reporust_rebootcancel

134,052 Commits over 4,293 Days - 1.30cph!

2 Years Ago
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2 Years Ago
Merge from main
2 Years Ago
Minor tweak
2 Years Ago
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2 Years Ago
vm anim & animator updates
2 Years Ago
player update. exported crossbow anim set
2 Years Ago
merge from shelter_fixes
2 Years Ago
merge from animal_doorcamping_shelter
2 Years Ago
merge from Storage_Monitor_Fix
2 Years Ago
Setup speaker anim
2 Years Ago
merge from FixProjectileShenanigans
2 Years Ago
merge from SubProjectileFix
2 Years Ago
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2 Years Ago
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2 Years Ago
Remove 0.75 clamp
2 Years Ago
Lerp the anim blend param value to smooth out stutters. Remove some now unused code.
2 Years Ago
Set icon
2 Years Ago
metal detector icon
2 Years Ago
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2 Years Ago
Added missionshud.blockdisplay convar for filming Started taking a better revision of all of the tutorial videos to fit the new format
2 Years Ago
Fixed burst icon not updating until the player mouses over the item icon in builds Now updates on flag change, so immediately Fixed burst icon not working on weapons with built in burst capabilities
2 Years Ago
Disable the burst toasts
2 Years Ago
Cherry pick 91313, ignoring traceability
2 Years Ago
Merge from burst_icon_merge
2 Years Ago
Cherry pick 91315 ignoring tracability
2 Years Ago
Move large backpack to different folder Make the small backpack green as a placeholder model for the large backpack (so it looks different)
2 Years Ago
Fix backpack inventory not expanding to larger amount of slots when backpack item is changed (seemingly a bug with all player containers)
2 Years Ago
Removed "WIP" text from backpack because it looks stupid & too small Just assume the green backpack is a placeholder model Un-delete the small backpack item (whoops)
2 Years Ago
Added some protections for null user names in the friend picker UI
2 Years Ago
Fixed heavy scientist figurine getting picked up as the hazmat version
2 Years Ago
Merge from main
2 Years Ago
Added large backpack item Placeholder amount of slots (helk will assign intended values) Add "WIP" text to backpack icons Clamp backpack item icons to 256x256
2 Years Ago
Code review tweaks
2 Years Ago
Merge from main
2 Years Ago
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2 Years Ago
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2 Years Ago
updated anims, skinning & anim controller
2 Years Ago
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2 Years Ago
Compressed Burst Module png to be the same size as other weapon attachment icons. 80%~ reduction in size.
2 Years Ago
DroppedItems can be marked to not combine. Dug up items set to not combine so they don't auto merge if the flags are close together and their items are left on the ground after digging up.
2 Years Ago
More loot test items
2 Years Ago
Nixed fisheye distortion on NVG to stop UI markers from getting offset.
2 Years Ago
Move camera back up to default view when leaving sweetspot scan mode. Cleanup.
2 Years Ago
player update. setting up cross bow anims
2 Years Ago
Shovel item can now be used for digging flags up. Set some placeholder shovel values.
2 Years Ago
Cherry picked 91132
2 Years Ago
Merge from main
2 Years Ago
Tweaked sweet spot detection range to be more lenient. Sanity check player to flag distance. Bit of cleanup
2 Years Ago
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