reporust_rebootcancel

120,935 Commits over 4,018 Days - 1.25cph!

29 Days Ago
Smaller fridge corpse
29 Days Ago
Corspes do not spawn from decay damage
29 Days Ago
Fast IK code cleanup + namespace change
29 Days Ago
- Implement our own fork of FastIK - Add support for inverting Resolved rotation - Correctly implement on top of our vines
29 Days Ago
Legacy furnace corpse
29 Days Ago
Merge: from parallel_validatemove - fixing one of validation checks silently passing Tests: none, trivial change
29 Days Ago
Bugfix: one of validation checks was doing nothing Tests: none, trivial change
29 Days Ago
Merge: from parallel_validatemove Tests: none, no conflicts
29 Days Ago
Container corpse creator can use any BaseCombatEntity prefab
29 Days Ago
Fridge corpse Fixed fridge gibs not using skins
29 Days Ago
Clean: Lenght -> Length Tests: compiles in editor
29 Days Ago
squeaky boi viewmodel and world model / LODs / Material and Textures prefab setup + sounds - will need checking over
29 Days Ago
Merge: from parallel_validatemove - Removing extra logging Tests: built server locally
29 Days Ago
Clean: removing BasePlayer OnDisable/-Destroy logs for UsePlayerUpdateJobs Got confirmation that it's not Unity nuking the objects, so something else must be afoot. Tests: built server locally
29 Days Ago
Merge: from main Tests: none, no conflicts
29 Days Ago
Update: fix TickInterpolatorCache tests and update it's API - No longer tracks player count - Made API focus on Expand -> Replace(index) flow - makes it easy to work with PlayerCache Tests: ran unit tests
29 Days Ago
Added newly baked AO to long tshirt
29 Days Ago
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29 Days Ago
merge from vclouds
29 Days Ago
merge from main
29 Days Ago
Update: PlayerCache now guarantees spatial stability - Updated it's direct tests (will update rest next) Updated interface, although compatible with existing code, will lead to breakages, so I'm slowly updating the relevant code Tests: ran unit tests
29 Days Ago
▄▉▇▋▍▆ ▉▆ ▍▊▊▅ ▉▄▄▉▇▅▌ ▆▇▇▇▇▆██ ▅█ ▌▋▍▉▉▉ ▇▅▌▊█▋▍▍ ▅▋▍█▆▉▅ (▄▋▄ ▅▄▊▅▍██▋▇ ▋▅▍▊▊▄█▊ ▇███▉██▆▊▇ ▄▆▉▇▋▍▌█ █▍ ▅▆▇ ▆▋█▅▌▅) - ▄▆█ ▋▌▌▊▇▊ ▉▊▅ ▍▇▅▇ █ ▋█▇▄ ▌▆ ▉▉█▅▄▆▋▅▇▊▄ '▊▄▊▉▊▉▅▉▆' (▌▋▋▅▌▆▌▆▊ ▊█ ▅▆▄▌▅▇▊▉▄▌█▇█▍▊::▄▊▍▄▍▅█▉▇▌▌▇▆▋▇██▊▅▍█▍▌ ▇▇ ▌▊▉█) - ▇█▆▆▆▆▅ ▆▉▊ ▇▊▊▊▄▇▄ █▋▋▇ ▄▊▇▄▅▄▌▉▋ ▅▉▍▅▄▇▉ ▄▍ ▉▅▆▍▄▌▆▋▆▌▄ ▆▇ ▌▋▄▇ ▌▍ ▅▄▅ ▇▊▋█▋▊ ▉▊▊▌▄▉ ▆▊▅▄▉█ ▌█▋▄▉▉▌▊▅ ▅▋▉▉▍▍
29 Days Ago
main -> vines
29 Days Ago
merge from softcore_update
29 Days Ago
merge from softcore_update/deployable_corpse
29 Days Ago
Fixed beds and bags not running the right checks on repositioning Disabled show health info on bed and bag corpses
29 Days Ago
range_volumes -> main
29 Days Ago
Readjusted HBHF sensor visual size
29 Days Ago
Fix deploy guide renderer NREs
29 Days Ago
Fixed LookatHealth RPC spam when looking at a corpse you don't own
29 Days Ago
- Slightly increased HBHF visuals - Fixed weird offset detction position (only by .03 units, wasn't really affecting gameplay)
29 Days Ago
Fixed tesla coil visualisation
29 Days Ago
Try spawning range volumes on enabe rather than start - should fix issues with volume ranges breaking on relog
29 Days Ago
Update store icon
29 Days Ago
merge from softcore_update
29 Days Ago
main -> range_volumes
29 Days Ago
Fixed corpse repositionning failing
29 Days Ago
import option tweak to watertight hatch spec map
29 Days Ago
Merge: from parallel_validatemove - minor server demo playback bugfix - extra debug logging for baseplayer destruction when UsePlayerUpdateJobs is enabled Tests: build tests
29 Days Ago
Clean: fixing broken formatting that snuck in on main Tests: none, trivial changes
29 Days Ago
Merge: from main Tests: none, no conflicts
29 Days Ago
Debug: adding sanity debug error logs to baseplayer OnDisable and OnDestroy Hoping to catch where it's coming from Tests: local build tests
29 Days Ago
Fixing skinning for outbreak scientist
29 Days Ago
▇▋█▇▇ ▄▅▅▆▊▉▋ ▍█▄▋▊▉▄▊▇▄▇▍▇ ▅▊▉▅▊▊ ▄█▋▄ ▄▇▇▉█▋▉▋▋▌▉▆▋▊ ▅▉▆ ▆▍▄▇█▉▍▅ (▇▉▄▉▄█ ▆▅▇▍█ ▆▄▊▍▋ ▆▉'▄ ▌▍▍▍▍▄▇▋ █▊ ▋▊▌█▇ ▅▆▉▆▋)
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▌█▋▅▍▅▊ ▊▄ ▆▋▍▆▍▇▅ ▆▍▄▆▆▋▅▉ ▆▉ ▌▍ ▌▌▆▋▄▋▋▄ ▉▋▇▌▍▆▅ ▊▇▊▌ ▋▉▄█▌ ▉▋▌▄▇▅▌▇▇▊▌ ▆▄▄ ▍█▅▇▊▉▉▅ ▇▍▊█▅▊▊▄█ ▌██▆▆ ▌▊▋ ▇▌▍▉▆█ ▍▊▇▋▇▉ ▆▇ ▍▆ ▇█▍█▌▍ ▆▊ ▆▆▍▌▉ ▋▊▊ ▉▊▆▋▉▊▄ - █▊▌▌ ▌▆▉▅██▅ ▍▋ ▍▆▌ █▉▇ ▇▄▉▅▅▉▄▋▄ ▉▅▅▊ ▊ █▉▋▄▅ ▇█ ▊ ▄█▇▇▌▌▋▆ ▋▌▅▆▇ ▄▍▉ ▋▆▋▉▉▊ ▇▆▉▆▇██▋ ▇▅▌ ▊▍▄▋▋ ▋▆▄▋▋▆▄
29 Days Ago
jungle_update -> aux3
29 Days Ago
boomerang -> jungle_update
29 Days Ago
- Prevent different boomerang items from being able to catch other boomerang items (eg boomerang 2 item catching boomerang 1 in the air) - Harden check logic on boomerang catch (server & client)
29 Days Ago
Rustige Egg G - Enabled generate mipmaps for icon