reporust_rebootcancel

137,410 Commits over 4,352 Days - 1.32cph!

32 Days Ago
merge from skinviewer_naval_fix
32 Days Ago
merge from trees_scale_fix
32 Days Ago
merge from deepsea_rowboatspawners_fix
32 Days Ago
merge from mounted_parenting_trigger_fix
32 Days Ago
Disable mountable parenting on the cannon (the most problematic and good to turn off as a precaution)
32 Days Ago
Force update triggers after moving position - its slightly more expensive but should fix instances where players can dismount and not be reattached to the boat
32 Days Ago
Fixed missing TerrainToMeshConversionDetails script warning on tropical prefabs
32 Days Ago
Fixed deep sea rowboat spawners settings, fixes bricked deep sea rowboats after a server restart
32 Days Ago
Ensure missing int parameter is added to mapnote validation
32 Days Ago
Tweaks to palm_tree_tropical_small_a_entity to fix its minigame again
32 Days Ago
merge from main
32 Days Ago
re-apply craggy changes
32 Days Ago
updated the layout of the complex based on the smaller road width
32 Days Ago
Updated the videos again, was using the wrong codec Optimised build preview video size
32 Days Ago
merge from mapmarker_edit_crash_fix
32 Days Ago
wearable golf flag because why not
32 Days Ago
merge from overalls_headgear_disable
32 Days Ago
Temp fix to stop map marker edits from causing an NRE
32 Days Ago
Updated some mp4 videos in the settings menu to webm mp4 is causing issues on some machines
32 Days Ago
Disable being able to wear headgear with paintball overalls due to balance issues
32 Days Ago
Fixed UI_SkinViewerControls.ExitFullscreen NRE
32 Days Ago
Added LNY armour LODs to horse ragdoll
32 Days Ago
merge from rhib_screen_streamermode
32 Days Ago
merge from trees_scale_fix
32 Days Ago
merge from oilrig_rhib_fix
32 Days Ago
merge from torch_boat_fix
32 Days Ago
merge from skinviewer_naval_fix
32 Days Ago
merge from bbs_limit_fix
32 Days Ago
merge from boat_projectile_radial_dmg_fix
32 Days Ago
Component Ammo Box - Updated textures, updated model with LODs, setup gibs and corpse, rendered icon
32 Days Ago
merge from compound redesign to collect all the art assets created during that branch dev
32 Days Ago
post subsurface pass beginnings
32 Days Ago
setting compound scene back to 'main' state for now
32 Days Ago
32 Days Ago
bring over WaterCamera changes into RRP
32 Days Ago
merge from main
32 Days Ago
merge from main
32 Days Ago
Submitting LNY horse armour with new tassels
32 Days Ago
merge from main
32 Days Ago
moving the redesigned level to another scene for safer merges across branches
32 Days Ago
Guns box / model / prefab / lods and textures
32 Days Ago
Fixed the cannon attack so that the surrounding smoke around the cannon is properly aligned.
32 Days Ago
merge from LNY26/horse_armour_LODs
32 Days Ago
Updated ridablehorse prefab with new fbx and added LODs Fixed tassel material using wrong textures
32 Days Ago
Charcoal Box - texture update
32 Days Ago
Physics pass on silly horse mask, added custom neck model so we can hide the head. Added female version because of custom neck model.
32 Days Ago
Fixed toggling the hidden item buttons resetting your search
32 Days Ago
Wick improvements. Screen shake tweaks on attack.
32 Days Ago
Silly Horse Mask Hair, icon update
32 Days Ago
merge from main