202,733 Commits over 4,202 Days - 2.01cph!

7 Months Ago
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7 Months Ago
merge from playerlights_culling_fix
7 Months Ago
Fixed AmbientLightLOD fading on and off when near culling distance Prevent redundant fade invokes Added a small buffer to prevent rapid toggling when the light is near its culling distance
7 Months Ago
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7 Months Ago
Rough techtree pass
7 Months Ago
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7 Months Ago
- Proper deployed beehive guide mesh - Proper deployed beehive item icon
7 Months Ago
Material Update Beehive
7 Months Ago
- Setup proper despawn rarities - Remove from loot tables
7 Months Ago
Set ceiling light AmbientLightLOD as dynamic Make sure the light parent gameobjects are disabled by default so they're not added and instantly removed to the lod grid
7 Months Ago
mini crossbow sight alignment fix
7 Months Ago
cookingv2 -> bees
7 Months Ago
coop update
7 Months Ago
main -> cookingv2
7 Months Ago
Made the train tunnels environment volume type also block out sunlight. Also moved the indirect lighting shader and flags to their own IndirectLighting folder
7 Months Ago
base palceholder techtree
7 Months Ago
merge from train_prevent_building
7 Months Ago
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7 Months Ago
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7 Months Ago
7 Months Ago
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7 Months Ago
Fixed heater lights always on following the recent optims
7 Months Ago
Merge from cookingv2
7 Months Ago
Fix server compile error
7 Months Ago
Hook up egg world model and item
7 Months Ago
Fix accept item bug.
7 Months Ago
Deployable setup
7 Months Ago
Merge from cookingv2/coop
7 Months Ago
Merge from parent
7 Months Ago
Merge from main
7 Months Ago
Tweaked motorbike LOD distances so it doesn't look bad half of the time in first person Also increased the culling distance
7 Months Ago
Fixed clearinventory and refillvitals commands not working when ran from a bind
7 Months Ago
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7 Months Ago
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7 Months Ago
Changed the volume buffer to only reallocate if the total enabled volumes changes to prevent GC allocations due to frustum culling
7 Months Ago
Merge from hopper
7 Months Ago
Fixed incorrect stack amounts when harvesting corpses
7 Months Ago
Merge from media_projects
7 Months Ago
Mark the UI scale option as applyOnMouseUp, fixes UI scale changing as you move the slider
7 Months Ago
Reapply dof exposer changes, changes got stomped because that script is cursed on this branch
7 Months Ago
Merge from shield_repair_fix
7 Months Ago
Fixed shield staying active when the weapon is holstered
7 Months Ago
Merge from main
7 Months Ago
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7 Months Ago
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7 Months Ago
Merge from hopper
7 Months Ago
Adjusted blood fx, still not 100% working (pooling protobuf related maybe)
7 Months Ago
Fixed hopper breaking if an item was destroyed while it was in motion
7 Months Ago
Poster backups
7 Months Ago
Merge from main