138,365 Commits over 4,324 Days - 1.33cph!

19 Days Ago
guns box matrix model created, tweaked texture settings, prefab created, item created, icon created, general setup
19 Days Ago
Updated LNY horsearmour textures and icon
19 Days Ago
silly horse mask lods, neck lods still to do
19 Days Ago
Adding mortar rig fbx
19 Days Ago
▉ ▌▇▌▊▍ ▍▅▉▆ ▊▉▍▆▇▊▌█▌█▅▊▅▌
19 Days Ago
merge from bbs_divesite_fix
19 Days Ago
merge from SupplySignal_SloMoGuys
19 Days Ago
merge from naval_char_texture_optimizations
19 Days Ago
merge from naval_prop_texture_optimizations
19 Days Ago
merge from naval_env_texture_optimizations
19 Days Ago
merge from main
19 Days Ago
Fixed the supply signal parenting issues on the ghost ships, no more slow motion
19 Days Ago
Changing the zoom of the item list also updates the vehicle list and the other way around
19 Days Ago
Fix divesites spawning within boat building station area
19 Days Ago
Renamed the item and vehicles tab classes and prefabs
19 Days Ago
Added vehicle tab
19 Days Ago
Rentable kiosk E blockout
19 Days Ago
sulfur box corpse
19 Days Ago
downsample deepsea shorevectors and distances, bitshifted by 1
19 Days Ago
further texture optimizations + removal of unused textures
19 Days Ago
Deleted extra horse mask textures
19 Days Ago
Merge from naval_update
19 Days Ago
Format npcShootingComponent to remove weird spacing
19 Days Ago
sidewalk layouts doodling enabled rw on small pavement modular pieces for batching
19 Days Ago
fixed editor spawning of island shore vectors
19 Days Ago
texture optimization pass removed unused ramp_diff.tga
19 Days Ago
Artist overlay page video updated
19 Days Ago
Update artist pack store video
19 Days Ago
Texture resizing on paintball coveralls and navalscientist
19 Days Ago
Texture resizing LODs and other tileables
19 Days Ago
sulfur box gibs
19 Days Ago
merge from disable_mounted_parenting
19 Days Ago
merge from disable_mounted_parenting
19 Days Ago
Possible fix for ovens producing slightly different amounts of resources compared to last month Always pass an exact 0.5s delta time into the Cook method, deduct that from the timer to match so the tick will happen slightly faster
19 Days Ago
▌ ▌▊▍▉█▄ ▉▆█ ▄▋▌▋▊▌▇▌ █▋▇▅█▄▋█▅ ██ ▆▌ ▇█▋▊ ▉▋▊▆▆▊▅▅ ▌▋▌▅▇▆▍▆▉ ▍▉█▋█ ▊▅▅▆ ▊▅▄▉▊▆▅▄ ▄▅▋▉ ▆▅ ▆▍▊▇▍▆▋▆█
19 Days Ago
- Ensure ammo is refunded - Rewrite cancel reload system
19 Days Ago
Added SKS and fixed spinning wheel
19 Days Ago
merge from main
19 Days Ago
Dismounting a pt boat turret when its reloading will restore the ammo it had before rather than setting itself to 0
19 Days Ago
▋ ▅█▊▌▅ ▇▉▉▆ ▊▄▋▊█▅▌▄▇█▉▊█▍▆▉▄▋▌█
19 Days Ago
▆▌▋██▆▍ ▄█▌▌▆ ▄▅▋███ ▆▄██▇▊▅▍ ▅▅▉▉▇▉
19 Days Ago
merge from smoke_grenade_layer_fix
19 Days Ago
merge from windmill_gibs_fix
19 Days Ago
merge from non_convex_col_cleanup
19 Days Ago
merge from skinviewer_naval_fix
19 Days Ago
merge from trees_scale_fix
19 Days Ago
merge from deepsea_rowboatspawners_fix
19 Days Ago
merge from mounted_parenting_trigger_fix
19 Days Ago
Disable mountable parenting on the cannon (the most problematic and good to turn off as a precaution)
19 Days Ago
Force update triggers after moving position - its slightly more expensive but should fix instances where players can dismount and not be reattached to the boat