reporust_rebootcancel

126,694 Commits over 4,109 Days - 1.28cph!

5 Days Ago
demos styling, needs fixes
5 Days Ago
Hitting the following static objects no longer flag the player as hostile bbq chair, drumkit, hobo barrel, vending matchines, water catcher, workbench 1, xylophone, clan table, repair bench, food crate 1 and 2, crate basic, mine cart, food crate normal, medical crate, underwater crates
5 Days Ago
merge from main
5 Days Ago
Play demos overlay foundations
5 Days Ago
Switch to RGBAFloat for fog images, looks better and matches the data we're using in the jobs. Still broken after loading though
5 Days Ago
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5 Days Ago
Compile fix
5 Days Ago
Anchoring a boat delays the long-range drifting to shore mechanic. Raising anchor clears the delay. Added PlayerBoat.AnchoredDriftDelaySeconds convar, initially set to 6 hours.
5 Days Ago
Added support for delaying drifting to BaseBoat.
5 Days Ago
PlayerBoat drifting now works, debug print drift status. Drift collider hit status message now includes hit transform's parent name too to make it easier to identify what's being hit.
5 Days Ago
Refactor SetDimensions, now also sets parent trigger size and is also called after a load. Disable individual hull parent triggers for now.
5 Days Ago
Fog of war works on death screen map
5 Days Ago
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6 Days Ago
Mute command now accepts a timestamp arg (same behaviour as ban command)
6 Days Ago
Compile fix
6 Days Ago
Fix fog not clearing immediately on spawn
6 Days Ago
Re-enable the BaseMountable visibility and dismount position checks I initially disabled now that things are setup properly.
6 Days Ago
Cherry pick 124952 (Pilot Codelock - added cinematic textures and materials)
6 Days Ago
Cherry pick 124858 (M15 Pistol - Updated cinematic textures with new ironsight)
6 Days Ago
Cherry pick 124293 (M15 Pistol - Added cinematic 4k textures)
6 Days Ago
Cherry pick 124262 (Merge from pilot_hazmat_dlc)
6 Days Ago
merge from fogmethod1
6 Days Ago
Merge from parent
6 Days Ago
Merge from main
6 Days Ago
fix cloud config override issues
6 Days Ago
add all cloud configs to list on climate
6 Days Ago
fix inconsistencies loading weather preset/cloud config on server vs client
6 Days Ago
6 Days Ago
Fix NRE in LifeInfographicStat.GetText when it is enabled before UIDeathScreen is set up
6 Days Ago
underground fog
6 Days Ago
Better initialisation flow for hardcore map, stops parts of it running when booting up in vanilla
6 Days Ago
Merge from main
6 Days Ago
merge from main
6 Days Ago
merge from new_menu
6 Days Ago
Added debug.resetfogofwar
6 Days Ago
Store search bar first pass Polished the navigation
6 Days Ago
Namings for final vcloud profiles.
6 Days Ago
6 Days Ago
Final consistency pass for legacy vs volumetric modes.
6 Days Ago
Fix some search bugs
6 Days Ago
Fix NRE
6 Days Ago
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6 Days Ago
Do correct reset filter - used the wrong method
6 Days Ago
Automatically hide mode when you go into official categories Simply replace ping sorting with last played sorting automatically on history tab (still need to replace column content) Dont select vanilla by default
6 Days Ago
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6 Days Ago
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6 Days Ago
Added oriented dimensions calculation, used to auto set PlayerBoat entity bounds during boat creation. Added DebugDrawDimensions.
6 Days Ago
Some code cleanup
6 Days Ago
Bounds fix
6 Days Ago
Fix (swap) movement properties for heavy legs and chest