199,114 Commits over 4,140 Days - 2.00cph!

50 Days Ago
Fixed mode not switching correctly when deploying the wallpaper tool
50 Days Ago
Tweaked roof wallpaper deployment
50 Days Ago
Added spatially aware environment volume and deferred indirect lighting support to the Rust Standard Amplify template
50 Days Ago
Deployed entity parenting
50 Days Ago
Fixed WallpaperPlanner.SwitchMode NRE
50 Days Ago
merge from main
50 Days Ago
Fixed missing walpaper prefab on frontier roof full conditional model
50 Days Ago
Wallpaper floor & ceiling pack - added two more tile patterns, updated vintage tile colour selection
50 Days Ago
syncvars -> aux3
50 Days Ago
Warming tea value changes, basic tea effectiveness slighty reduced
Rin
50 Days Ago
phrases
50 Days Ago
Handle when camera is in cells that are still processing
50 Days Ago
Merge from silencerstuff
50 Days Ago
Added a new EffectSilencerSelect component that will swap to a different effect based on the equipped silencer type Added standalone oil filter and soda can effects for bolt rifle, m249, sar, smg, spas, thompson, revolver, l96, pump shotgun, m39, ak, mhlmg, lr300, mp5, p17, m92, semi auto pistol, m4, sks, t1 smg
50 Days Ago
Fixed crafting menu search input field masking issue
50 Days Ago
Abyss Containers - Updated textures with small tweaks
50 Days Ago
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50 Days Ago
merge from main
50 Days Ago
Memorycell top bulb uses the right material. (Green instead of blue)
50 Days Ago
Shifted the darkness volume up a little bit in the cargoship interior.
50 Days Ago
merge from wallpaper/floor
50 Days Ago
Some wallpaper phrase fixes
51 Days Ago
Abyss Containers - Created placeholder for abyss containers from bamboo barrels, updated deployable model and materials with proper ones for the vertical container, updated manifest
51 Days Ago
Giant Excavator Lighting prefab assets moved to World layer.
51 Days Ago
bee_catapult_bomb_clipping_fix -> main
51 Days Ago
Fixed some edge cases
51 Days Ago
Merge from main
51 Days Ago
Fixed chicken coop hatching not working
51 Days Ago
merge from wallpaper/floor
51 Days Ago
Fixed wallpaper wood ceiling clipping
51 Days Ago
Fixed a switching issue when deploying the wallpaper tool looking at a door or window
51 Days Ago
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51 Days Ago
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51 Days Ago
Pull scatter shot bees away from the wall like the player thrown ones
51 Days Ago
Silencer FX tweaks. FX prefabs for the two crap silencers with built in offsets.
51 Days Ago
Let player logic go after our ground setup
51 Days Ago
Fix LOS check using the wrong vector
51 Days Ago
Fixed wallpaper outside check on triangle floors
51 Days Ago
/main/bee_catapult_bomb_clipping_fix -> main
51 Days Ago
Do a line cast before spawning a scattershot swarm, ensure it doesnt clip
51 Days Ago
merge from main
51 Days Ago
51 Days Ago
patrol_heli_Infinity_number_fix -> main
51 Days Ago
Only apply ocean pushback forece provided we are going to a destination above the water plane
51 Days Ago
Fixed 'Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider' helicopter error
51 Days Ago
Fixed wallpaper clipping issue with shipping container floor and foundation
51 Days Ago
Added a min place distance parameter to Construction, set to 0.1 for roof wallpaper
51 Days Ago
Twig and armored roof wallpaper clipping fixes
51 Days Ago
Prevent unecessary weaving fires Try without generating the event keyword