255,024 Commits over 3,990 Days - 2.66cph!

10 Years Ago
Created the remaining stair prefabs and folders
10 Years Ago
Adding the new stair models for metal, twig, top tier, stone skins
10 Years Ago
- Added a resources folder to the ship parts hierachy
10 Years Ago
Char06 WIP ZTool. Pretty much there, need to retopologise. Latest iteration of character shader. Removed ambient light node, replaced with skybox node.
10 Years Ago
Hide animation for Mavis Racket and updated controller
10 Years Ago
Merging from main
10 Years Ago
No more StringPool errors in editor Fixed errors when building the game manifest Hide HUD when a dialog is being shown Mesh painter
10 Years Ago
backup
bot
10 Years Ago
OSX Build
10 Years Ago
Added a test
10 Years Ago
backup
10 Years Ago
10 Years Ago
Testing command transformsync update
10 Years Ago
Added forehands and backhand to controller
10 Years Ago
backup
10 Years Ago
readded check for modalState
10 Years Ago
Merge from camera testing
10 Years Ago
running and jumping 3rd person animations for rocket launcher
10 Years Ago
Mavis backhand stand anim
10 Years Ago
Going home but need to remove the message handler stuff. Can't use it :(
10 Years Ago
Left hand racket code
10 Years Ago
enabled collision in swamp court
10 Years Ago
10 Years Ago
5.0.1 updated files
10 Years Ago
finished texture on wooden raft, added lights to swamp scene, tweaked colours, added collision
10 Years Ago
- Fixed the old abilities UI screen interfering with the camera
10 Years Ago
Swamp court scene added to build, can be selected from front end Mavis prefab updated with scripts
10 Years Ago
Skydome Light normal bias fix
10 Years Ago
Rebuilt Igor Prefab Optimised rigs Added build number to frontend Updated xbone build
10 Years Ago
wounding last damage type carried over to death medical tools will revive players when used on them in wounded state
10 Years Ago
- Player model part swapping work
10 Years Ago
Player Prefab camera offset fix
10 Years Ago
Merged in Input changes for orbit, also double click handling for zoom/move
10 Years Ago
Merge from main (ignoring camera changes)
10 Years Ago
Some shader test and human assets. Moved player prefab to outside /Resources
10 Years Ago
Focal point now raises and lowers based on 8 points around it. if the camera is too low on the ground, it keeps the focal point up too, so that it doesn't instantly jerk back down when falling off.
10 Years Ago
Wired up Elvis special anim
10 Years Ago
Fixed igor backhand dive clips
10 Years Ago
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bot
10 Years Ago
OSX Build
10 Years Ago
Added lerp stuff. Needs hooking up.
10 Years Ago
human sculpt ztools
10 Years Ago
wip
10 Years Ago
Scene stuff. Atmosphere/camera wip.
10 Years Ago
crouchwalk / jog animations for the rocket luncher
bot
10 Years Ago
OSX Build 647
bot
10 Years Ago
OSX Build
10 Years Ago
FOR FUCK SAKE fix scale
10 Years Ago
Scene stuff
10 Years Ago
Scene stuff