reporust_rebootcancel

122,160 Commits over 4,048 Days - 1.26cph!

2 Years Ago
merge from rust_metrics_2
2 Years Ago
merge from accidental_item_breakdowns
2 Years Ago
Logged missions, underwater crates, buying vehicles & horses, gambling
2 Years Ago
c4 can now be toggled to detonate via RF instead of at the end of its arming timer
2 Years Ago
Log formatting tweaks
2 Years Ago
Reducing MinNetWriteBufferSize and MinNetReadBufferSize (testing)
2 Years Ago
Fixed Egg f opening
2 Years Ago
Refactor Steam inventory item price checking Show an error message if prices fail to load (re-select the item to try again) Button to break items will not show if price fails to load Button to break items will not show while price data is still loading
2 Years Ago
Fix Steam inventory not scrollable when mouse is over the gaps between items
2 Years Ago
reset scale on rustige_egg_f , more tweaks
2 Years Ago
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2 Years Ago
fixed egg suit insides clipping, more work on rustige_egg_f
2 Years Ago
Only allow selecting a single item at a time on the Steam inventory screen
2 Years Ago
Cherry picking 79701
2 Years Ago
Compile fix
2 Years Ago
Cherry picking 79699
2 Years Ago
Potential EnqueueWrite NullReferenceException fix
2 Years Ago
ferry_roadbridge and bridge supports LODs/Colliders and prefabs
2 Years Ago
Facepunch.Pool v2
2 Years Ago
added seaweed to egg_f
2 Years Ago
world model update
2 Years Ago
rustige egg_f more
2 Years Ago
WIP faberge_egg_f model, anims, prefab
2 Years Ago
Log active scene
2 Years Ago
Enable server performance metrics
2 Years Ago
More fixes
2 Years Ago
Fixes
2 Years Ago
phrases rebuild
2 Years Ago
merge from main
2 Years Ago
merge from turret_scan_gc_fix
2 Years Ago
merge from rc_drone
2 Years Ago
Cherry picking 79683
2 Years Ago
Adding Facepunch.ArrayPool Adding print_arraypool for debugging / monitoring
2 Years Ago
Possibly prevent NRE when opening a UI panel with an emoji compatible input field
2 Years Ago
Merge from parent
2 Years Ago
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2 Years Ago
Don't show the avatar of the killer on the death screen if streamer mode is enabled
2 Years Ago
Remove some FormerlySerializedAs that are no longer needed
2 Years Ago
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2 Years Ago
Add the LOD levels back in for the deployed drone's propellers
2 Years Ago
Show emojis on market terminal
2 Years Ago
Fix PTZ not returning correct zoom scale when running as server only
2 Years Ago
Fix load not loading for server side entity in server+client mode for cameras
2 Years Ago
ParticleSystemContainer now optionally supports enabling/disabling lights as well. Gets the Attack Heli damage FX lights working as intended.
2 Years Ago
Tweaked power input position so it's not floating. Removed redundant collider
2 Years Ago
Set up camera rendering in fulllscreen UI. Set up aspect ratio etc for fullscreen UI. Added missing camera components for rendering water etc. Replaced gunner monitor rendertexture with static effect (so we don't have to run two cameras at once).
2 Years Ago
PTZ camera can be rotated before placement (90 degrees). PTZ camera faces towards player by default. Power input moved to opposite side.
2 Years Ago
Updated deploy guide mesh for PTZ camera
2 Years Ago
Merge from industrial
2 Years Ago
Prefab backup Another burnt material variant