reporust_rebootcancel

116,227 Commits over 3,987 Days - 1.21cph!

11 Months Ago
Missing files
11 Months Ago
Fixed regular switch still showing 1 power usage in the UI
11 Months Ago
Merge from main
11 Months Ago
merge from spawn_changes
11 Months Ago
Fixed Smart Switch referred as Switch when looking at IO connection handles
11 Months Ago
Fixed Smart Switch not deployable ~1 meter below ceilings
11 Months Ago
playerupdate. exported/set up speargun anim set
11 Months Ago
merge from io_entity_snapping/fixes/2
11 Months Ago
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11 Months Ago
merge from electricity_power_fixes/2
11 Months Ago
Danger zone backend now supports a parent and handles local positions
11 Months Ago
Compile fix again, codegen
11 Months Ago
Proposed fix for heli clipping through the map when the server has low fps
11 Months Ago
merge from electricity_power_fixes/2
11 Months Ago
merge from tc_reskin_storageadaptor_fix
11 Months Ago
restoring 95641
11 Months Ago
Compile fix
11 Months Ago
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11 Months Ago
Compile fix
11 Months Ago
11 Months Ago
Further changes to LODing
11 Months Ago
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11 Months Ago
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11 Months Ago
Additional Bradley AI data
11 Months Ago
Force alternate chase/take cover states when spawning scientists sequentially isntead of 50/50 chance
11 Months Ago
More aggressive chase behaviour
11 Months Ago
Add heavy scientists to spawns
11 Months Ago
Logging Refactor
11 Months Ago
subtracting tc_reskin_storageadaptor_fix - compile
11 Months Ago
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11 Months Ago
merge from tc_reskin_storageadaptor_fix
11 Months Ago
merge from binoculars_nre_2
11 Months Ago
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11 Months Ago
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11 Months Ago
Truck models progress
11 Months Ago
Bradley Heavy Scientist prefab & initial setup.
11 Months Ago
Bunch more wip spawn setup/functionality
11 Months Ago
Increase refresh interval from 5m -> 45m Add `ping_refresh_interval` to modify how often ping refreshes Set to 0 to never run ping estimation Return ping results after each iteration rather than waiting for all 5 iterations to finish before returning any results
11 Months Ago
Update ping manifest Add `ping_parallel` to switch between pinging sequentially and pinging all endpoints at once (default false) Add `ping_samples` to control how many times to ping each endpoint (default 5)
11 Months Ago
Egressing cargo ship on save will continue to leave the map after load
11 Months Ago
11 Months Ago
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11 Months Ago
player update. double barrel shotgun anims set exported after edits
11 Months Ago
fully greyboxed worker house and master house
11 Months Ago
Merged topology/build zone fixes
11 Months Ago
wip spawn handling
11 Months Ago
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11 Months Ago
Swapped legacy sink over to serverside. It's sync position anyway