reporust_rebootcancel

138,912 Commits over 4,352 Days - 1.33cph!

2 Months Ago
Tweaked light-up frame sockets so they don't stick in wall too much
2 Months Ago
Merge from parent
2 Months Ago
Merge from naval_update
2 Months Ago
Merge from small_engine_colliders_fix
2 Months Ago
Fixed spray can reskinning always showing "Blocked by intersecting player" when blocked instead of the real deploy error
2 Months Ago
Paintable windows are destroyed when a player boat sinks
2 Months Ago
Fixed the lighting for the Standard shader's decal layers on transparent surfaces
2 Months Ago
Started work on setting up performance tests for shadow presets
2 Months Ago
meds box guide mesh and gib surface property on prefab
2 Months Ago
adaptor position on scrap, stone, ammo, explosive box
2 Months Ago
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2 Months Ago
Merge from artist_pack_dlc
2 Months Ago
Merge from main
2 Months Ago
Paintball gun progress Paintball splats still using placeholder decals but are showing with the right colours for all players Paintball pellet colours also now getting updated in viewmodel
2 Months Ago
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2 Months Ago
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2 Months Ago
artist pack deployable sounds
2 Months Ago
merge from main
2 Months Ago
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2 Months Ago
Merge from naval_update
2 Months Ago
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2 Months Ago
Merge from naval_missions
2 Months Ago
merge from main
2 Months Ago
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2 Months Ago
Merge from parent
2 Months Ago
Merge from naval_update
2 Months Ago
Regenerating the manifest added new pooled strings to it (not concerning at all)
2 Months Ago
Merge from naval_missions
2 Months Ago
Merge from main
2 Months Ago
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2 Months Ago
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2 Months Ago
Update manifest (manifest)
2 Months Ago
Update manifest (prefabs)
2 Months Ago
merge from naval_update
2 Months Ago
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2 Months Ago
Optimise HasRequiredItem
2 Months Ago
force_update_trigger_bypass -> main (yolo, sorry QA)
2 Months Ago
Tweaked colliders on the small engine deployable prefab
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
Only show block and deployable limits if enabled and above a threshold.
2 Months Ago
NRE fix for construction with no deployable component (building blocks)
2 Months Ago
Allow regular players to bypass MountPlayerSync (not just ai) on: - Player Boat Steering Wheel - PT Boat Driver - PT Boat Passenger - PT Boat Turrets - RHIB Driver - Small Boat Passenger (incl RHIB) - Small Boat Driver This could cause all kinds of issues, or work perfectly. It's worth exploring for the performance benefits
2 Months Ago
Always show the edit/finish options but show an error toast when on cooldown.
2 Months Ago
merge from main -> fix_manifest_errors
2 Months Ago
Added a field to disable the deploy guide being pulled towards the player camera. For some deployables its not necessary and it adds an annoying offset in between the guide pos and the actual pos the deployable will spawn at Disabled on all frame prefabs
2 Months Ago
merge from artist_pack_dlc
2 Months Ago
Phrase update
2 Months Ago
Kill boat during load if it saved when sinking
2 Months Ago
merge from naval_update