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134,781 Commits over 4,324 Days - 1.30cph!

53 Days Ago
Gingerbread woman repose
53 Days Ago
paintball gun viewmodel - updated item name & description so it can be found - animator update
53 Days Ago
This can go I think
53 Days Ago
Fix snake not updating lifestory hits and animal kills Fix all new AI not updating lifestory hits
53 Days Ago
made burst-friendly interface for SDF Modifiers to make adding more easier, job uses generic but it always has an explicit typed usage
53 Days Ago
Gingerbread man repose
53 Days Ago
Fix cant start coroutine because object is inactive error
53 Days Ago
quickcraft_improvements -> main
53 Days Ago
Make the Autoturret idle animation run only on the client. This prevents turrets constantly sending network aim direction update packets constantly even when they have no target or are around no players Saves roughly 20KB/s for our big turret base save
53 Days Ago
merge from naval_update
53 Days Ago
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53 Days Ago
Couple test fixes
53 Days Ago
quick_craft_improvements -> main
53 Days Ago
Minor quick craft button cleanup
53 Days Ago
Opening Quick Craft down from 5.50ms to 3.39ms - Minor Cleanup
53 Days Ago
Taper the quick craft rebuild over a few frames with coroutines to half the workload
53 Days Ago
merge from main
53 Days Ago
merge from crosshair_button_release
53 Days Ago
Fix the crosshair preview buttons triggering on pressed instead of released
53 Days Ago
Merge from space_station_weapon_skin
53 Days Ago
painball viewmodel - removed 'extra tape' mesh from prefab & deleted file from folder
53 Days Ago
Cherrypick from 139797
53 Days Ago
Cherrypick from 139793
53 Days Ago
Merge from main
53 Days Ago
Merge from naval_update
53 Days Ago
Added admire sounds to the salvaged axe
54 Days Ago
Convert seq_num uint → int
54 Days Ago
rebase on main
54 Days Ago
Merge from main
54 Days Ago
Merge from naval_update/industrial_optim
54 Days Ago
Formatting fixes
54 Days Ago
Rework buffer transfers, all tests now pass
54 Days Ago
Remove unused method PurchaseUpkeepTime(float)
54 Days Ago
Fixed a bunch of tests, buffer transfers still failing
54 Days Ago
merge from solarpanel_tests
54 Days Ago
Added solar panel tests Minor SolarPanel class cleanup
54 Days Ago
Merge from naval_update
54 Days Ago
Added 15 industrial tests to the test suite Covers basic item transfers, splitting, filtering and filter fail/pass IO passthrough scenarios
54 Days Ago
merge from fix_console_thread_cancel -> main
54 Days Ago
Potential fix for multiple console logging threads running at the same time, causing formatting issues - cancel the CancellationTokenSource inside Enable() incase it gets called twice (editor only probably) - cancel the CancellationTokenSource inside Disable() before unsubscribing from the callback
54 Days Ago
Add debris to roof & triangle roofs - show debris locations in DrawGizmosSelected()
54 Days Ago
First iteration of easel bars adjusting for painting size, clean up code
54 Days Ago
Add ConVar for `use_cached_stability` - will cause all stability to use `CachedSupportValue()` instead of using `SupportValue()` which will return a different value - fixes mismatch between what stability is set to, and the stability value read from supports - should extremely rare situations where certain bases cause infinite stability updates due to the mismatch above - may cause additional stability updates so locked behind a convar
54 Days Ago
merge from main
54 Days Ago
Fix water collision jobs in buoyancy throwing exceptions due to temp allocator use.
54 Days Ago
hotreload_serialization_fix_2 -> main
54 Days Ago
Patch out the rest of the items we dont need: android app support and expose server stuff
54 Days Ago
Compile fix
54 Days Ago
Re-apply Jarryds changes on 112808, 112812 and 112814
54 Days Ago
- Fixed serializiation layout error from Hot Reload upgrade - Changed some default settings