244,582 Commits over 3,898 Days - 2.61cph!

bot
10 Years Ago
OSX Build
10 Years Ago
Max MTU size tweaks
10 Years Ago
Merge branch 'master' into sandboxing
10 Years Ago
Security restrictions seem to be working.
10 Years Ago
Added new muzzle flash.
10 Years Ago
Try this Tom
10 Years Ago
Fixed item option buttons becoming unresponsive when taking lots of damage
10 Years Ago
Rollback
10 Years Ago
More error guessing
10 Years Ago
Error guessing
10 Years Ago
Re-added the 3 water qualities (hopefully working around the presumed Unity bug this time) Updated water shader in preparation for river shader
10 Years Ago
new explosion for the c4
10 Years Ago
new explosion / smoke textures
10 Years Ago
head 2 albedo and normals
10 Years Ago
Games now load with `GameAPI.dll` and `GameHost.exe` as fully trusted, within a temporary directory created for each game host process instance.
10 Years Ago
changes...
10 Years Ago
Autospawn progress.
10 Years Ago
Merging for a test build.
10 Years Ago
Cleaning up player on clients.
10 Years Ago
Fixed server errors when old clients join
10 Years Ago
Maybe fixed Steam not shutting down properly?
10 Years Ago
added dryfire animation for the eoka pistol; added a new deploy anim for salvaged axe that doesnt look like shit
10 Years Ago
Fixed not disposing of cloned mesh in AM skinned state
10 Years Ago
Networking death, shutting down Raknet.
10 Years Ago
Reapplied radtown scene changes
10 Years Ago
Adding solutions for external projects.
10 Years Ago
[zombies] consolidated walls & barricades
10 Years Ago
Merge from main (aka scene merge from hell)
10 Years Ago
Network protocol++
10 Years Ago
Destroy SkinnedMeshCollider mesh properly
10 Years Ago
[zombies] cancel structure if builder is given new orders
10 Years Ago
[zombies] cancel behaviour if survivor dies while building/moving to build
10 Years Ago
[zombies] changed the way built barricades look
10 Years Ago
protocol++
10 Years Ago
merge into main
10 Years Ago
climate fixes clothing cold balance fixes re-added comfort status panel after merge
10 Years Ago
merge from main
10 Years Ago
[zombies] smoke particles while building
10 Years Ago
Bunch of metabolism changes Healing based off calories works differently Comfort works! Climates have different temperatures now Cold damages you & armor protects against cold Radiation protection works properly once again
10 Years Ago
Merge from main
10 Years Ago
More influence map tinkering but kinda broken right now
10 Years Ago
remove debug.log
10 Years Ago
merge from main
10 Years Ago
Admins hammer fix
10 Years Ago
Missing file
10 Years Ago
[zombies] survivors swing hammer while building
10 Years Ago
try catch CullGrid.Instance.Refresh
10 Years Ago
Migrate remaining sounds to sound system Reorganize sounds Fix EffectRecycle deleting effects before sounds finish playing Distant sounds WIP
10 Years Ago
WIP - plastic what are you doing
10 Years Ago
Fixed radiation poison not resetting on death