135,658 Commits over 4,293 Days - 1.32cph!

5 Minutes Ago
Phrase update
35 Minutes Ago
Kill boat during load if it saved when sinking
36 Minutes Ago
merge from naval_update
36 Minutes Ago
Add ItemModChildIO to lightup frames, for power usage in inventory menu
45 Minutes Ago
Localized the boat building UI Disable tooltip when empty
51 Minutes Ago
fix ornate frame label placement
57 Minutes Ago
Bunch more wip/experiments
1 Hour Ago
Paintable Reactive Target - Updated textures
1 Hour Ago
merge from artist_pack_dlc
1 Hour Ago
merge from naval_update
1 Hour Ago
Fixed the microscopic ghost ship map markers
2 Hours Ago
sulfur box append to adaptor allow collision group
2 Hours Ago
ran manifest, icon manifest and localization
2 Hours Ago
sulfur box prefab and item setup
2 Hours Ago
sulfur box greybox
2 Hours Ago
hooked up metalrough and ao to spinner wheel texture, tested with test workshop skin and spraycan
3 Hours Ago
merge from naval_update
3 Hours Ago
Fixed deep sea water height not initialized to SeaFloorDepth
3 Hours Ago
Updated skins
3 Hours Ago
spinner_wheel standard material test - no painting
3 Hours Ago
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3 Hours Ago
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4 Hours Ago
Paintball Gun - added ammo box
4 Hours Ago
merge from artist_pack_dlc
4 Hours Ago
Paintable reactive target is now a redirect skin of the reactive target
4 Hours Ago
Merge from parent
4 Hours Ago
Remove the same-frame AutoClosePlayerCheckInterval from InvokeRandomized when deploying BBS, not needed.
4 Hours Ago
Update: blockout Immediate-Record API - Added unit tests to validate usage Tests: ran unit tests, has expected failures
4 Hours Ago
set paintable resolution on paintable window again
4 Hours Ago
Painting menu now only remembers the exact painting source when loading cached rotations, instead of remembering by same name of prefab
4 Hours Ago
ornate frame placard scaled up 150%, fixed lod distances on small artist canvas
5 Hours Ago
removed medium frames from craftable and set to hidden
5 Hours Ago
pt_boat_turret_fixes -> main
5 Hours Ago
Ensure rear turret marks itself as dirty if it deviates enough of an angle
5 Hours Ago
made medium frames hidden and uncraftable
5 Hours Ago
Merge from parent
5 Hours Ago
added storm hull creaks audio stings to the ghostships
5 Hours Ago
Profile save
5 Hours Ago
renamed artist canvasses to be more consisten with other frames - xs > small, small > medium, medium > large, large > standing
5 Hours Ago
window.paintable.skin icon
5 Hours Ago
Paintable window is now a rediredt skin of the strengthened glass window
5 Hours Ago
moved artist canvas folder to artist_dlc folder
5 Hours Ago
Fix islands having double info zone (there are two nested prefabs for island, only the nested one is generated by s2p)
5 Hours Ago
Red paintballs made orange Yellow paintballs shifted to maintain spectral spread
5 Hours Ago
main -> pt_boat_turret_fixes
5 Hours Ago
artist canvas set up large vehicle on sockets and ground watch
6 Hours Ago
Fixed gib pivots, fixed bleeding of paint on to duct tape, XS canvas icon generation
6 Hours Ago
Merge from naval_update
6 Hours Ago
large vehicle layer on sockets and groundwatch for ornate canvasses
6 Hours Ago
Paintball splats & colours.