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126,746 Commits over 4,109 Days - 1.29cph!

2 Years Ago
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2 Years Ago
Merged fuel_engine_basic oiljack_arm and updated colliders and the prefab for the animators.
2 Years Ago
Add some debug
2 Years Ago
LODs will adjust their distance based on FOV / when you zoom in
2 Years Ago
merge from main
2 Years Ago
merge from save239
2 Years Ago
Merge from main -> global_networked_bases
2 Years Ago
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2 Years Ago
Tugboat protection changes
2 Years Ago
merge from main
2 Years Ago
merge from analytics_building_color
2 Years Ago
Pumpjack - Applied changed on the model - Optimized the colliders - Added gibs - Deleted old files - Updated the prefab with the new files
2 Years Ago
ocean wave volume tweaks
2 Years Ago
update tugboat PhysicsSounds ignored layers
2 Years Ago
server compile fix
2 Years Ago
ocean wave ambience
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
merge from main -> analytics_building_color
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
Reduce stiffness a bit more towards the end of the chain to make it more stable
2 Years Ago
Fixed moonpool surface not really rendering at all.
2 Years Ago
ferry terminal loot balance
2 Years Ago
Swamp & lake material fixes
2 Years Ago
vm diver ak - skinning updates tweaked cloth settings ( also reduced x rotation on chains 01 & 02 further down the chains to give more weight) burst cloth enabled
2 Years Ago
Fixed rivers almost being still. Normals & speed better match river source FX.
2 Years Ago
Added shadow proxy mesh to the tugboat prefab to minimize light leaks
2 Years Ago
2 Years Ago
Added "River Scroll Speed" property to River shader
2 Years Ago
Slightly tweaked tugboat interior cabin Custom shadowproxy mesh
2 Years Ago
Changed default render queue on underwater lab glass material
2 Years Ago
Added water masking to "Particles/Additive (HDR)" shader
2 Years Ago
Fixed river flow w/ fallback normals
2 Years Ago
Fixed tug navigation (red/green) lights turning off when standing on the side of the boat and facing a certain way.
2 Years Ago
merge from main
2 Years Ago
merge from save239
2 Years Ago
new brick roof models/gibs
2 Years Ago
Remove constraint components on anchor bones (they don't do anything there) Allow a bit more angular movement on the 01, 02, and 03 chains Bias the rotation constraints on Z axis a little bit for 01 and 02 to reduce clipping
2 Years Ago
merge from main
2 Years Ago
merge from save239
2 Years Ago
Fixed underwater lab moonpool prevent build volumes reaching out of water
2 Years Ago
Fixed a thrown salvaged sword that sticks into the tugboat ceiling causing the tugboat to fly
2 Years Ago
Solved satchel charges sometimes attaching to invisible lights on the Tugboat
2 Years Ago
Added and Setup Pipe Wrench Prop Prefab
2 Years Ago
merge from main
2 Years Ago
merge from save239
2 Years Ago
Tweaked water pump placement
2 Years Ago
merge from main