reporust_rebootcancel

126,873 Commits over 4,109 Days - 1.29cph!

2 Years Ago
Merge from underwater_cinematic
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Merge from more_map_markers
2 Years Ago
Fixed exception when deleting a marker from the top left list Fix map view snapping to a point of interest when pressing the delete button
2 Years Ago
switching the culling output around a bit
2 Years Ago
Fixed sampler limit errors in "Rust/Standard Blend 4-Way"
2 Years Ago
Prefab backup & light fixture mat tweaks
2 Years Ago
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2 Years Ago
merge from wipe_timer_improvements
2 Years Ago
Client compile fix
2 Years Ago
Merge from main
2 Years Ago
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2 Years Ago
Don't play sound when pressing Q / E in radial menu on items that do not have Q / E options Removing more unused code
2 Years Ago
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2 Years Ago
Merge from main
2 Years Ago
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2 Years Ago
Fixed contact self-shadowing on transmissive materials
2 Years Ago
Lighting prefab. Tweaks to new office ceiling A fixtures.
2 Years Ago
Refactor wipe timer to use cron expressions (using the Cronos library, which handles things like DST) Add a new convar to specify the timezone to use for wipe time calculation (wipeTimezone, default Europe/London to match force wipe times) Add a convar to specify a custom cron expression to use for the wipe schedule (wipeCronOverride) Turn PrintWipe into a console command and add more info to it for testing configs
2 Years Ago
Add analytics of "how much bag quota" used when sleeping bag/bed is placed
2 Years Ago
Include explicitly if damage taken results in a death Include if the victim is crawling or wounded
2 Years Ago
Disable TriggerAnalytics & remove the rest of the server analytics
2 Years Ago
partially set up mining quarry prefab and track contoller
2 Years Ago
merge from main
2 Years Ago
merge from steam_nickname_fix
2 Years Ago
merge from metrics_tunnel_loot
2 Years Ago
Removed legacy analytics Implemented missing legacy analytics into new analytics system Log active item of players alongside position every 1min
2 Years Ago
merge from main
2 Years Ago
merge from infinite_ammo_convar
2 Years Ago
Phonebooth lighting tweaks.
2 Years Ago
Fixed blendlayer detail color randomizer
2 Years Ago
Replaced checkin desk FBXs with Prefabs in the scene
2 Years Ago
merge from main
2 Years Ago
merge from building_skins_3
2 Years Ago
Optimized the update counter job
2 Years Ago
fixed roof conditional top line offset fixed some conditionals draw distances alongside it
2 Years Ago
made foundation.steps of SC skin last lod to be see through between steps
2 Years Ago
phys material change
2 Years Ago
fixed block.stair.simple of SC skin last lod to be see through between steps
2 Years Ago
assigned surface type to SC skin gibs
2 Years Ago
removing unused gibs
2 Years Ago
fixed incorrect gibs on foundation.metal
2 Years Ago
merge from main
2 Years Ago
merge from EnvironmentType_NoSunlight
2 Years Ago
merge from streamer_mode_skull
2 Years Ago
foundation wall thinner to allow deployables better fit from stone > SC skin enabled color option on Door frame, Spiral triangle stairs, Spiral square stairs, Triangle floor frame, Square floor frame, regular stairs
2 Years Ago
merge from main
2 Years Ago
Merge from main
2 Years Ago
Merge from ping_improvements