reporust_rebootcancel

129,530 Commits over 4,232 Days - 1.28cph!

4 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
4 Months Ago
Fix player models not being removed from the instance list when disconnecting from servers
4 Months Ago
Phrases
4 Months Ago
merge from new_menu
4 Months Ago
Store localization
4 Months Ago
Steam inventory and workshop screens localization
4 Months Ago
Scene now has scrollview populating with a button for every viewmodel in the game with an OnPressed event. Adjusted styling
4 Months Ago
Settings: - Localization tidying, added new tooltips and fixed some typos - Renamed Texture Mipmaps -> Texture Quality - Medium graphics preset use full resolution textures instead of half
4 Months Ago
Phrase property drawer fixes, added a revert button and RustText support
Rin
4 Months Ago
Added varied crate spawner grid
Rin
4 Months Ago
Restoring more Craggy Island features
4 Months Ago
merge from new_menu
4 Months Ago
Fixed remaining Application.isPlaying using the wrong namespace
4 Months Ago
Restored FPS slider behaviour, show "unlimited" when set to 0
4 Months Ago
merge from new_menu
4 Months Ago
Fire store init NRE
4 Months Ago
Merge from main
4 Months Ago
merge from main
4 Months Ago
merge from phrase_applybutton
4 Months Ago
Added a button on the phrase property drower to apply edit directly into the json without having to rebuild the whole thing for 5min
4 Months Ago
Settings: - Fixed submesh issue on the tooltips when switching language - Crowdin URL clickable - Updated some tooltips
4 Months Ago
Add -> TryAdd in BuriedItems
4 Months Ago
Fixed SettingsGestureDraggable.OnDropped NRE
4 Months Ago
Reduce texture size and/or enable compression on some textures
4 Months Ago
pilot hazmat storage renamed to black box, added lods and gibs, set correct position for codelock, storage adaptors
4 Months Ago
Premium icon doesnt use global mip map limits
4 Months Ago
New scene2prefab flatten hierarchy logic that actually flattens things
4 Months Ago
Fixed orientation breaking bits of it.
4 Months Ago
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4 Months Ago
merge from main
4 Months Ago
merge from new_menu
4 Months Ago
Added store static grids system, converted all the store static grids Refresh store on checkout Minor fixes
4 Months Ago
Let's actually aim the pistol muzzle flash outwards. Other minor tweaks.
4 Months Ago
Set generic popup ui escape capture as inserts Cart escape fixed too
4 Months Ago
Fixed skin viewer drawing on top of inventory modals Added a timer to delete and crafting warning popups Added an insert setting to UIEscapeCapture
4 Months Ago
Fixed editor perf issue with UI blur material
4 Months Ago
Restored sofa and retro toolcupboard store page assets
4 Months Ago
Store analytics, added sources on all item grids
4 Months Ago
Restored sofa store assets
4 Months Ago
don't interpolate atmosphere density stuff when live editing
4 Months Ago
Added store.printGeneralStore
4 Months Ago
Rework how automatic workshop captures are taken, now pilots camera around the scene and takes screenshots using Screenshot.cs
4 Months Ago
Chandelier - Added blockout models to deployable prefab
4 Months Ago
merge from main
4 Months Ago
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4 Months Ago
Let backpack weapons be buried after a backpack despawns, maintain item condition when digging the item back out, fix ownership not being set, handle duplicate expiry times.
4 Months Ago
Restored missing video miniature in store pages
4 Months Ago
Wider scroll hitbox for the general store
4 Months Ago
merge from new_menu