reporust_rebootcancel

116,240 Commits over 3,987 Days - 1.21cph!

11 Months Ago
Bunch more wip spawn setup/functionality
11 Months Ago
Increase refresh interval from 5m -> 45m Add `ping_refresh_interval` to modify how often ping refreshes Set to 0 to never run ping estimation Return ping results after each iteration rather than waiting for all 5 iterations to finish before returning any results
11 Months Ago
Update ping manifest Add `ping_parallel` to switch between pinging sequentially and pinging all endpoints at once (default false) Add `ping_samples` to control how many times to ping each endpoint (default 5)
11 Months Ago
Egressing cargo ship on save will continue to leave the map after load
11 Months Ago
11 Months Ago
▌▌▌ ▌▋▉▊ ▉▍▉▆ ▍▊▌█▍▅, ▅▆▅ ▌▋▄▋▌▄▋▍ ▌▅▄▋▋▊, ▌█▆ ▄▊▊▅▅▄▊▅▆▌▌ ▄▆▄ ▆▇▉▄▄▋▅▍▋
11 Months Ago
player update. double barrel shotgun anims set exported after edits
11 Months Ago
fully greyboxed worker house and master house
11 Months Ago
Merged topology/build zone fixes
11 Months Ago
wip spawn handling
11 Months Ago
▄▄▋▄▌ ▅▌▄▆ ▋▊▌▊▄_▇▌▊▄_▌▅▅▉▌▅▉▊
11 Months Ago
▄█▇▊▍ █▍▄▄▍▅▆▇ ▍▍▉▋▌▌ ▇▌▄▉█▇▇
11 Months Ago
Swapped legacy sink over to serverside. It's sync position anyway
11 Months Ago
█▉▆▍▊ ▋▉▉▊/▌▍▌▆ █▌▋
11 Months Ago
Fixed storage adaptor not working after reskinning a tool cupboard
11 Months Ago
Initial health-based spawn group setup. Rename scientist prefab ahead of removing variant. Manifest after rename.
11 Months Ago
Increased the amount of bullet impact and decal effects warmed up during loading time. This elimitates the stuttering when spawning a big amount of effects prefab for the first time (e.g when a fight starts and bullets start flying)
11 Months Ago
▇▇█▅▌ ▆▋▉▅ █▄▋▉▇_▄▆▌▉_▊▊▍▇▇▄▊▌
11 Months Ago
Fixed error in junkpile during sink and destory method when in editor
11 Months Ago
Move scientist code to a separate bradley file while I'm at it
11 Months Ago
▆▆▊▆▍▋▍█ ▊▍▄▊ ▋▆▆ ▋▅▄▉ ▅▇▇▊▊▆▇▇ ▌▊▅█▌▇▍▌▇ ▋▇▆▍▅▍ ▆▊▇▇▍█, ▉▋▄▉█▆▌▌ ▉▄▍▊ █▅▌▉█▅▇▋ █▌▍▌▌▉▍█▅ ▍▆▌▇▍
11 Months Ago
Additional scientist spawning functionality.
11 Months Ago
▊▋▅▅▋ █▋▍▄ ▄█▋▇▊▋▉_▄▍▇▅▋▅▌▌▋▄▄▋
11 Months Ago
▅██▍▆ ▉▆█▍ ▋▊▍▊▅_▄▍▊▇_▇▋▊▍▊▉▊█
11 Months Ago
merge from motionblur-wind-fix
11 Months Ago
merge from moonpool-reflection-fix
11 Months Ago
Added LOD5, tweaked AO for consistency, and updated the prefabs
11 Months Ago
▉▍▍▍▄ ▅▄▍▇▌▍▄▅▉▉ ▌▉▆ ▆▌▍▊▋▋▅▆ ▍▄▊▇█ ▄▍▋▍▌ ▊▌▇▊▋▌ ▍█ ▉▋▆▆ █▇▋▉ █▄▊▌ ▅▆▋▌▆▄▇▄█ ▍ ▅█▉▊ ▆▋ ▌▉▅▄▋ (▇▅█▍▊▉▆▉▌▉ ▌▄▅▋ █▅▉█▋█ ▍▍ ▊▉▋▊▌▄▄)
11 Months Ago
Merge from main
11 Months Ago
▍▄▌▆▊ [▉▋█▍▋▋▋▅▍] █▍ ▆ ▇▅▊ ▉▍▆▋▌▇
11 Months Ago
█▌▆▄▆ ▊▆ ▍▌█ ▄▍██▋▇▌▋▅▇█ ▋▅▇▋▊█▉ ▉▄▍▍▇▊▉▋ ▇▅▊█▊▋ ▊▍█▅▌▅ ▄▋▇▋▉▆, ▌▋▊ ▌ [▆▉▆▋█▋█▄▊] ▌▍▄▄▋▄▊▊▊ ▄▅ ▍▊▋▇█▋ ▋▅▇▄▋▌▄▉▌▄▆ ▍▆ ▌▉█▉▄▆ ▄▋▉▊ ▌▊▆▊ ▉▌▊▋▌▆▋▍▆▊
11 Months Ago
Tall cliff whiteboxes Test autospawn prefabs Debug scene
11 Months Ago
Remove client UI button for ping estimation
11 Months Ago
▌▇▋▍▍▇ ▄█▆▉▇▄▄▌▆▆▋▊▍▇▋█▆▊▆█▅█▅
11 Months Ago
player update. exported/setup double barrel shotgun anim set
11 Months Ago
- ▆█▊▇▊▊▊▍ ▌█▅▊▍▇▅ ▇▉▋▌▆ ▇▋▋▊▄▉▊▉ ▆▊▄▌▄█▋▇▊ ▊▆▌▉▉▄ - ▄▆▅▅▄▆▋ ▇▅▋▊▆▉▊ ▄▇ ▅▄▄▊▅ █▆▊▉▉ ▋▊▌█ ▄▊ ▌▊▊▇▌▇ ▉▇▉▆ ▌▄█▅▆ - ▊▊▇▅▋█▌▌▊▍ ▉▊▉ ▉▄▉▊▋▍█▌▄▊ █▋▉ ▋▅▍▊▆▅█▆▄ ▄▉▆▆▆▍ ▌▄▇ - ▇▋▄▌▉ ▋▅▇▉▊█ ▊▄▌█▆▊ ▋▍ ▄▋▇▆▆█▄▍▇█▊▉▍▍▇▅▄ ▉▍▉▅ █▌▉▋▌▇▄▋▌ ▄▉ ▅▍▄▉▍▉▋'▇ █▋
11 Months Ago
Fixed moonpool reflecting the sky when water reflections = 0
11 Months Ago
█▊▉▉▋ ▇▌█▆ ▊▉▉▄
11 Months Ago
Merged main into wire_slacking
11 Months Ago
Merge from main
11 Months Ago
merge from main
11 Months Ago
▋▉▊▄▉ ▆▋▍▇▄█▄▆ ▍▅▌ ▄▇▇█▊▌▇▊▄▊ █▅ ▋▉▊▉▄▍▋ ▉▅ ▄▌▉▅▍▊▌ ▋▉▇▋▇▄▄▅▆ ▉▆▍▆▄▄▍▌
11 Months Ago
Reverting 95562 electrical button power burst change, back to 2
11 Months Ago
Fixed Timer Switch not deployable ~1 meter below ceilings
11 Months Ago
player update. water pipe shotgun holster position edited
11 Months Ago
playerupdate. water pipe shotgun anim set exported and waterpipe wm reload anim edited
11 Months Ago
Fixed electrical components consuming 0 power still mentioning 1 power usage in their information panel Explicity show 0 power usage on electrical items consuming 0
11 Months Ago
▅▉▋▉█▄▉█▉ █▆▊▇▆▆█▅▄▅ ▋▋ ▅▆▅▇▅▇▌▌▍ ▄▋▆▋ ▇▆ ▇▆▊▉▌ ▄▊▄▄▇▍/▊▊ ▅▆▍▅▅
11 Months Ago
Merge from main
11 Months Ago
Added 'selectitem' command to allow non-admin clients to use pipette without the item giving part Codegen