reporust_rebootcancel

137,125 Commits over 4,352 Days - 1.31cph!

29 Days Ago
Paddle animation updates for in kayak and using paddle as weapon
29 Days Ago
Remove hold to place timer on boat building station
29 Days Ago
rebase on main
29 Days Ago
merge from main
29 Days Ago
merge from artist_pack_dlc
29 Days Ago
Disabled Tug boat spawns - they were the test bed which led to player built boats. Will explore reintroducing in future
29 Days Ago
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29 Days Ago
Add sidechecks to cannons to fix being able to rotate into no longer mountable spots.
29 Days Ago
Fixed incorrect settings on TC skins and xmas sled, doesn't look like it was breaking anything in game though
29 Days Ago
Added tests for checking common issues on redirects (item rarity, craftable, researchable, etc)
29 Days Ago
Default buoyancy batching to on.
29 Days Ago
Fix cannon handle spinning with buoyancy.
29 Days Ago
Merge from main
29 Days Ago
Fixed not able to skin space LR back into the default LR
29 Days Ago
Added a test for ensuring redirects are linked back to their source item, checks every redirect skin
29 Days Ago
Fix new scientists not working with hunting trophies Had to add a new OverrideClothing field to the HeadDispenser as the new scientists don't have a clothing inventory
29 Days Ago
Applied same logic to eat and clear options
29 Days Ago
Slight reduction
29 Days Ago
Harvest/Havest All/Clone/Clone All radial menu options now get disabled instead of being removed entirely if they are not available
29 Days Ago
Increase front turret rotate speed by 200 units
29 Days Ago
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29 Days Ago
Refactor Easel LOS checks
30 Days Ago
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30 Days Ago
Shorten time to first LOS check
30 Days Ago
Update to Easel LOS, now checks deployable layer
30 Days Ago
set paintable reactive target culling distance to 100 from 35
30 Days Ago
fix modular boat sink sound playing again when entering range (firing it off as an effect from the server now)
30 Days Ago
WIP - script to export UI dropdown, sliders and toggles names, tooltips and values/ranges to be exported and loaded into ADX for more readable grafana/analysis.
30 Days Ago
reduce paintball gun attack/impact volume a little bit
30 Days Ago
merge from artistpack_storepage
30 Days Ago
apartments greybox progress, furnished with some readily available props and deployables for now
30 Days Ago
scene backup
30 Days Ago
compile fix
30 Days Ago
merge from print_speed -> main
30 Days Ago
update easel LOS from shelf
30 Days Ago
Added `printspeed` command to help measuring boat speed
30 Days Ago
Extra LOS checks for easels being blocked by deployables
30 Days Ago
merge from naval_update
30 Days Ago
Merge from boat_dmg
30 Days Ago
More fixes and damage consistency
30 Days Ago
Component Box Ammo - Updated textures, model, materials, misc prefab setup
30 Days Ago
Collider fix for paintable reactive target
30 Days Ago
Fix reactive target being lowered after network range re-enter
30 Days Ago
Added artist pack showcase
30 Days Ago
Merge from main
30 Days Ago
Added sign to kiosk F blockout
30 Days Ago
kiosk B block in. plywood, glass and corrugated metal textures added.
30 Days Ago
Fix compile error
30 Days Ago
Fix issues with paintball overalls not always updating colour on the viewmodel arms
30 Days Ago
beanbags - simplified collision mesh complexity, reduced colliders to 2 as well