126,873 Commits over 4,109 Days - 1.29cph!
Bounce light tweaks inside FX prefab for shifted props.
Emissive texture to Bilinear instead of Mitchell. Less haloing.
Near plane & bias tweaks for door leakage.
Added new computer cabinets to the scene
Scene2prefab
Optimized the office elevator prefab's lighting setup.
New computer cabinet variants
Added emissive and color mask
Fixed ability to set process priority with IL2CPP on windows
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Prefab backup.
Minor tweaks on lighting prefabs/mats.
merge from ComputerArrowKeys
Fixed network read thread spinning unless decrypt queue is at capacity
AI_UpperRight scientist spawners
AI_UpperRight cover first pass and added some missing move point data
merge from cpu_affinity_commands
merge from gameplay_metrics
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Updating Shotgun Ammo World Model Prefab
Setup Shotgun Ammo World Model Folder
Prefab Setup/FBX/Materials/Textures/Col
LODS Next
refreshing the splats and topology maps with the latest monument changes
mlrs vehicle static prefab, emissive off material
HLOD setup for ferry terminal
distance tweaks to some cover props so they don't get bundled into future HLOD gens
fixed an offset on logistic warehouse LOD4
AI_UpperRight initial setup and first pass of movement data
merge from RCDroneHPDisplay
merge from HoldToDismountPC
moss overgrowth prefabs for dressing monuments
tweak a movement point to suit navmesh data (needs some manual navmeh gemetry adding later)
AI_MiddleRight data/spwaners first pass
first pass AI cover points for AI_Lower section
m_ShowUnitySplashLogo false and m_SplashScreenOverlayOpacity 0 (should not matter if m_ShowUnitySplashScreen is false, but just to be sure)
m_ShowUnitySplashLogo false and m_SplashScreenOverlayOpacity 0 (should not matter if m_ShowUnitySplashScreen is false, but just to be sure)
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Additional bonus feature (subject to change): If holding the altlook/sprint/crouch key and right-click or hover looting from main inventory or clothing inventory, behave as if there is no loot container open
wip AI_Lower cover points
Hold sprint, duck, or alt-look key while right-clicking or hover looting from a loot container to wear clothing items immediately if they can be worn without taking off anything else.