reporust_rebootcancel

141,805 Commits over 4,413 Days - 1.34cph!

2 Years Ago
▄ ▉▌▊▋▌ ▉▉▌▋ ▉▇▅▇▋▊▋▉▇▍▉▅▉▅▅▇▌▆█
2 Years Ago
Missing files
2 Years Ago
Mid and low coastal cliff variants Progress on coastal ocean rock prefabs
2 Years Ago
vm anim export update + some anim events
2 Years Ago
viewmodel prefab updates
2 Years Ago
added effects to effects folder (taken from SAR for now)
2 Years Ago
player update. exported/set up mp5 anim set
2 Years Ago
Red & Green Industrial Light source item
2 Years Ago
Fixed Industrial Wall Light referred as Simple Light when looking at IO connection handles
2 Years Ago
Fixed Memory Cell side inputs triggerable by 0 power circuits
2 Years Ago
some biome touch
2 Years Ago
junkpile layering issue
2 Years Ago
Merged main
2 Years Ago
fully greyboxed radhouse large and radtown shed first pass terrain sculpting and splat painting added some trees to measure effect
2 Years Ago
Reinstate changes
2 Years Ago
Overwrite my changes
2 Years Ago
merge from wr_dead_area_fix
2 Years Ago
Merge main
2 Years Ago
merge from io_entity_snapping/fixes/2
2 Years Ago
merge from tc_reskin_shotguntrap
2 Years Ago
merge from military_flamethrower_worldmodel_scale_fix
2 Years Ago
▍▊ ▍▌▉▆▉ ▍▉▌▊ ▇▊▇▌▌█▋▉▉▍█▄▋█▍▉█▍▅▉▇▅█▌▆▉█▆▅
2 Years Ago
merge from fix_photo_in_backpack
2 Years Ago
merge from fix_industrial_prioritize_empty_slot
2 Years Ago
Increased the number of weapon sound effects warmed up, as they were also contributing to stuttering during gunfights
2 Years Ago
▌ ▌▋▉ ▌▍▌▍▌▊ ▆▊█▅▊▄▍▄ █▅▅▄▄ ▊▌ ▅█▋▆▇▆▌ ▋▇▋▄▊▇▆▋▇ ▄▆▋▇▉▇▍▄
2 Years Ago
compile fix
2 Years Ago
merge from fix_floor_debris
2 Years Ago
Increase animal ground pos distance check range
2 Years Ago
Enabled snapping on all neon signs Slightly reduced the bounds of the large versions to make sure they can be aligned without any gaps
2 Years Ago
merge from electricity_power_fixes/2
2 Years Ago
▊ ▅▉▆▅▋ ▅▍▄▇▋▍▇ ▄█▇▇▇▆▌█▉▍▉ ▆▆▆▄▊▉▄▆▇ ▅▊ ▋▊▆▆▇▋▇▌▄▅ ▆▆▌ █▉▆█ ▇▉▅▅ ▅▄▄ ▌█▄▇▉ ▇▉▉ ▆▇▊ ▊▅▅▍
2 Years Ago
merge from ping_estimate_cleanup
2 Years Ago
▊▉▅▌▆▍ ▆▍▌▊ ▇▇▍ ▄▄▄▉ ▅▆▄▅▄▊ ▌▄▍▉ ▌▄▌▇ ▋▉▅▍▊
2 Years Ago
merge from vis_entities_duplicates
2 Years Ago
merge from cargo_junkpile_fix
2 Years Ago
Fixed Sound Light guide mesh position mismatch
2 Years Ago
Enabled snapping on CCTV cameras
2 Years Ago
█ ▋▄▉▉▋▉▍ ▄█▌
2 Years Ago
player update. bolt rifle anim set edits and holster position edited
2 Years Ago
█ ▅▊▅▊▍ ▊▍▌▋ █▅█▌█▄▅▅▍▍▄▄▆▄▇
2 Years Ago
▍ ▌▍▍▅▅▅█ ▋▇▊▇▌▇▋ █▋▉ ▍▉▍▌▅ ▋▆▅▌▆▊▊▄ ▇▍▌ ▌▆▉
2 Years Ago
Merge
2 Years Ago
Latest changes to scene and materials
2 Years Ago
fully greyboxed storage warehouse and storage building large
2 Years Ago
Add debris spawn points to floor prefabs (triangle, square, floor frames)
2 Years Ago
Support spawning multiple debris objects for floors (one on each side)
2 Years Ago
Possibly fixed editor based player inventory loadouts not getting included in builds (now derives from BaseScriptableObject which should get picked up in our asset bundle builds)
2 Years Ago
Switch using GetConnectionsWithin in IndustrialConveyor ReceiveItemTransferDetails RPC to a new GetCloseConnections method that iterates over the subscribers of the local network group instead of all of the players on the server
2 Years Ago
▉▆▋▉ ▍▅▄█ ▋█▌▌▌ ▄▉█▄▊▉ █▌▍█▅▊ ▌▄ ▇▅▋ ▅▅██▆▉▆▌▉▍ ▄▌▇▍▍█▅█ ▌▍ ▅▆▊▄ ▋▊▋ ▊ ▌▄▄▋▆ ▍▇▋▇ ▇▋ ▍▅ ▆▄ ▉▇▍▉█▅▅ ▋▉▉▅ ▊▌█ █▋▊▌▊▍▉ ▍▇ ▊█ ▊▅▅▋▊ ▌▋▍▆▅▊ ▌▅ ▇ █▋ ▆█▆▄ ▇█ ▇▍▉▅▅▉ ▆█ ▊▄▆▄ ▋▍ ▄▄▌▊ ▇▊▊▆ ▋▍█ █▆▆▆ █▅ ▉▄ ▅▌▅▅▉▋ ▆▊ ▋▉▊▉▄▉█▊▆▉▉ ▊▊▌ ▄▅▊▊▊ ▆▄▆▅▍▋▄▉▅▍▌ ▇▌▅▄▍▋ ▅█ █▍▋▉ ▄▌ ▉▌▇ ▇▋▍▉▌▅▍▊▉▇ ▊▋▍▍▆▋▇ ▆▋▉▊▍▇▄ ▆▆▋ ▉▉▅▇█▌▊▆ ▇▍ ▇▉▊▅█▇█