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139,333 Commits over 4,383 Days - 1.32cph!

2 Months Ago
reduce paintball gun attack/impact volume a little bit
2 Months Ago
merge from artistpack_storepage
2 Months Ago
apartments greybox progress, furnished with some readily available props and deployables for now
2 Months Ago
scene backup
2 Months Ago
compile fix
2 Months Ago
merge from print_speed -> main
2 Months Ago
update easel LOS from shelf
2 Months Ago
Added `printspeed` command to help measuring boat speed
2 Months Ago
Extra LOS checks for easels being blocked by deployables
2 Months Ago
merge from naval_update
2 Months Ago
Merge from boat_dmg
2 Months Ago
More fixes and damage consistency
2 Months Ago
Component Box Ammo - Updated textures, model, materials, misc prefab setup
2 Months Ago
Collider fix for paintable reactive target
2 Months Ago
Fix reactive target being lowered after network range re-enter
2 Months Ago
Added artist pack showcase
2 Months Ago
Merge from main
2 Months Ago
Added sign to kiosk F blockout
2 Months Ago
kiosk B block in. plywood, glass and corrugated metal textures added.
2 Months Ago
Fix compile error
2 Months Ago
Fix issues with paintball overalls not always updating colour on the viewmodel arms
2 Months Ago
beanbags - simplified collision mesh complexity, reduced colliders to 2 as well
2 Months Ago
toggle-abble shutters for rentable kiosk F blockout
2 Months Ago
3p SAR shoot anim updated so trigger finger animates correctly correct during shooting and sar bolt removed from mask during w model deploy anim as it doesnt need to animate
2 Months Ago
banner large - fixed layers and physics mats
2 Months Ago
Fix occasional wrong position of objects which use Animator snapping upon spawn when Instancing is active
2 Months Ago
Added artist pack store page
2 Months Ago
Silly dance anim update
2 Months Ago
Gesture animation updates
2 Months Ago
fix camera not resetting in painting menu
2 Months Ago
Fix rear turret using the wrong forward direction when shooting
2 Months Ago
Updated the SkyDome light's shadow bias values and removed incorrect biasing code to further reduce shadow acne at each shadow preset
2 Months Ago
wood shutters - assigned correct physics mat
2 Months Ago
easel - assigned correct physics mat
2 Months Ago
merge from artist_pack dlc, engine json on xl and xxl frames, updated sitem icon for artist pack
2 Months Ago
placeholder signage and decal atlas + material
2 Months Ago
Moved a bunch of textures out of content.bundle to textures.4.bundle as we started hitting the file size limit on content.bundle again
2 Months Ago
Merge from main
2 Months Ago
Fix pool leak from generating missions protobuf data
2 Months Ago
edited paintball gun backpack holstered position in the paintball gun entity
2 Months Ago
correct artist pack icon
2 Months Ago
M16A2 blockout
2 Months Ago
XL and XXL frames set to unlootable to stop photoframe ui element
2 Months Ago
Boat damage fix
2 Months Ago
Merge from naval_update
2 Months Ago
Tweaked deep sea timer color, easier to read
2 Months Ago
tweaked names on some frames so they display correct size (large, extra extra large)
2 Months Ago
apartment large and medium greybox
2 Months Ago
Fixed deep sea buoys always having orange lights enabled on top of green or red
2 Months Ago
Fix pt boat turrets bricking themselves when leaving and coming back into network range