254,763 Commits over 3,990 Days - 2.66cph!

7 Days Ago
merge from console_history_playerprefs
7 Days Ago
Save console command history in player prefs, so it persists in between sessions
7 Days Ago
Auto turret tests wip
7 Days Ago
Merge from main
7 Days Ago
Chickens in coops now go to sleep at night
7 Days Ago
Merge from triangle_planter
7 Days Ago
Fixed triangle planter collider marked as convex, resulted in a square collider for placement
7 Days Ago
testlist -> gettestlist
7 Days Ago
Simplify reference to resources
7 Days Ago
merge from hackweek_automatedtesting
7 Days Ago
Minor test fixes
7 Days Ago
Added testrunner.isbusy command, returns { isBusy = true/false } when running tests/not running tests
7 Days Ago
Change code that reverts items to instead destroy all custom items
7 Days Ago
Split into multiple classes Remove ability to modify vanilla items - instead create a new custom item that is the same as the vanilla item - having to revert every single vanilla item introduced possibility of normal assets staying modified Exposed ItemModEntity
7 Days Ago
Added testrunner.getlastresult command returns the last test result json
7 Days Ago
merge from hackweek_automatedtesting
7 Days Ago
Fixed rocket tests false negatives Scene
7 Days Ago
Update protobuf code generator tool
7 Days Ago
Default UI scale set to 1920x1080, fix menu scaler, break store pages more with hackweek designs
7 Days Ago
Update debug custom items
7 Days Ago
Set custom ItemDefinition GameObject name
7 Days Ago
7 Days Ago
Only show vertex merge distance in fixed range mode
7 Days Ago
Fix stupid mistake causing odd number segmented bevel to not work Add temp bevel properties until a bevel tool is made for it
7 Days Ago
Refactored code slightly. Character limit only needs to be changed in one place now.
7 Days Ago
Fix Linux compile yet again
7 Days Ago
merge from hackweek_modding_improvements -> custom_items
7 Days Ago
merge from main -> hackweek_modding_improvements
7 Days Ago
merge from replicated_convar_warning -> main
7 Days Ago
Show [SERVER] beside server & replicated convars in F1 menu, show [CLIENT] beside client only convars
7 Days Ago
Print warning when a replicated convar is set from the client to server, indicating it will be changed for all other players on the server
7 Days Ago
Added the test scene to the scene menu
7 Days Ago
Added a new scene for automated tests
7 Days Ago
Reset scroll view position to the top of the list when changing item categories
7 Days Ago
More playtesting feedback, leaderboard order, camera height,
7 Days Ago
Setup item list scroll view for propper scrolling. Resized item window slightly so that long lists don't cover the search bar at the bottom. Forward item icon drag events to main scroll view so that you can drag scroll properly even over an item icon.
7 Days Ago
merge from jungle foliage
7 Days Ago
strangler fig wall decal textures/mat and decal prefab
7 Days Ago
some materials decal layers changes
7 Days Ago
launch site trees set dressing++
7 Days Ago
Update thread counts when moving threads Hide thread sidebar, add forum header
7 Days Ago
Bugfixes from playtest 1
7 Days Ago
merge from hackweek_automatedtesting
7 Days Ago
Electrical switch tests
7 Days Ago
Update host frame Set org
7 Days Ago
Fixed RocketTests assert throw
7 Days Ago
Trumpet tree / manual SSS tweaks / added AO
7 Days Ago
Update Sweeper sample project
7 Days Ago
scaffold tileset fixes, junk tower tileset, extra credit progress
7 Days Ago
Remove weapon_cubemap from localizations Updated TTT * TTT: Magneto-stick DoAttack cleanup * TTT: Fix C4/Radio sounds not playing outside of PAS * TTT: Fix "CS:S not mounted" warning