
Fix RendererLOD not having it's settings copied over by BiomeVisuals2
7 Months Ago
Merge from main -> biome_visuals_2
7 Months Ago
Merge from fix_barricade_subway_entrance -> main
7 Months Ago
Fixed "not in terrain" error phrase accidently defaulting to "Can't Place On Monument" - only affected phrases when generated, didn't affect the ingame messages (yet) Move a few more error phrases to the ConstructionErrors class
7 Months Ago
Fix subway entrance prefabs not having `PreventBuildingMonumentTag` as they aren't apart of the S2P system that all other monuments are - should fix them not being placeable outside of subway entrances
7 Months Ago
Merge from main -> fix_barricade_subway_entrance