136,940 Commits over 4,324 Days - 1.32cph!

3 Days Ago
Silly horse texture size pass
3 Days Ago
Fix weapon damage npc scaling and friendly fire not working properly when weapon is equipped to new scientist
3 Days Ago
Optimisations and refactoring
3 Days Ago
Started tools tab
3 Days Ago
Fix npc weapon parenting
3 Days Ago
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3 Days Ago
Updating outbreak scientist skinning
3 Days Ago
Optimised textures sizes for LNY horsearmour
3 Days Ago
guns box corpse
3 Days Ago
sulfur box corpse tweak
3 Days Ago
Updated LNY horse armour icon to match other armours
3 Days Ago
Silly horse mask lod burst cloth controller
3 Days Ago
gun box gibs appended to prefab
3 Days Ago
silly horse mask player neck lods
3 Days Ago
Potential NRE fix
3 Days Ago
merge from building_planner_viewmodel_perentity_toggle
3 Days Ago
Remove from ladder hatches as well
3 Days Ago
LNYHorsearmour WM and WM prefab
3 Days Ago
Allow us to define what entities we show the building planner viewmodel for: - Add 'hideBuildingPlannerViewmodel' to construction scripts - Enable on just the ladder for now
3 Days Ago
Temp fix for indirect instancing and proc instancing keywords causing a large shader memory overhead
3 Days Ago
Component box guns gibs Some texture tweaks
3 Days Ago
apartment complex layout refinement to street and ground surfaces
3 Days Ago
Adding m16 blockout rigs
3 Days Ago
append gun box to storage adaptor allow collision group
3 Days Ago
ran manifest, icon manifest, localization
3 Days Ago
guns box matrix model created, tweaked texture settings, prefab created, item created, icon created, general setup
3 Days Ago
Updated LNY horsearmour textures and icon
3 Days Ago
silly horse mask lods, neck lods still to do
3 Days Ago
Adding mortar rig fbx
3 Days Ago
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3 Days Ago
merge from bbs_divesite_fix
3 Days Ago
merge from SupplySignal_SloMoGuys
3 Days Ago
merge from naval_char_texture_optimizations
3 Days Ago
merge from naval_prop_texture_optimizations
3 Days Ago
merge from naval_env_texture_optimizations
3 Days Ago
merge from main
3 Days Ago
Fixed the supply signal parenting issues on the ghost ships, no more slow motion
3 Days Ago
Changing the zoom of the item list also updates the vehicle list and the other way around
3 Days Ago
Fix divesites spawning within boat building station area
3 Days Ago
Renamed the item and vehicles tab classes and prefabs
3 Days Ago
Added vehicle tab
3 Days Ago
Rentable kiosk E blockout
3 Days Ago
sulfur box corpse
3 Days Ago
downsample deepsea shorevectors and distances, bitshifted by 1
3 Days Ago
further texture optimizations + removal of unused textures
3 Days Ago
Deleted extra horse mask textures
3 Days Ago
Merge from naval_update
3 Days Ago
Format npcShootingComponent to remove weird spacing
3 Days Ago
sidewalk layouts doodling enabled rw on small pavement modular pieces for batching
3 Days Ago
fixed editor spawning of island shore vectors