reporust_rebootcancel

125,754 Commits over 4,109 Days - 1.28cph!

2 Months Ago
merge from jungle_dlc
2 Months Ago
4k cinematic jungle ar materials and textures
2 Months Ago
Convert industrial conveyor light setup to just play/stop particle systems rather than toggle gameobjects on/off Added new ParticleSystemLightCull script, disables the Light component of a particle system at a given distance. Helpful for situations like these were the light isn't visible at a distance but we still want the emissive particle to appear
2 Months Ago
tiny blowpipe deploy sound tweak
2 Months Ago
blowpipe sounds
2 Months Ago
Merge from jungle_update
2 Months Ago
Adjust vine rotation on spawn Adjust vine positions on trees Adjust branch walk colliders
2 Months Ago
boomerang sounds
2 Months Ago
Trees will now drop any attached explosives when they start to fall
2 Months Ago
Fixed Blocked by Clothing message appearing all the time when on board a tugboat while wearing a chicken/horse suit
2 Months Ago
Merge from jungle_update
2 Months Ago
More hypothetical LODComponent.GetDistance checks
2 Months Ago
add color scale parameter for stars
2 Months Ago
Merge from jungle_update
2 Months Ago
Fixed not being able to reskin the shelves
2 Months Ago
merge from main
2 Months Ago
▇▊▊▄▇ ▆▆█▊ ▉▄▊▆▄▉▊▄▌▆_▉█▌▋▌▉_▌▋▆▉▆█▄_▌▆▇
2 Months Ago
▌█▍▌▍ ▇▌▍▉▆▇▍▉▉▌::▄▉▆▆▅▆▊▊▉█▆▌▊ ▇█▄▋█▆▍ ▊▊▆ ▉▇▉▋██▆▄▇▉ ▇▄▆█ ▍▉ █▆▌ ██▊█▆▊▄▅▉█▆▊ ▆█▇▋▍▉▉ ▅▅▆▇▌ ▇▆▆▅ ▊▌▍ ▋▊▌▆▋▌▌▇▄
2 Months Ago
▇▅▆▊ ██▇█ █▌▊▅ ▌▄▅█▅▊ ▅▋▅▇█ ▅▇▊▄▄▄▊ ▊▉▄▆▊▉▋ ▉▇ ▋▌█▌▇ ▋▅▄▉▆▍▅▍▅ ▇▆▍▊▄▇▌ █▇█ ▋▅ ▄▄▊█▉ ▊▊▆█▍ ▋█▄█▅▉ ▉▋▅█▊▇▋ ▍▊▌▋ ▅█ ▆ █▄▄▅▊▄ █▄ ▊▆▉ ▋▋▇▉ ▉▉▉▆▆▍▊ ▆▆ █▋▇▊ ▌ ▊▍█▌▅▉, ▊█▍▌▄▅█ ▄▌▍ ▍▉▇▇▅▇▅ ▍▅▇▋▋▌ ▋▌ ▋▋▆▍▇▅▌▉▌ ▌▄▊▋▅ ▅▉▊█▇ █▅▍▆ ▋ ▇▋█▊▌▋ ▍▉▆▍▆ █▅▄▉▋ ▅▄ █▉▄ ▊▇▌▄ ▋▅ ▇█▆ ▋▋█▉▉▉▋▆▋ ▅▌▉█▋▌▋, ▇▉▌▉▇▅▉▋▊▋█▊ ▉▄▊▊▅▍▆▉ ▍▉█▄ ▄▌▆▇▊▉▆▊, ▍▇█▉█▌ ▌▉▆ ▋▌▌▅▅▊ ▋▉▆▇██▇▋▋▄ ▌▉▉▌▆▄▅▉
2 Months Ago
initial jungle ak viewmodel prefab and attachments setup
2 Months Ago
network++
2 Months Ago
Fixed line renderer color not being applied Line fading
2 Months Ago
jungle_update -> Aux3
2 Months Ago
Half Height Salvaged Bamboo Shelves - Added 4K cinematic textures/materials Salvaged Bamboo Shelves - Increased anisotropic filtering for existing 4K cinematic textures to x16
2 Months Ago
Half Height Salvaged Bamboo Shelves - Improved icon Salvaged Bamboo Shelves - Improved icon, set anisotropic filtering on all textures to x16
2 Months Ago
boomerang_fixes -> jungle_update
2 Months Ago
Fixed boar as well
2 Months Ago
Fix boomerang not colliding with a bunch of animals - dont strip the rig on the server
2 Months Ago
Fixed wave fading
2 Months Ago
Half Height Salvaged Bamboo Shelves - Updated model, added textures, materials, LODs, GIBs, prefab and item setup, icon (wip), removed old icon
2 Months Ago
boomerang -> jungle_update
2 Months Ago
merge from jungle_update
2 Months Ago
Add dart modifier display support to ammo information panel. Show radiation, obscurve vision and move speed modifier values. Show longest modifier duration.
2 Months Ago
Submitting coco armour updated skinning and models
2 Months Ago
fix default caustics texture if no WaterSystem instance
2 Months Ago
Cocoknight armor 4K textures and material setup
2 Months Ago
merge from jungle_update
2 Months Ago
Cocoknight armor 4K textures and material setup
2 Months Ago
merge from jungle_update
2 Months Ago
New pies cooking visuals Added new recipes Cooking wb setup
2 Months Ago
Merge from protobuf_fixes
2 Months Ago
Hunter vision added to big cat pie
2 Months Ago
Drop messages that try to get sent to disconnected Rust+ clients, with some logging to see if something might be wrong
2 Months Ago
Don't make the vine point at the end destination anymore - confusing
2 Months Ago
Added item mod wearable to cocoknight_armor_torso
2 Months Ago
Missing change
2 Months Ago
Enable both 2d and 3d renderer to create 2d leaves on top of the 3d vine
2 Months Ago
Easier to UV caps - take a cylinder piece and squash the top down to generate a cap
2 Months Ago
Added the new distance eye system to the wolf as well.
2 Months Ago
Fix worldmodel outlines of the cocoknight armor pieces