133,803 Commits over 4,262 Days - 1.31cph!

16 Days Ago
merge from main
16 Days Ago
added RW to FX balloon string meshes
16 Days Ago
Made the texture.memory_vram_factor ConVar available to players as a temporary fix for those that still have the blurry textures issue. This isn't saved when changed to avoid issues in the future with players having the wrong memory budget.
16 Days Ago
Merge from cardinal_snapped_placement_test
16 Days Ago
Revert a ddraw debug duration back from my testing.
16 Days Ago
Merge from deploy_edit
16 Days Ago
added new rust birthday balloons to crate tools prefab
16 Days Ago
Cannon animation and viewmodel camera pass
16 Days Ago
merge from main
16 Days Ago
Steering wheel material changes
16 Days Ago
Prefix name change on the steering wheel textures
16 Days Ago
Updated the guide mesh for the small engine and tweaked textures on the steering wheel
16 Days Ago
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16 Days Ago
merge from puzzlereset_command_improvements
16 Days Ago
merge from guide_materials_tweaks
16 Days Ago
merge from techtree_open_default_level
16 Days Ago
Merge from parent
16 Days Ago
Merge from foliage_instancing_islands
16 Days Ago
Fix terrain data not being added to FoliageGrid when loading into deepsea from menu
17 Days Ago
Fixed icons overlapping when using a custom sorter with < 5 items
17 Days Ago
Merge from parent
17 Days Ago
Merge from hackweek_boxsorting
17 Days Ago
Fixed missing power input arrow on storage adaptor
17 Days Ago
Merge from main
17 Days Ago
Merge from food_qol
17 Days Ago
Fix food in a backpack dropped in the snow spoiling
17 Days Ago
Merge from main
17 Days Ago
merge from naval_update
17 Days Ago
Manifest
17 Days Ago
Codegen
17 Days Ago
merge from main (lot of prefabs conflicting because of a manifest update on main, auto resolved all of them, went well)
17 Days Ago
Layer change on small ramp to work with projectiles
17 Days Ago
Remove displacement manager from foliage tropical prefab (change was stomped in merge)
17 Days Ago
EntityParentSettings now runs when spawning an object via convar command Added a new toggle to trigger PostMapEntitySpawn on child objects, enabled on all of the floating cities
17 Days Ago
Correct serialized terrain size on island prefabs
17 Days Ago
Removed a log
17 Days Ago
Add Model components to Plank, Cannon, Steering Wheel, Anchor, Small Engine, Sail
17 Days Ago
Fixed NRE when spawning VM's in deep sea after an hour of server uptime Disable dynamic pricing on deep sea vm's (they're not around long enough for prices to shift anyway)
17 Days Ago
Naval + Indirect Instancing smoke test
17 Days Ago
Also delete some duplicate textures
17 Days Ago
Removed some duplicated mailbox assets in sail folder and duplicate PropRenderer component Fixed sail guide scale Fixed sail orange deploy guide logic not working due to rotation issues and client/server issues
17 Days Ago
Compile fix
17 Days Ago
merge from naval_update/deep_sea
17 Days Ago
- FIxed PT boat not loading properly sometimes as it was marked as an 'invalid boat' when it couldnt get a reference to its storage area - Fixed weird piloted by ai bug when loading PT Boat - Lowered reload time from 15.3 to 15 seconds
17 Days Ago
merge from naval_update/deep_sea
17 Days Ago
Merge from main Stomp cake.entity.prefab due to incompatible changes, will need to be redone on this branch
17 Days Ago
rhib_fixes -> naval_update
17 Days Ago
Swap drybox to use mailbox sounds
17 Days Ago
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17 Days Ago
- Setup better detailed colliders on the RHIB (fixed window and console etc)