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138,773 Commits over 4,352 Days - 1.33cph!

7 Days Ago
Reduce exposed stash network distance from 258 -> 128 meters
7 Days Ago
Increase hot air balloon and hot air balloon armour networking distance from 256 -> 512 meters
7 Days Ago
Reduce network range to 128m on: IMPORTANT: - item_drop (leaving buoyant as it) (leaving backpack as is) DECOR/MISC: -Heavy Scientist Plushy -Hazmat Plushy -Pinata -Parachute Unpacked -Headbag -Fish Trophy -Wanted Poster -Confetti Cannon -Twitch Trophy
7 Days Ago
moer charm attachment points
7 Days Ago
Added door controller slots to the outside of the armored hatches
7 Days Ago
Expanded renderer bounds on the ladder hatch skinned meshes
7 Days Ago
Fixed pivot on Kiosk E decals
7 Days Ago
Decal work on Kiosk E
7 Days Ago
Backpack is always showing on the 7th slot Open folder button
7 Days Ago
WIP on fishing changes - Add overfishing: catching too many fish in a given area will overfish it, making only junk items come up on subsequent casts (many convars to come, it will be highly configurable do not worry) - Deepsea fishing has better results, low tier fish removed from the fishing loot pool
7 Days Ago
(potentially) Fix signage pooling issues.
7 Days Ago
Fix main menu manager start up error when running with main menu disabled.
7 Days Ago
Merge from main
7 Days Ago
Merge from tunnet_netgroup_fix/launch_site_hole_carve
7 Days Ago
First pass of rentable shop leak decals. Enabled GPU instancing on rentable shop materials. Re-UVd decals on Kiosk F.
7 Days Ago
Another partial fix for small hunting trophy
7 Days Ago
partial fix for point/spot light biasing inconsistency with BiRP
7 Days Ago
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7 Days Ago
Loadout sorting, item count text and added empty item icon background for VirtualItemIcon
7 Days Ago
Add toast error for looting in safe zones
7 Days Ago
Fixed FlexVirtualScroll on disabled gameobjects
7 Days Ago
Fix virtual scroll top and bottom spacers from not being set to the correct height in some instances We werent using min and max height properly
7 Days Ago
repro
7 Days Ago
indirect_instancing.buffer_upload_mode NRE fix
7 Days Ago
merge from main
7 Days Ago
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7 Days Ago
m16a2 viewmodel prefab scale edit and anims
7 Days Ago
merged main -> rust_relay_server
7 Days Ago
pre merge (resolved packet sending issue)
7 Days Ago
kiosk b update
7 Days Ago
fixed check for is in lake
7 Days Ago
S2P both oil rigs
7 Days Ago
Exclude particle systems from S2P flattening, breaks sub emitters like the oil rig flame
7 Days Ago
code clean up and refactor for better ocean/river/lake waterflow calculations
7 Days Ago
lots more charm attachment points
7 Days Ago
Loadout widgets show belt and wearables items
7 Days Ago
merge from reapply_136367
7 Days Ago
Kitchen Mod Set 1 update
7 Days Ago
merge from new_console-ui
7 Days Ago
merge from main
7 Days Ago
merge from iocounter_resetvalue
7 Days Ago
Auto clamp the counter reset value when typing in the input field
7 Days Ago
adding wall_tiles_mosaic tileable textures mapped it on the apartment building facade
7 Days Ago
setting up m16a2 prefbabs
7 Days Ago
merge from iocounter_resetvalue
7 Days Ago
More IO counter code cleanup
7 Days Ago
Phrases, fixed conflict in PressButton.cs
7 Days Ago
Can now change the reset value of IO counters Cleaned up some old code
7 Days Ago
Various final fixes with console input and autocomplete fuckery
7 Days Ago
Added salvaged axe, bunny costume and new egg to the skin viewer