reporust_rebootcancel

135,503 Commits over 4,324 Days - 1.31cph!

1 Year Ago
Merge from triangle_planter
1 Year Ago
Frontier large planter is now a skin of the regular large planter
1 Year Ago
Applied correct prevent building settings to railroad planter
1 Year Ago
Spray can now allows planters to preserve children when reskinning, fixes plants getting destroyed when reskinning Manifest to fix regular triangle planter socket name issues
1 Year Ago
Woops, unsaved
1 Year Ago
Skinnable can now auto fill the name and Item name if the entity provided is a deployable Set up the skinnable for the triangle planter
1 Year Ago
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1 Year Ago
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1 Year Ago
Merge from main
1 Year Ago
Merge from hopper
1 Year Ago
Fixed blood spray fx not working properly Better particle effects fade out
1 Year Ago
Merge from main
1 Year Ago
Merge from io_research_table
1 Year Ago
Merge from hopper
1 Year Ago
Merge from cookingv2
1 Year Ago
Fixed flame positions and prevent building blockers on cooking workbench
1 Year Ago
Merge from chicken_update
1 Year Ago
Fixed sleep animation Fixed chickens not moving again after sleeping
1 Year Ago
Fixed wrong XP settings
1 Year Ago
Fix broken nucleus grades
1 Year Ago
Compile fixes
1 Year Ago
- Hurt trigger changes (beehive) - Hurt trigger changes (beeswarm) - Nucleus item type changes
1 Year Ago
Merge from chicken_update
1 Year Ago
Fixed Beehive inside/outside check
1 Year Ago
Hooked up idle sfx, doesn't look like the chicken had event driven sfx on any other animations
1 Year Ago
Pickup NRE
1 Year Ago
Placeholder beehive crafting costs
1 Year Ago
- Added chance for hives to spawn on other oak trees - Bee grenade requires nucleus to craft - Client compile errors
1 Year Ago
bee_grenade -> bees
1 Year Ago
Ensure Bee Grenades prefabs reference the correct things
1 Year Ago
- Basic entity setup - Spawn Bee Swarm on explode - Copy/Paste of Flashbang
1 Year Ago
Missing Files
1 Year Ago
Better natural beehive collider
1 Year Ago
Missing files: New Damage type
1 Year Ago
- Bees can no longer damage players in Hazmat suits - Bee sting damage type - Beeswarm Damage updates - Beehive Damage updates
1 Year Ago
merge from fonts_fallback
1 Year Ago
Bunch of arabic font tweaks to fix the weird line spacing
1 Year Ago
Crafting menu: fixed item name overlapping with the workbench level in some languages
1 Year Ago
Update phrases
1 Year Ago
Ensure phrase gets translated when shown as a tooltip
1 Year Ago
merge from fonts_fallback
1 Year Ago
Tweaked fonts order
1 Year Ago
First pass on ragdoll for new chicken model
1 Year Ago
Instead of replacing the font fallback list entirely, just re-order it to use the currently selected language first This ensures that texts using any font at any time can work properly (chat, language menu, any input field)
1 Year Ago
Merge from main
1 Year Ago
Merge from media_projects
1 Year Ago
Change all the hardcoded english strings to phrases
1 Year Ago
Converted mixing table and cooking workbench to rendererlods, normalised their cull distance
1 Year Ago
Added all fonts to the font fallback settings scriptable Removed RobotoCondensed Hotkey TMP asset, was only used in the beltbar