reporust_rebootcancel

141,861 Commits over 4,413 Days - 1.34cph!

39 Days Ago
Fix GetActiveItem() after merge
39 Days Ago
merge from mortar -> mortar_prototype
39 Days Ago
merge from main -> mortar_prototype
39 Days Ago
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39 Days Ago
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39 Days Ago
merge from main -> fix_server_browser_compression/http_client
39 Days Ago
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39 Days Ago
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39 Days Ago
merge from fix_server_browser_compression -> main
39 Days Ago
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39 Days Ago
Fixed RW on FX meshes.
39 Days Ago
apartment rugs
39 Days Ago
merge from safezone_lootbag_fix
39 Days Ago
fix typo
39 Days Ago
merge from overfishing
39 Days Ago
Fix dropped loot bags from destroyed containers not being lootable when in safe zone Applied the recent fix for showing a toast when trying to loot corpses in safe zones to player remains too Slightly adjusted the toast phrase Committed ridablehorse because it keeps showing up 🐎
39 Days Ago
Shutter frame audio fixes
40 Days Ago
Codegen
40 Days Ago
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40 Days Ago
merge from automated_testing
40 Days Ago
Check isValid instead
40 Days Ago
Compile fix
40 Days Ago
merge from main
40 Days Ago
merge from techtree_multi_unlock
40 Days Ago
Hardcode the multi unlock delay to 0.1s, was agreed to be a good speed, no need to have it convared
40 Days Ago
merge from waterwheel_deployable
40 Days Ago
support for manual use water particles with water height adapt
40 Days Ago
merge from main
40 Days Ago
merge from automated_testing
40 Days Ago
Make ProtectionProperties.IsImmortal available serverside
40 Days Ago
Apartment complex b progress / windows polish and roof
40 Days Ago
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40 Days Ago
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40 Days Ago
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40 Days Ago
fixed 3p phonebooth hand offset bug
40 Days Ago
exported latest salvaged hammer refresh viewmodel anims and anim controller blend edits
40 Days Ago
basic hookup of visual effects
40 Days Ago
40 Days Ago
Gate the whole feature behind a new server var.
40 Days Ago
Move settle timeout to a convar.
40 Days Ago
merge from main
40 Days Ago
merge from render_pipeline_testing
40 Days Ago
Rejigged hierarchy of Kiosk E FBX. Applied kiosk-specific shutter material with correct TD to shutters.
40 Days Ago
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40 Days Ago
Refactor duplicated code
40 Days Ago
handle another case
40 Days Ago
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40 Days Ago
Merge from main
40 Days Ago
Patrol heli gibs now set mesh colliders to non-convex and kinematic once at rest (sleep or 10s timeout), synced to clients.
40 Days Ago
Buoyancy ResetStaticFields to fix error spam with skip domain reload