201,778 Commits over 4,171 Days - 2.02cph!

22 Days Ago
Bugfix: properly recycle pooled array for camerarenderer Tests: connected to a turret, printed array pool - before ProtocolParser 16KB pool would grow, now stays constant
22 Days Ago
Fixed flickering when viewing a prefab
22 Days Ago
new_menu -> main
22 Days Ago
Sails and anchors are now only usable if authd
22 Days Ago
Fix for rust plus button infinte loading v2
22 Days Ago
Localization fixes
22 Days Ago
Added some missing country to currency code for the item marketplace price requests
22 Days Ago
Update: rewrite print_arraypool to support multiple array pool output - also added logic to take into account T size Useful to validate we're not leeking across pools Tests: used in editor, both text and json options
22 Days Ago
Spawn player example
22 Days Ago
Handle auth transfering between bbs and boat
22 Days Ago
Close shockbyte and connection modal automatically if you move off the play page
22 Days Ago
Ported shockbyte modal over to our new menu framework Refresh all server listings in the warmup instead Ensure background video uses URL
22 Days Ago
Add heavy voicelines to ask his teammates to flank when players waste their time shooting his front armor, not hooked yet
22 Days Ago
Additional safety on steam inventory crafting InitAsync
22 Days Ago
New scene, no gameplay
22 Days Ago
merge from main
22 Days Ago
Do not send RPCs for bullets bouncing off heavy's armor. It'll add unecessary network overhead and delays, just do it on the clients. This requires forwarding OnAttacked to EntityComponents and renaming resource dispenser's OnAttacked.
22 Days Ago
More profiling
22 Days Ago
merge from new_menu
22 Days Ago
Cart button fixes again
22 Days Ago
Merge from naval_update
22 Days Ago
Rewrite of the DeferredIndirectLightingPass class to make it more robust and prevent it from being disabled when it shouldn't be
22 Days Ago
Optimised the rest of the empty pools in the play page
22 Days Ago
Merge from main
22 Days Ago
Prewarm flex virtual scrolls in Bootstrap to prevent most of the stutters once you first load up
22 Days Ago
Fix typo in primitive changelog Workbnech is no more. Rust is once again playable
22 Days Ago
Tweaked limited tab scroll hitbox
22 Days Ago
Fixed cart button issues on owned pack
22 Days Ago
Remove sunset background video (looks bad)
22 Days Ago
Remove water treatment background video
22 Days Ago
Removed all the remaining FlexGraphicTransform on texts
22 Days Ago
Preload 20ish server entries for the busiest server categories (stutter not totally resolved) FlexVirtualScroll can now preload objects IsBanned uses a Trie map to improve its performance
22 Days Ago
Removed localization on bootstrap texts, causing NRE as its not accessible yet
22 Days Ago
merge from main
22 Days Ago
Fixing modals
22 Days Ago
More auth wip
22 Days Ago
Fixes
22 Days Ago
merge from fix_listplayerreportcounts_command
22 Days Ago
merge from pilot_hazmat_dlc
22 Days Ago
merge from watch_tower_collider_fix
22 Days Ago
merge from LR300_mesh_fix
22 Days Ago
main -> pilot_hazmat_dlc
22 Days Ago
merge from fix_codelockskin_piplights
22 Days Ago
merge from reformat_restart_toasts 🍞
22 Days Ago
Fix not being able to repair skinned weapons that are crafting blocked by game mode (eg. redirect ak skins)
22 Days Ago
Merge from hardcore_refresh
22 Days Ago
Merge from main
22 Days Ago
Slight tweak
22 Days Ago
Fixed an edge case where a sprinkler would be visually spraying but not draining water or affecting sprinklers after the power was cut to a water pump