240,022 Commits over 3,837 Days - 2.61cph!

7 Months Ago
oilrig_1 s2p
7 Months Ago
oilrig sat tube models and prefabs, triggers tweaked oilrig raw metalness texture to limit white halo around rust level hierarchy cleanup
7 Months Ago
Merge from main
7 Months Ago
merge from main
7 Months Ago
StyleSheetCollection replaces old parsed value when calling Parse Fix menu not loading in editor properly
7 Months Ago
Add Component.OnParentChanged Update GameObjectInspector.cs Create avatar.scene PanelComponent updates parent panel when changing parent
7 Months Ago
Leaderboard backup, run #10156
7 Months Ago
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7 Months Ago
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7 Months Ago
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7 Months Ago
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7 Months Ago
Check for and apply Harmony mod updates automatically while the server is running
7 Months Ago
Don't wipe the players sleeping bags when starting the tutorial, don't show mainland bags while the player is in the tutorial
7 Months Ago
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7 Months Ago
Fixed clothing being reset when deselecting
7 Months Ago
Fix burst indicator missing on belt bar icons, looks like the nested prefabs lost their connection during a tutorial merge. The prefab links are now restored and the belt bar binds are set up again.
7 Months Ago
Fix for RPC error in StartTutorial if no ping data had been initialised on the server
7 Months Ago
Fix adding and removing clothing
7 Months Ago
Actually fix clothing dresser
7 Months Ago
Don't rebuild skeleton, since that method is editor only!
7 Months Ago
SourceLocation ILHotload test Use built-in FindNode( getInnermostNodeForTie: true ) for ILHotload #1492 Fix ILHotload handling SourceLocation attributes I'm not sure why it wasn't skipping before
7 Months Ago
Terrain default cast shadows off Heightmap import support mac byte order Remake heightmap/controlmap texture when importing at a different size Fix enums on ReflectionSerializedObject properties
7 Months Ago
merge from store-ui
7 Months Ago
merge from tutorial_timetrack_fix
7 Months Ago
merge from vendor_ui_condition_support
7 Months Ago
reapplying 93880 vendor_ui_emoji_support
7 Months Ago
Keys
7 Months Ago
Fixed demo map using old stuff
7 Months Ago
Fixed compile clothing error
7 Months Ago
Very basic editor tint when entering play mode sbox-issues/issues/4333
7 Months Ago
Fix showing project launch errors
7 Months Ago
merge from fix_tut_lag
7 Months Ago
merge from fix_tut_lag
7 Months Ago
splat some shit
7 Months Ago
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7 Months Ago
Add mips to texture editor Fix GPU crash when ReadTexturePixels is provided a srcRect that exceeds texture size Terrain: Add splatting with layers, add heightmap imports, switch to editortool subtools
7 Months Ago
Gradient editor lets you press delete to remove the selected point Resolves sbox-issues/issues/4963
7 Months Ago
Actually do whitelist disabling right omg
7 Months Ago
Actually increase max number of server tags to show to 4 Add the new `tut` tag to the server.tags autocorrect
7 Months Ago
Change how we disable whitelist for recursed folders
7 Months Ago
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7 Months Ago
Added gamemode and entities to whitelist Also disable whitelist for subfolders once a folder passes whitelist
7 Months Ago
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7 Months Ago
Let's try applying a whitelist of folder names to file watchers
7 Months Ago
Move resize box to world space position before snapping it https://files.facepunch.com/layla/1b0711b1/sbox-dev_fVEF49E04T.mp4
7 Months Ago
Menu compile fix
7 Months Ago
player update. exported/set up hammer deploy and attack anims and created hammer override controller for it
7 Months Ago
Add SerializedProperty.ShouldShow() Start reworking ControlSheet so it can hide rows when ShowIf/HideIf is set Add gradient to user customization Clothing item gradient
7 Months Ago
mege from main