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128,859 Commits over 4,232 Days - 1.27cph!

3 Years Ago
manifest
3 Years Ago
Brutalist skin floor frames and wall frame models/prefabs
3 Years Ago
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3 Years Ago
Silo map marker Silo no longer spawns in T0 and
3 Years Ago
manifest
3 Years Ago
merge from gameplay_metrics
3 Years Ago
merge from nuclear_missile_silo
3 Years Ago
network++
3 Years Ago
merge from nuclear_missile_silo
3 Years Ago
block's head prefabs links brutalist building grade file
3 Years Ago
brutalist building blocks prefabs setup
3 Years Ago
Don't log assembly name when resolving harmony mod assemblies Cache the oxide type so it doesn't keep resolving assemblies
3 Years Ago
Try catch each process individually as some are inaccessible
3 Years Ago
Use assembly qualified name when grabbing oxide type
3 Years Ago
Remove some junk logging
3 Years Ago
merge from main -> gameplay_metrics
3 Years Ago
Include system ram usage in UpdateServerInformation
3 Years Ago
Include number of entities
3 Years Ago
S2P's the WIP lights
3 Years Ago
Prefab backup
3 Years Ago
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3 Years Ago
Fix compile error in CLIENT mode
3 Years Ago
Update protobuf code generator again - now serializes the strong IDs as plain integers to remove overhead of using a separate message
3 Years Ago
Show system memory usage in serverinfo convar
3 Years Ago
Finish up the rest of the compile errors and everything seems to work fine
3 Years Ago
Added mounds underneath buildings to hide light leaking Moved aircon pipes inside one of the houses
3 Years Ago
Increased shadowproxy culling distance on sandbags to reduce shadow pop-in
3 Years Ago
Include harmony mod version
3 Years Ago
Organized NMS tunnel network into smaller groups and added culling volumes Scene2Prefab
3 Years Ago
Changed metal bunk beds to use RendererLOD instead of LODGroup to cull properly
3 Years Ago
Split elevator rooms into smaller meshes
3 Years Ago
Progress switching uint IDs to the new ID structs
3 Years Ago
Protobuf code generator update with fix for repeated structs
3 Years Ago
One more strong ID struct Change their ToString methods to just be the ID value
3 Years Ago
added worklights_triple , set up material, collision , prefab
3 Years Ago
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3 Years Ago
merge from disable_easter_23
3 Years Ago
Disabled Easter and restored default archives
3 Years Ago
fixed some pivots added gib models
3 Years Ago
Updated textures for the diesel engine
3 Years Ago
merge nuclear_missile_silo to Aux2
3 Years Ago
merge from main
3 Years Ago
Ensure nextFlushTime is set when skipping sending performance Fix flush errors in CLIENT + SERVER mode
3 Years Ago
Don't send server performance from servers with no players & with stats disabled
3 Years Ago
Submit server performance hourly on servers with stats disabled & per minute on servers with stats enabled
3 Years Ago
Log how long it takes to flush performance info
3 Years Ago
Log list of oxide mods if oxide is installed via reflection Log list of harmony mods Log other rust server processes & their memory usage Log number of bots
3 Years Ago
Fix PerformanceLogging using Free() instead of FreeList()
3 Years Ago
Update protobuf codegenerator
3 Years Ago
Add strong ID structs